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    Triangulating points

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    • M Offline
      MIke Ravenwolf
      last edited by

      Ok... I seem to be doing something wrong here
      just as a test (of Cloudv6 and some other triangulation plugins) i created a .csv of 8 points that are the apex of a box. Cloudv6 loaded the points correctly, yet neither seemed to "work" properly.
      Now it may be that i am not understanding the triangulation bit correctly,but I really dont know at this point.

      I would appreciate any and all help 😄

      thanks in advance,
      Mike

      Carpe Diem, Foveo Noctim

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      • M Offline
        MIke Ravenwolf
        last edited by

        lol forgot to attach the files


        triangulate_test.skp

        Carpe Diem, Foveo Noctim

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          Hi Mike, the cloud scripts use a method of triangulation that is only meant to make non-overlapping surfaces - like a terrain. Think of the script as looking straight down onto your points, then it connects them by 2d proximity. It has no way of knowing what to do with points if they overlap, like a box.

          So yeah, a box is going to mess the script up. But terrains should not.

          As a practice, try moving the bottom 4 points outwards from the center. It should be able to figure that out.

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • M Offline
            MIke Ravenwolf
            last edited by

            aaaaahhhhhh ok.
            that makes alot more sense now and explains the results I had been getting.

            Thanks Chris!

            Carpe Diem, Foveo Noctim

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            • A Offline
              aquisgrana
              last edited by

              I use clouds.rb for generating terrain meshes and I am wonder if there is anything which will smooth the result ... ! Right now I think the GPS I am using is not very precise or maybe all GPS are creating some wrong points... and that's why a circular (aprox) path I am tracking is it than(after translating to 3d points) shown as a iregular path... any hint ?

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