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    Roman basilica - WIP

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    • GaieusG Offline
      Gaieus
      last edited by

      Well, some internals or interiors? πŸ˜„

      http://lh4.ggpht.com/_zcvsIuYiVbo/S9alYXj0uxI/AAAAAAAAEBc/4xiT2dEjkl0/Bazilika_Kerkythea_11.jpg

      http://lh3.ggpht.com/_zcvsIuYiVbo/S9alY3bZAfI/AAAAAAAAEBg/ddQOo7hNYas/Bazilika_Kerkythea_09.jpg

      http://lh6.ggpht.com/_zcvsIuYiVbo/S9alZ_ZAvdI/AAAAAAAAEBk/8g0tu0HZey4/Bazilika_Kerkythea_10.jpg

      http://lh6.ggpht.com/_zcvsIuYiVbo/S9alaVn-79I/AAAAAAAAEBo/yYYSIPSYcZQ/Bazilika_Kerkythea_08.jpg

      These were first tweaked in Twilight but then exported to Kerkythea and final tweaks and render was made there.

      As I wrote in the first post, it was excavated in 2008 and 2009 in the very centre (used to be forumof the Roman town) of my home town. It was indeed finished but of course, by now we only have the ruins that are not too much more than the foundations plus about a metre of the walls.

      http://www.pecskep.hu/logic/dl/?dlid=4658&size=0

      Here is another short video.

      [flash=480,385:3c90mn80]http://www.youtube.com/v/QxiFQtdR344&hl=en_US&fs=1&[/flash:3c90mn80]

      Gai...

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      • honoluludesktopH Offline
        honoluludesktop
        last edited by

        Gai, What really blows me away is the scale of these early buildings. Some of the rendered chandeliers(?) images from front to back are done in a way that I am not accustom to seeing. Is the image out of SU. or your choice of renderer?

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        • GaieusG Offline
          Gaieus
          last edited by

          Well, I did "tune up" field of view in a bit unnatural amount for the interiors just to see as much as possible. Certainly the exteriors do not need this dramatic FOV but indeed the size of the building is impressive. And the one in trier is even bigger (much taller and longer - the width is only about 3 metres wider).

          Here are some exterior views (the "surroundings" will be modelled later within a much bigger project). For these, render settings were first started in Twilight then exported to Kerkythea (it can handle big amount of geometry easier while Twilight is limited to SU poly count handling and I am planning to use Kerkythea's instancing brush for some entourage later).

          http://lh5.ggpht.com/_zcvsIuYiVbo/S9alPP2e3II/AAAAAAAAEA4/vrxdDX1D8pE/Bazilika_Kerkythea_01.jpg

          http://lh5.ggpht.com/_zcvsIuYiVbo/S9alP09DL8I/AAAAAAAAEA8/bIYnN_antVE/Bazilika_Kerkythea_02.jpg

          http://lh3.ggpht.com/_zcvsIuYiVbo/S9alRB3Q3yI/AAAAAAAAEBA/5EQV2z89oNo/Bazilika_Kerkythea_03.jpg

          http://lh3.ggpht.com/_zcvsIuYiVbo/S9alSid2XDI/AAAAAAAAEBE/GhXTaf2qfAk/Bazilika_Kerkythea_04.jpg

          http://lh4.ggpht.com/_zcvsIuYiVbo/S9alT21ecDI/AAAAAAAAEBM/XF1xNhsc9YU/Bazilika_Kerkythea_13.jpg

          Maybe the specularity of the walls is a bit strong in this shot:

          http://lh3.ggpht.com/_zcvsIuYiVbo/S9alVG3A7ZI/AAAAAAAAEBQ/L0i39Pa7PEs/Bazilika_Kerkythea_06.jpg

          http://lh3.ggpht.com/_zcvsIuYiVbo/S9alWfaHR-I/AAAAAAAAEBU/gldqjS5QW_E/Bazilika_Kerkythea_12.jpg

          And finally a shot in Parallel projection (this is pure Twilight output) for some architects we are writing an article for on a Hungarian site:

          http://lh3.ggpht.com/_zcvsIuYiVbo/S9alXYwPjnI/AAAAAAAAEBY/043U7MNgfDs/Bazilika_Kerkythea_05.jpg

          Gai...

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          • honoluludesktopH Offline
            honoluludesktop
            last edited by

            Wow, those doors are something else. Door seems limited to humans, do you know what they were labeled in Latin? Thanks for the preview.

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            • thomthomT Offline
              thomthom
              last edited by

              I'd love to be working on reconstructing old buildings like this.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • GaieusG Offline
                Gaieus
                last edited by

                @honoluludesktop said:

                ...do you know what they were labeled in Latin?

                Door (or rather a gate) is porta in Latin. For smaller doors/entrances they also used ostium or ianua (I guess this is where the name of the god "Ianus" comes from).

                @thomthom said:

                I'd love to be working on reconstructing old buildings like this.

                I also love it, Thom, you can imagine!
                But I do not wish such a "picky" client as this archaeologist I am currently working with to anyone.
                πŸ˜•
                I cannot tell details yet but it seems that the Museum want a reconstruction of all the Roman, all the Medieval and all the Ottoman eras of the town. Also the Roman cemetery will be done and it seems that I will have work (and income of course) for about a whole year from now.
                😍
                I cannot even undertake the rendering part so am planning to get the models (exteriors) rendered in Vue (guess who I would like to do this part).
                πŸ˜‰
                Animations, stills and interactive panorama virtual tours etc.

                Gai...

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Do archaeologists often to the modelling and viz work themselves? Or is it sent of to "hired hit-men"?

                  Whenever I change jobs I will have to look for archaeology related work.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Will you be posting the progress of this big project then?

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      @thomthom said:

                      Do archaeologists often to the modelling and viz work themselves?

                      Not really. I know a couple of them but generally they hire somebody. This is where I come into the picture as I am also an archaeologist and they tend to "trust" me much better than a "lay" outsider. Eventually I certainly model what they want (when there are alternatives) but at least I can come up with different solutions and ideas.

                      @thomthom said:

                      Will you be posting the progress of this big project then?

                      I guess... Maybe it would be boring however...
                      πŸ˜’

                      Gai...

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                      • P Offline
                        Pg09
                        last edited by

                        That last render is amazing!

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                        • P Offline
                          pichuneke
                          last edited by

                          At this moment is just an hypothesis, but I link you a new (in spanish) about a possible roman building used now as a church that reminds me your basilica.

                          http://goo.gl/k6aU2

                          http://goo.gl/maps/p08X

                          Google translation to english:

                          http://translate.google.es/translate?hl=es&sl=es&tl=en&u=http%3A%2F%2Fwww.saforguia.com%2FNoticias%2Ftabid%2F54%2Ftitular%2FLOS_ARQUE%25C3%2593LOGOS_DE_LA_ALQUER%25C3%258DA_DE_MARTORELL_PIDEN_UNA_SEGUNDA_EXCAVACI%25C3%2593N_PARA_ESTUDIAR_EL_HALLAZGO_DE_UN_EDIFICIO_DE_%25C3%2589POCA_ROMANA%2Fidnoticia%2F25297%2FDefault.aspx

                          Perhaps is just a coincidence, and it's just a recent building. I'll try to bring you future news about this.

                          Forgive my spanglish...

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