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    Good introductory books on 3D programming?

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    • pilouP Offline
      pilou
      last edited by

      This one?

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • thomthomT Offline
        thomthom
        last edited by

        @unknownuser said:

        This one?

        From that link I followed a link to this book: http://www.amazon.com/Computational-Geometry-Applications-Mark-Berg/dp/3540779736/ref=pd_sim_b_2
        Used the Look Inside feature - looks interesting.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • R Offline
          remus
          last edited by

          This looks good: http://www.amazon.co.uk/Practical-Algorithms-3D-Computer-Graphics/dp/1568811543/ref=sr_1_4?ie=UTF8&s=books&qid=1258559017&sr=8-4 although it might be overkill.

          http://remusrendering.wordpress.com/

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          • thomthomT Offline
            thomthom
            last edited by

            Came across this link today. http://www.toplessrobot.com/2009/11/computer_graphics_from_a_long_long_time_ago_in_a_g.php
            Interseting to see how it was one over 30 years ago.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • pilouP Offline
              pilou
              last edited by

              ... ☀

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • R Offline
                remus
                last edited by

                Makes you appreciate just how far computing has come in such a short time.

                http://remusrendering.wordpress.com/

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                • PixeroP Offline
                  Pixero
                  last edited by

                  I'd recommend "Complete Maya Programming 2".
                  Not just for Maya, every chapter shows programming examples both in C++ and in Mel script. Lots of good explanations.
                  Click "Look inside" to see table of content:
                  http://www.amazon.com/reader/0120884828?encoding=UTF8&ref=sib%5Fdp%5Fbod%5Ftoc&page=8#reader_0120884828

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @pixero said:

                    I'd recommend "Complete Maya Programming 2".
                    Not just for Maya, every chapter shows programming examples both in C++ and in Mel script. Lots of good explanations.
                    Click "Look inside" to see table of content:
                    http://www.amazon.com/reader/0120884828?encoding=UTF8&ref=sib%5Fdp%5Fbod%5Ftoc&page=8#reader_0120884828

                    What kind of skills does it assume in beforehand of reading it?

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • PixeroP Offline
                      Pixero
                      last edited by

                      Well, I dont have any programming training and I had much use of it to understand matrices back when I wrote MentalRay shaders.
                      Obviously some of it has a connection to Maya but there are lots of explanations for generic 3d stuff.
                      Try pressing the "surprise me" button for some random looks inside.

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                      • pilouP Offline
                        pilou
                        last edited by

                        I have forgotten this one 😳
                        A best old French book illustraded (1984) but for this one alas not yet translated! 😳
                        and free to download! (PDF) 😎
                        Jean-Pierre Petit : a very original guy! A CG pionneer! (in English 😉
                        It was for "Basic language" and for Computer Graphic! ☀
                        A true gem! All the 3D bases and formula inside 😎

                        PS All his other scientific books are translated, and free to donwload in many languages! 👍
                        Maybe some one can interest you 😉
                        Scroll the page! 😎


                        JJP.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          I think I have to get a few of these books. Computational geometry: algorithms and applications let me calculate a 2D convex hull. (I had no idea what it was before.)

                          Link Preview Image
                          Computational Geometry

                          Computational geometry emerged from the ?eld of algorithms design and analysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community of active researchers. The success of the ?eld as a research discipline can on the one hand be explained from the beauty of the problems studied and the solutions obtained, and, on the other hand, by the many application domains—computer graphics, geographic information systems (GIS), robotics, and others—in which geometric algorithms play a fundamental role. For many geometric problems the early algorithmic solutions were either slow or dif?cult to understand and implement. In recent years a number of new algorithmic techniques have been developed that improved and simpli?ed many of the previous approaches. In this textbook we have tried to make these modern algorithmic solutions accessible to a large audience. The book has been written as a textbook for a course in computational geometry, but it can also be used for self-study.

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                          Google Books (books.google.no)

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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