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    Abu Simbel WIP

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    • michaliszissiouM Offline
      michaliszissiou
      last edited by

      Thanks guys.
      Ok Malaise. Here's some more tests trying to reduce polys. Now this has fun. 8 000 polys vs 2 000 polys
      Remind you that 2000 polys = 4000 triangles = 8 000 double sided faces in SU, something I don't like at all.


      HipoVSlopolys.jpg


      Lo polys1.jpg

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      • MALAISEM Offline
        MALAISE
        last edited by

        Quite impressive work.
        To reduce poly you should have look on that program :http://www.vizup.com/index.html
        Perhaps you may find it useful.

        Comment as tu modelisé les statues ? - à partir d'une photo..?

        MALAISE 👍

        La Connaissance n'a de valeur que partagée

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        • michaliszissiouM Offline
          michaliszissiou
          last edited by

          Thanks Malaise.
          Zbrush has some great tools to reduce polys. I haven't try vizup but IMO working with triangles always comes to a mesh. We are talking about 1 200 000 > 8 000 > 2 000 polys (square). There isn't any app to do this. My basic model in blender is 2000 then I can go back and place the UV textures from the hi def model. To go from 200 000 to 50 000 or 20 000 is something completely different.
          About photo reference didn't find any profile yet. Then my references are other Egyptian statues.

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          • D Offline
            d12dozr
            last edited by

            Fantastic work michaliszissiou and Pete.

            I don't know what "baked models" are - what are they, how do you make a "baked model"? I think the advantage is clear to see though! 👍

            3D Printing with SketchUp Book
            http://goo.gl/f7ooYh

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            • P Offline
              Pg09
              last edited by

              Very impressive, congrats! 👍 👍

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              • michaliszissiouM Offline
                michaliszissiou
                last edited by

                Almost finished. Some more small things here or there. I reduced faces to 30 000, nothing too bad has happened. Now I have a real time animation in SU, with almost same quality.


                AbuSimbel1.jpg

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                • soloS Offline
                  solo
                  last edited by

                  When you are done send me the final .skp, I will build a scene and render in Vue again, this time with vegetation et all.

                  What's up with the second statue? is that the ugly sister with a bag over head? 💚

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • michaliszissiouM Offline
                    michaliszissiou
                    last edited by

                    I should restore it. Is as ugly as you said.


                    800px-Abu_Simbel.jpg

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                    • soloS Offline
                      solo
                      last edited by

                      I like the last photo, yeah if you can get it closer to that it would add a great element to the image.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • olisheaO Offline
                        olishea
                        last edited by

                        seriously michael, this is fantastic. the modeling is outstanding and the renders show the true power of podium. how did u light the scene? its very soft.

                        beautiful images. and nice twist solo. cant wait to see your vue bad boys

                        tell me something pete, what is it that gives your vue renders more realism? is it lighting? or is it the particles? your renders on the first page look more like photos 👍

                        oli

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                        • michaliszissiouM Offline
                          michaliszissiou
                          last edited by

                          Here some more after restoration. Its a 3d world after all. I hate this in the real world.
                          abusimbel1.jpg
                          abusimbel2.jpg
                          abusimbel3.jpg

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                          • N Offline
                            nomeradona
                            last edited by

                            the more you develop this work, the more i love it michael... good job.

                            visit my blog: http://www.nomeradona.blogspot.com

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                            • S Offline
                              steelers05
                              last edited by

                              like these a lot. Very cool to see someone using zbrush as part of their workflow

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                              • DanielD Offline
                                Daniel
                                last edited by

                                Michalis, I'm blown away by your modeling skills. Have you thought about doing a fully restored version, paint and all. It would be interesting to see Abu Simbel as it was when first built.

                                My avatar is an anachronism.

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                                • michaliszissiouM Offline
                                  michaliszissiou
                                  last edited by

                                  Thanks Daniel, I need some more information on this. I can't guess how or even if these huge statues where painted. The same question for classical greek sculpture too, where some well known tests haven't convinced me yet. Small scale egyptian sculpts have indeed some nice colors.

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                                  • michaliszissiouM Offline
                                    michaliszissiou
                                    last edited by

                                    jfleet from podium forum posted this link about free cut outs
                                    http://www.kropped.com

                                    Used them right away.
                                    abusimbelPEOPLE.jpg

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                                    • R Offline
                                      remon_v
                                      last edited by

                                      Real nice... the people fit in nicely... damn tourists 💚

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                                      • olisheaO Offline
                                        olishea
                                        last edited by

                                        u know i love this work

                                        oli

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                                        • MALAISEM Offline
                                          MALAISE
                                          last edited by

                                          The 3D tourists are a master piece ( it took a lot of time to draw them ) 🤣

                                          Great 👍

                                          MALAISE

                                          La Connaissance n'a de valeur que partagée

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                                          • michaliszissiouM Offline
                                            michaliszissiou
                                            last edited by

                                            Merci Malaise, mais malheureusement ces touristes ne sont pas des modèles en 3D

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