[Plugin] Camera Recorder v1.7.2 UPDATED May 23, 2013
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OK, well I cleaned it up very quickly and here are the 2 new scripts. There should both work on your system. And you should get no more pop up windows. Thanks for being patient with me as I de-bugged this for you. I am going to go back and remove all other test files I uploaded now too since I don't need other people to download them. But I will leave these up in case someone in the future has a system with your same needs.
Chris
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@pixero said:
Chris, have you tried LightUp? Could you implement a flyaround mode with inertia like in LightUp?
It would be so great to fly around smoothly and record scenes and then use that for both SU lines and LightUp.
Pleeeeaaase?I need to look into this. I do not have LightUp. If his flythrough is just a flythrough tool, then you should be able to activate the camera recorder, then use his flythrough and then stop recording when done. Maybe?
Chris
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I've tried that way but it would be much easier to do it in Su's ordinary view and then use that as a animation in LightUp to get a perfect match between SU lines and LightUps render.
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I would like to ask a very interesting question.
For renderer's like Twilight that can be used in SU simple scene animation, can your plugin tool adapt too?
This would benefit me before I decide to get a renderer.Thanks,
KXI System -
I'm not quite sure I follow. Are you asking if outside renderer's can use the flightpath created by this plugin?
If so, I think the answer is yes, since my flightpath can be exported as a series of scenes - 1 scene per frame of camera path. So as long as a renderer can be set to render one frame per SU scene, then it should be able to take advantage of the camera recorder path.
I asked if anyone would be interested in testing this back a while ago when I released the most recent version, so far no one has tested it to see if it works though....
Chris
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@chris fullmer said:
I'm not quite sure I follow. Are you asking if outside renderer's can use the flightpath created by this plugin?
If so, I think the answer is yes, since my flightpath can be exported as a series of scenes - 1 scene per frame of camera path. So as long as a renderer can be set to render one frame per SU scene, then it should be able to take advantage of the camera recorder path.
I asked if anyone would be interested in testing this back a while ago when I released the most recent version, so far no one has tested it to see if it works though....
Chris
No you got it wrong, Twilight is inside sketchup renderer. I won't mind being the first one to step my foot out to do so.
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@kxi system said:
Twilight is inside sketchup renderer. I won't mind being the first one to step my foot out to do so.
well, then it should most definitely work. for if it runs inside SketchUp, Twilight surely can use SketchUp scenes...
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can you render the videos created here with vray for sketchup???
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I believe the answer is yes. What this script can do is write a scene for EACH camera frame. So you would set it to record at say 30 frames per second. Then when its done recording, you press a button and it will make a scne for each frame. Then V-Ray should be able to render one image per SketchUp scene.
So far no one has posted a test video that shows it, but I'm pretty sure its possible. I'd like to see a test video of it if someone has done it.
Also, this script has an update sitting around that I just need to review and get posted. So if you download it now, check back until I get the new version posted (hopefully this weekend).
Chris
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Hi Chris,
This plugin is beautiful, especially the scene creation and curve creation as these make it possible for integration with other animation plugins like flightpath. However I think I noticed that on my first export that the field of view changes from what is currently set in sketchup to Sketchups default 30 degree FOV? Is it possible to conserve the field of view, as I prefer to have a more natural 55-70 degree FOV.
thanks again
-niall
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Chris
Iโve been trying to download and install your Camera Recorder Pluginโฆ firstly, how do I know that I have the latest version? Secondly, how do I download and install? Iโm not sure whether to extract the whole zip file into the C:\Program Files (x86)\Google\Google SketchUp 8\Plugins directory or notโฆ sorry, Iโm just a little confused because it has a sub-directory within it.
Thanks for all your talent and your help. I canโt wait to try it out.
Drew -
Hi Drew, once plugins start getting to the point where they make their own toolbars, they often have dubfolders to help keep them organized a bit. So that is why there is a subfolder. You should just be able to extract it exactly as it is into your plugins folder.
You can tell that you are downloading the most current version because you are downloading it here or at http://www.smustard.com. I never deouble release plugins, so they are downloadable either there or here. (There are a few plugins that are translated into other languages that you can download on foreign language forums too. It is up to the translator to keep them current).
Also though, with this particular plugin, Jan has done some nice re-working of it to make the camera path more editable. What do we think, should I remove this version and just link over to Jan's? I think his has all the same functionality as mine, plus all the awesome features he added. So it is really like an upgrade.
So I suppose if you download and install the one at the beginning of this thread, you will have my most recent version, though Jan did add to it. So I might recommend downloading that one. I'll see if I can find a link.
Chris
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Chris
Thank you for taking the time to explain the plug-in installation, i am lookin forward to trying Camera Recorder. Jan's version sounds cool... if you find the link, please post it. Thanks again...
Drew
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@chris fullmer said:
So I might recommend downloading that one. I'll see if I can find a link.Chris
I would also be very interested in that link
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Here is the link:
http://forums.sketchucation.com/viewtopic.php?f=323&t=35121 -
Hi chris, did you work on the FOV problem of your plugin ?
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Ni, I have not. No plans to look at it in the next few months either. Sorry, but if you happen to be a code-writer, feel free to do so yourself. I'm just busy beyond capacity for a while.
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hi, this plug worked fine for the first time, but now when i open skechup i get this:
Error Loading File E:/softweres/Google SketchUp 8/Plugins/clf_camera_recorder/clf_camera_recorder.rb
private methodgsub!' called for nil:NilClassError Loading File clf_camera_recorder_loader.rb private method
gsub!' called for nil:NilClassdoes anyone know how to fix this? (-:
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thanks alot for this wonderful plugin.chris
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Chris, I'm having a problem with the Camera Recorder. Everything works fine up til I try to export he images. I see it says "Exporting X of X images", but the program stops at that.
Once, I did get two images exported before it stopped (then I got a "Sketchup is not responding").
I do have a skydome in the model, but the animation is working fine. Thanks.
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