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    Pebbles and balls

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    • S
      sepo
      last edited by

      Very convincing Nomer, especially pebles.

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      • stefanqS
        stefanq
        last edited by

        Excellent! Remember when I was struggling to use HDRI and still keep the sun shadows....Jackson, you're a genius!

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        • pilouP
          pilou
          last edited by

          Maurits Cornelis Escher in colors 😎

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • N
            nomeradona
            last edited by

            @sepo said:

            Very convincing Nomer, especially pebles.

            thanks sid.. the pebbles are combination of using specualr maps, normal map on the bump layer and displacement map on the displacement slot. (vraySU)

            visit my blog: http://www.nomeradona.blogspot.com

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            • N
              nomeradona
              last edited by

              @stefanq said:

              Excellent! Remember when I was struggling to use HDRI and still keep the sun shadows....Jackson, you're a genius!

              ah we all struggled with this, and remember biebel and the rest. i made also lots of render. but our friend jackson has nailed it.

              visit my blog: http://www.nomeradona.blogspot.com

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              • N
                nomeradona
                last edited by

                @unknownuser said:

                Maurits Cornelis Escher in colors 😎

                MC Escher.. thanks. but cant see the morphing. ☀

                visit my blog: http://www.nomeradona.blogspot.com

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                • N
                  nomeradona
                  last edited by

                  @unknownuser said:

                  wow awesome render nomer, and yes those pebbles look good!
                  thanks james for your comment. 😄

                  visit my blog: http://www.nomeradona.blogspot.com

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                  • david_hD
                    david_h
                    last edited by

                    were you referring to this? M.C. Escher. . .reflecting Sphere-


                    sphere1.jpg

                    If I make it look easy...It is probably easy

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                    • N
                      nomeradona
                      last edited by

                      @unknownuser said:

                      were you referring to this? M.C. Escher. . .reflecting Sphere-

                      ooh first time to see this work of echer.. maybe pilou was refering on this indeed. i have lots of books of him but all about tesselation and morphing and of course his clever use of figure and ground.

                      first time to see this one.. thanks david for sharing it.

                      visit my blog: http://www.nomeradona.blogspot.com

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                      • K
                        kwistenbiebel
                        last edited by

                        @nomeradona said:

                        thanks jackson for your tip on making Blend material on the enviroment slot to have a better shadow when using hdri...

                        Very nice Nomer! 👍
                        What is that tip about using a blend in the environment slot?

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                        • pilouP
                          pilou
                          last edited by

                          More this one 😉

                          http://www.mcescher.com/Gallery/back-bmp/LW339.jpg

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • R
                            remon_v
                            last edited by

                            hey is talking about a blendmap in the environment slot which has a blend between vraysun and hdri image

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                            • N
                              nomeradona
                              last edited by

                              hik kwisten.. yeah remon is correct, jackson has shared a very good solution how to have a nice shadow while using hdri. you knwo this waseven one of our request... yeah by putting a blend map on the enviroment slot (sky + hdri).. by doin this you could solve the shadow problem in just using hdri.

                              thanks pilou for that..

                              visit my blog: http://www.nomeradona.blogspot.com

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                              • K
                                kwistenbiebel
                                last edited by

                                Oh yes, that trick.😄
                                Unfortunately, it doesn't seem to work for me using v.1.0.047 (different multiplier values).
                                Actually it does work, but controlling intensity is nearly impossible.

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                                • N
                                  nomeradona
                                  last edited by

                                  @kwistenbiebel said:

                                  Oh yes, that trick.😄
                                  Unfortunately, it doesn't seem to work for me using v.1.0.047 (different multiplier values).
                                  Actually it does work, but controlling intensity is nearly impossible.
                                  it does with my 1.5.. i control the intensity of the sky submap.. not the blend map

                                  visit my blog: http://www.nomeradona.blogspot.com

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                                  • S
                                    sepo
                                    last edited by

                                    Nomer , could you post the link to that discussion please.

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                                    • N
                                      nomeradona
                                      last edited by

                                      im dazed,,, still cant find it.

                                      visit my blog: http://www.nomeradona.blogspot.com

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