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    The Art of SketchUp - part 2: Sci-Fi

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    • A Offline
      andyc
      last edited by

      More great stuff Ken.

      Would interested to know how much of the scene is 3D and how much is comprised of 2D elements. Love the tilted camera-angle and composition πŸ˜„

      cheers,

      A

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      • ken28875K Offline
        ken28875
        last edited by

        @andyc said:

        More great stuff Ken.

        Would interested to know how much of the scene is 3D and how much is comprised of 2D elements. Love the tilted camera-angle and composition πŸ˜„

        cheers,

        A

        Hi Andy, Thanks for your kind words and interest in the making of my art works.

        As you can see in the images below, I'd say 90% 3D and 10% 2D.

        SketchUp changed my life as a concept artist. And the day I found out about Lumion3D, it was a game changer in the way I do visual developments.

        Besides these programs mentioned above, I also use E-On Software's Vue for natural environments (see some of the older concepts from the The Art of SketchUp - part 1: Fantasy - e.g. Gods and Heroes concepts).

        Anyhow, back to this current image. The techniques I used are very similar for all of my visual developments.

        I combine/compose all the pieces in SketchUp or Lumion3d. Working in 3D allows me to move elements around quickly to see if the composition works. I can also play with lights and shadows. That would be impossible to do in the old days (just using Photoshop only).

        I have a library of tons of 3D models that I use in my work to save time. I only build some of the unique 3 assets or things that I don't already have.

        When I am satisfied with the overall composition and mood lighting, I bring it into Photoshop.

        Paintover: FX (fire, smoke, dust, muzzle flash, shells, etc.), color correction, hue/saturation, contrast, etc.

        I hope this helps. I will post some more concepts soon.

        Have a great week!

        _KN


        destroyed_city_05_lumion3d_raw.jpg

        Follow Your Dreams.

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        • ken28875K Offline
          ken28875
          last edited by

          Hi guys,

          It has been a while I have not posted some of my military vehicles.

          These were done whenever I have some free time for a span of several months last year. I will eventually render them like I did for the other vehicles that I posted earlier in this thread.

          Thanks for viewing.

          Have a great weekend! β˜€

          _KN


          military_vehicles_set_01.jpg


          military_vehicles_set_01_skp.jpg

          Follow Your Dreams.

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          • cottyC Offline
            cotty
            last edited by

            great models and modelling!

            my SketchUp gallery

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            • ken28875K Offline
              ken28875
              last edited by

              @cotty said:

              great models and modelling!

              Thanks Carsten!

              Have a great weekend, β˜€

              _KN

              Follow Your Dreams.

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              • pilouP Offline
                pilou
                last edited by

                Epic! πŸ˜„

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • ken28875K Offline
                  ken28875
                  last edited by

                  Hello everyone,

                  I hope you had a great weekend.

                  I have a series of concepts inspired by games like call of Duty or Battlefield. I think I did post some images before. Here's another one.

                  SketchUp + Lumion3d + Photoshop

                  The military vehicles that I did are part of this personal project. I will use some of them in future concepts whenever I have time to work on some more.

                  Thanks for viewing.

                  Have a terrific week!

                  _KN


                  Battlefield.jpg

                  Follow Your Dreams.

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                  • ken28875K Offline
                    ken28875
                    last edited by

                    @unknownuser said:

                    Epic! πŸ˜„

                    Merci Pilou! πŸ˜‰

                    Hi everyone,

                    I hope you have a great weekend.

                    Here's a concept I did for Simcity - Cities of Tomorrow.

                    SketchUp + V-Ray for Skp + Photoshop

                    Take care,

                    _KN


                    C_Fut_W3D2_tech_space_01_01_Detailed_Concept.jpg


                    C_Fut_W3D2_tech_space_01_01_skp.jpg

                    Follow Your Dreams.

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                    • ken28875K Offline
                      ken28875
                      last edited by

                      Hi everyone,

                      I hope you had a terrific weekend.

                      Here's another concept for Simcity - Cities of Tomorrow.

                      SketchUp + V-Ray for Skp + Photoshop

                      Questions/feedback always welcome as usual.

                      Take care,

                      _KN


                      C_Fut_W3D2_tech_space_02_01_Detailed_Concept.jpg


                      C_Fut_W3D2_tech_space_02_01_skp.jpg

                      Follow Your Dreams.

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                      • cottyC Offline
                        cotty
                        last edited by

                        Nice!
                        Is there a maximum vertex count for these models you have to achieve?

                        my SketchUp gallery

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                        • ken28875K Offline
                          ken28875
                          last edited by

                          @cotty said:

                          Nice!
                          Is there a maximum vertex count for these models you have to achieve?

                          Hi Carsten,

                          No, there is no maximum vertex count for any of my Skp models because they are for concepts. They are not the real in-game models.

                          After the concepts are approved, they are sent to the modelers who will build the 3D models with Maya or Studio Max. Some of my coworkers do use my SketchUp models as reference or export them into Maya/Max and reduce the polycount and re-texture them.

                          Thanks!

                          _KN

                          Follow Your Dreams.

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                          • Bryan KB Offline
                            Bryan K
                            last edited by

                            Those are some crazy cool looking buildings!

                            See my portfolio at https://delphiscousin.blogspot.com/

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                            • ken28875K Offline
                              ken28875
                              last edited by

                              @bryan k said:

                              Those are some crazy cool looking buildings!

                              Thanks for your kind words, Bryan! πŸ˜‰

                              Have a terrific weekend!

                              _KN

                              Follow Your Dreams.

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                              • ken28875K Offline
                                ken28875
                                last edited by

                                Hello everyone,

                                Halloween is just around the corner. So I thought I'd share some personal projects with zombies! 😑 😑 😑

                                I found some models on 3D warehouse, fixed them and added more details and textures.

                                SketchUp + Lumion3D + Photoshop

                                Please let me know what you think.

                                Have a great weekend!

                                _KN


                                Hotel_Lobby_Zombies.jpg


                                Hospital_Ward_Zombies.jpg


                                Hotel_Lobby_hospital_Ward_skp.jpg


                                reception_battle.jpg

                                Follow Your Dreams.

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                                • Bryan KB Offline
                                  Bryan K
                                  last edited by

                                  🀣 Love it! Those are great!

                                  See my portfolio at https://delphiscousin.blogspot.com/

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                                  • DanielD Offline
                                    Daniel
                                    last edited by

                                    Great work as always, Ken.
                                    Question: why do they remodel your concept models? Why don't they use your SU models? Sounds like they are just re-inventing the wheel.

                                    My avatar is an anachronism.

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                                    • ken28875K Offline
                                      ken28875
                                      last edited by

                                      @bryan k said:

                                      :roflmao: Love it! Those are great!

                                      Thanks for your kind words, Bryan. πŸ˜‰

                                      @daniel said:

                                      Great work as always, Ken.
                                      Question: why do they remodel your concept models? Why don't they use your SU models? Sounds like they are just re-inventing the wheel.

                                      Thanks for you interest and questions, Daniel. The SketchUp models are not game ready assets, therefore not optimized for importing into the game engine. The polycount is way too high and the textures are not correctly mapped. Indeed, my SketchUp models have tons of individual textures whereas the actual game models use 1 to 3, 512x512 or 1024x1024 texture maps.

                                      However, for some simple and small models, the 3D modelers do use my Skp models sometimes by doing some minor fixes with the polygons and adding textures.

                                      Have a good day!

                                      _KN

                                      Follow Your Dreams.

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                                      • ken28875K Offline
                                        ken28875
                                        last edited by

                                        Hi everyone,

                                        Here's another personal project called the Assault.

                                        SketchUp + Lumion3D + Photoshop

                                        Have a great weekend!

                                        _KN


                                        Sci_Fi_ext_environment_02.jpg


                                        Space_fighter_04.jpg

                                        Follow Your Dreams.

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                                        • Bryan KB Offline
                                          Bryan K
                                          last edited by

                                          Excellent as always! πŸ‘

                                          See my portfolio at https://delphiscousin.blogspot.com/

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                                          • cottyC Offline
                                            cotty
                                            last edited by

                                            πŸ‘

                                            my SketchUp gallery

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