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    Vray practice

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    • olisheaO Offline
      olishea
      last edited by

      thats beautiful. depth of colour is just fantastic. and 16 minutes what the hell, it would take me 16 hours to render that (seriously).

      and remus, you are an artist whether you like it or not!

      oli

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      • stefanqS Offline
        stefanq
        last edited by

        Haha...it's funny....I just rendered this scene myself last week, after seeing Alex Roman's great work.
        Anyway...nice rendering man!

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        • StinkieS Offline
          Stinkie
          last edited by

          Thanks, lads.

          Stefan - do post your version. πŸ˜„

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          • stefanqS Offline
            stefanq
            last edited by

            Well, mine it's pretty much the way I found it, in asgvis forum. I didn't changed to many things, and it's obvious, yours it's better. I always thought that you got the skills, but, you're just a little bit lazy.... πŸ˜„ right?
            Cheers!

            http://img524.imageshack.us/img524/7554/ando1.jpg

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            • soloS Offline
              solo
              last edited by

              Guys, those look great.

              Just an observation.... they both look a little bright for the amount of light filtering in, did y'all use additional lighting inside?

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • StinkieS Offline
                Stinkie
                last edited by

                @stefanq said:

                I always thought that you got the skills, but, you're just a little bit lazy.... πŸ˜„ right?

                The hell I am! πŸ˜†

                @solo said:

                Just an observation.... they both look a little bright for the amount of light filtering in, did y'all use additional lighting inside?

                Not me. I cranked up the ISO, and did some additional tweaking using Picturenaut and PS.

                Here's another test I just did. This one was 5000 pixels wide and rendered in ... an hour! Some splotches, but still. One can't tell because of the Gaussian blur, but the AA was perfect.


                vray_test.jpg

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                • olisheaO Offline
                  olishea
                  last edited by

                  did you just use an emitter to light the last image? very nice. ive said this before, reminds me of old architecture journals πŸ‘

                  oli

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                  • StinkieS Offline
                    Stinkie
                    last edited by

                    Yeah, only one. I'd like to do a 'real' studio render of this model as well. Something well-lit and crisp. Might be a good learning experience.

                    Whenever I give Vray a spin I wonder why I don't use it more often. πŸ˜„

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                    • S Offline
                      steelers05
                      last edited by

                      these are really nice images stinkie...im wondering why you dont use it more often as well. The program really works well in your hands from the looks of these images.

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                      • E Offline
                        edu1987
                        last edited by

                        @stefanq said:

                        Well, mine it's pretty much the way I found it, in asgvis forum.

                        can u post the link to this download, i would really like to have those materials, looks good

                        always be psycho about perfection

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                        • T Offline
                          tomijrinne
                          last edited by

                          Hi! Where did you find this? Can you post some links? I really need help on my project!

                          -Tomi R, Finland

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                          • StinkieS Offline
                            Stinkie
                            last edited by

                            @steelers05 said:

                            im wondering why you dont use it more often as well.

                            Basically because it's much more complicated than either Indigo or Maxwell. And then there's the lack of layer blending ("multilight"). I'm thinking though, one could render an image per light source and then do the "layer blending" in Photoshop?

                            Might be time too to shell out on some decent tutorials on Vray.

                            Model: http://software.asgvis.com/index.php?option=com_content&view=article&id=57&Itemid=439&Ctitle=Studios%20and%20Scenes

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                            • AdamBA Offline
                              AdamB
                              last edited by

                              Anyone have any photos of how the wall lights look in reality? I find the illumination they give pretty dim in my rendering.

                              Developer of LightUp Click for website

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                              • S Offline
                                shadowdne
                                last edited by

                                It's the reel photo of the Ando's Church. The walls are quite reflective.

                                http://images43.fotosik.pl/249/addde26764279b9b.jpg

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