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    Thoughts on creating technical illustrations?

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    • O Offline
      otb designworks
      last edited by

      As some of you already know, I have been working closely with a 3D printing company for the last couple of years.

      They utilize STL files for their machines and, of course, some of the models are quite complex.

      They asked me the other day if I could generate technical illustrations (front and side elevations, with dimensions) for over 100 products.

      I thought at first that this wouldn't be too difficult, but now I am having doubts.

      Anyone have any thoughts on how I may manage this? With all of the model complexity, I would think that I have to remove a bunch of the small details to keep the illustrations clean.

      My initial thought was to generate DXF's of each model and then dimensioning in a CAD software, but the DXF export results in every bit of detail coming through and is basically unusable.

      The client has requested black and white, but I could perhaps talk them into something greyscale, if the price savings is significant.

      Some of these models are 10 million polygons, too, so factor that into your thoughts, too.

      Thanks and I look forward to hearing everyone's thoughts.

      Cheers, Chuck

      Cheers, Chuck

      OTB Designworks is on Youtube

      6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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      • C Offline
        chrisjk
        last edited by

        Chuck, as a matter of interest only-because I am unfamiliar with STL printing, are you are seeing SU/Layout in the loop?

        Chris

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        • J Offline
          JuanV.Soler
          last edited by

          as you request anyone´s thoughts, i am not neither familiar with STL extensions, but i just saw that it is possible for SketchUp to save in that extension. see below.
          and i was wondering if it is possible the other way round.
          do you know about ?
          good luck


          skp to stl.JPG

          ,))),

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          • O Offline
            otb designworks
            last edited by

            I use layout for all of my architectural dimensioning and blueprinting already, but I just don't think it will be able to handle the huge poly counts. The dimensioning sure would be handy, though.

            I think I will be brute forcing this, unfortunately. I think the most efficient workflow might look something like this: Import stl file into Cheetah, render out using a "toon" render, open render in Photoshop and sharpen/tweak levels,crop, etc., and then place the resulting image in Illustrator and manually draw the dimensions, based off of measurements taken in Cheetah.

            I welcome any suggestions that could streamline this! 100 items, 7 or 8 steps per item, maybe 30-40 minutes per item?

            Thanks, Juan, for bringing that to my attention. I wonder how well it works with massive poly counts?

            Cheers, Chuck

            Cheers, Chuck

            OTB Designworks is on Youtube

            6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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            • C Offline
              chrisjk
              last edited by

              Chuck the 30 day trial of Bonzai 3D will let you import STL files and you can dimension there and render in the Render plus trial that comes along with it.

              Chris

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              • O Offline
                otb designworks
                last edited by

                Bonzai is Windows only, right?

                I am trying to stay out of virtual machine world, if possible.

                Cheers, Chuck

                Cheers, Chuck

                OTB Designworks is on Youtube

                6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                • C Offline
                  chrisjk
                  last edited by

                  No, Bonzai is very much a Mac thing too!

                  Chris

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                  • O Offline
                    otb designworks
                    last edited by

                    What do you guys think about these?


                    22010_FC_knob__front_final.png


                    22010_FC_knob__side_final.png

                    Cheers, Chuck

                    OTB Designworks is on Youtube

                    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                    • honoluludesktopH Offline
                      honoluludesktop
                      last edited by

                      No advice but, did you use SU or LO to generate the dimensions? If your models are like that, I can appreciate the various difficulties with creating technical drawings.

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                      • C Offline
                        chrisjk
                        last edited by

                        I reckon some better shading is needed to give an impression of depth - looks rather vague and very conceptual at present. Alternatively, a true 2D ortho drawing.

                        Chris

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                        • O Offline
                          otb designworks
                          last edited by

                          Here is a quick model screen shot, just so you can see what I am up against.

                          Chris, they are looking for non-shaded technical line drawings.

                          The dimensions came out of SU.

                          So, this workflow works, but is time consuming.

                          Render in Cheetah, save as transparent background png.
                          Open png in Photoshop, delete all but black, crop, and save as png.
                          Import png into SU, scale model to real size, pull dimensions.
                          Export dims and image from SU as transparent background png.
                          Open again in photoshop and final crop and image size.

                          Cheers, Chuck


                          test.png

                          Cheers, Chuck

                          OTB Designworks is on Youtube

                          6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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