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    View.draw2d and AA - precision

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    • thomthomT Offline
      thomthom
      last edited by

      pixel paint.png

      See how the pixel is blurred no matter what? 😞

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • thomthomT Offline
        thomthom
        last edited by

        I just noticed that ATI cars, while they don't draw points where the X and Y is whole numbers, they do draw the pixel sharply.

        The first set of icons are drawn with GL_POINTS - same method the turned blurred on nVidia.

        The second set is pixels drawn with GL_LINES - which is slower, but draws sharply on both nVidia and ATI.

        If only I could detect the make and AA settings of SU from Ruby...


        GL_POINTS vs GL_LINES - ATI Radeon HD 4870 X2

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          I can confirm that the ATI machine I am on draws sharp edges always. On some stuff I've been working on, my nVidia card draws fuzzy edges, but this ATI mcahine is drawing those same edges as sharp.

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • thomthomT Offline
            thomthom
            last edited by

            All edges?

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              It is the edges around my gradient boxes that are coming out as sharp on this machine. I am not drawing any single pixels anymore at this point. So yeah, just edges. But they definietly come out different than they do on my nvidia card at home.

              Chris

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • thomthomT Offline
                thomthom
                last edited by

                @chris fullmer said:

                It is the edges around my gradient boxes that are coming out as sharp on this machine. I am not drawing any single pixels anymore at this point. So yeah, just edges. But they definietly come out different than they do on my nvidia card at home.

                Chris

                Even if they are not offset 0.5?

                See my last screenshot - the top rectangle is 1px with whole number values. It's fuzzy. (not as fuzzy as on nVidia - but the colour is fainter.) The next one, is offset 0.5.

                What cards have you tried? And what OS?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  it is an 128mb ATI Radeon X600 SE on Win XP.

                  It appears to be drawing a solid single pixel line. But I have no screen capture utility or anything like photoshop to magnify and inspect the line work. After work tonight I'll install jing and get a good screen capture shoing what it looks like, then you can decide what it really is doing.

                  Chris

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    And I see that there is no AA turned on in SU (or when I got to the Preference > OPEN_GL tab is says aa=0x)

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Ah! No AA. Does it not have any AA option?

                      @chris fullmer said:

                      After work tonight I'll install jing and get a good screen capture shoing what it looks like, then you can decide what it really is doing.
                      video? is it not easier to just PrntScrn?

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        Jimg makes great .png screen captures and saves them to the desktop. Lets you specify a window size, etc. Add comments, arrows and lines on it afterwards.

                        For prntscrn, I don't have any app I can paste it into and edit it on this computer. Its like the stone age of computers in this house I'm staying at πŸ˜„

                        No, there was no option avaiable to turn on aa. Maybe I can do it through the video card first? And then it might be available in SU? This is an area I never get into because I have never really cared about how smooth the detail is on my games πŸ˜„ But maybe I should figure it out since it also pertains to SketchUp.

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          hmm... I can use the SU preferences to detect the AA settings of SU. On Windows it's under GLConfig > Display. Then I need to locate that on OSX.

                          Only thing is that reading registry requires more files and makes for more complicated dependabilities.
                          And I don't get the make of the card from SU's prefs... πŸ˜•

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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