Float toolbar on creation?
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That won't avoid the scramble either. Even if you add toolbars after all the other ones are added it still inserts itself randomly between toolbars.
Selection Toys has a function where the user has to enable to toolbar before it can be accessible. Doesn't prevent the mess though.
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So to sum-up this thread, the API methods for managing Toolbars is either broken or lacks functionality in order to be effective?
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It sure is a mess. It does seem it's possible to enumerate the Ruby toolbar names.
But if the purpose is to prevent toolbars shifting about - then it's a fail. -
does anyone even know how they organise themslves when they jumble? is it alphabetically, native tools first...?
would it be exactly the same if you had 2 computers with same layout then installed same new plug? -
I've not been able to notice any patterns.
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I could never find a pattern - it's just chaos. Sometimes they have absolute positions (x, y), but others appear to use the equivalent of -1 as a coordinate and these seem to float inside the toolbar area.
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its not even possible to be totally random on a computer is it?
has anyone ever tried on 2 machines to see if its the same? -
And I've never seen any other application where the toolbar behaves like this. No idea what kind of implementation it is.
Been using WinDowse to try to find some hints - but with no luck.
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I'm don't want to put any more time into trying to reverse engineer them.
The conclusion I keep coming to is that a WebDialog-based User Interface Manager is the solution. But I'm not sure what that would look like.
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You mean a webdialog instead of the toolbars?
I just came to think of this thread, http://forums.sketchucation.com/viewtopic.php?f=15&t=25676, where did guy have managed to embed the SU tool windows into the native SU frame.
What would be interesting would be to embedd a Webdialog like that and use that as a blank canvas. -
@jim said:
The conclusion I keep coming to is that a WebDialog-based User Interface Manager is the solution. But I'm not sure what that would look like.
One idea I've been playing with recently: a tool that launches other tools.
Then you could hide all toolbars. When you want to switch tool, you hit a shortcut that activates the tool that brings up a set of toolbars drawn on the viewport - like Fredo's tools.
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