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    Pebbles and balls

    Scheduled Pinned Locked Moved Gallery
    21 Posts 8 Posters 986 Views 8 Watching
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    • N Offline
      nomeradona
      last edited by

      @unknownuser said:

      wow awesome render nomer, and yes those pebbles look good!
      thanks james for your comment. 😄

      visit my blog: http://www.nomeradona.blogspot.com

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      • david_hD Offline
        david_h
        last edited by

        were you referring to this? M.C. Escher. . .reflecting Sphere-


        sphere1.jpg

        If I make it look easy...It is probably easy

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        • N Offline
          nomeradona
          last edited by

          @unknownuser said:

          were you referring to this? M.C. Escher. . .reflecting Sphere-

          ooh first time to see this work of echer.. maybe pilou was refering on this indeed. i have lots of books of him but all about tesselation and morphing and of course his clever use of figure and ground.

          first time to see this one.. thanks david for sharing it.

          visit my blog: http://www.nomeradona.blogspot.com

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          • K Offline
            kwistenbiebel
            last edited by

            @nomeradona said:

            thanks jackson for your tip on making Blend material on the enviroment slot to have a better shadow when using hdri...

            Very nice Nomer! 👍
            What is that tip about using a blend in the environment slot?

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            • pilouP Offline
              pilou
              last edited by

              More this one 😉

              http://www.mcescher.com/Gallery/back-bmp/LW339.jpg

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • R Offline
                remon_v
                last edited by

                hey is talking about a blendmap in the environment slot which has a blend between vraysun and hdri image

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                • N Offline
                  nomeradona
                  last edited by

                  hik kwisten.. yeah remon is correct, jackson has shared a very good solution how to have a nice shadow while using hdri. you knwo this waseven one of our request... yeah by putting a blend map on the enviroment slot (sky + hdri).. by doin this you could solve the shadow problem in just using hdri.

                  thanks pilou for that..

                  visit my blog: http://www.nomeradona.blogspot.com

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                  • K Offline
                    kwistenbiebel
                    last edited by

                    Oh yes, that trick.😄
                    Unfortunately, it doesn't seem to work for me using v.1.0.047 (different multiplier values).
                    Actually it does work, but controlling intensity is nearly impossible.

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                    • N Offline
                      nomeradona
                      last edited by

                      @kwistenbiebel said:

                      Oh yes, that trick.😄
                      Unfortunately, it doesn't seem to work for me using v.1.0.047 (different multiplier values).
                      Actually it does work, but controlling intensity is nearly impossible.
                      it does with my 1.5.. i control the intensity of the sky submap.. not the blend map

                      visit my blog: http://www.nomeradona.blogspot.com

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                      • S Offline
                        sepo
                        last edited by

                        Nomer , could you post the link to that discussion please.

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                        • N Offline
                          nomeradona
                          last edited by

                          im dazed,,, still cant find it.

                          visit my blog: http://www.nomeradona.blogspot.com

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