Where are we? [updated]
-
more detail
-
Like the pp in the last one....This is Podium, right?
-
Yeah, thanks I learn from the best
I will make the scene available to test new soft shadows versus old ones, when it's finished
-
-
Looks like pollen without a bee.
-
Come on it is pubic hair, two of us have picked it up so far!
-
Every time I see this thread's title, I remember this dialogue from Yellow Submarine:
- Where are we?
- I don't know, it looks like the foothills.
- The foothills of what?
- The foothills of the headlands.
<Lucy in the Sky with Diamonds starts>
-
this is nice reminds me of some twisted tim burton production!
-
Some more detail, no texturing yet just geometry:
And a sketchy accident that looked pretty cool:
-
Its cool! ...for some reason it reminds me of that kids book "Where the Wild Things Are"
-
haha that brings back memories. the illustrations used to freak me out
-
Looks great Oli, what renderer did you use? and what setting as that looks biased.
-
a walkway of spikey glass? What renderer is this?
-
-
frederik.......is it possible to increase the AA of the alpha mask preset?
-
Are there any render tutorials on twilight? I've seen a lot of great renders done with twilight (including this one )
-
twilight for this particular one.
I used exterior progressive to flint template. spherical sky and sunlight enabled (although I added sky back in PP cos it was a bit distorted)
(previous renders were podium biased for speed)
-
Very striking images, I like them a lot. Great job!
-
@olishea said:
frederik.......is it possible to increase the AA of the alpha mask preset?
In my knowledge no, but if you render alpha mask with 2-3x greater resolution and scale it down in photoshop, you will get AA + Supersampling.
-
ahh ha!
thanks good idea
Advertisement