Silvershadow's Eye Candy 3 - H.M.C.S SNOWBERRY
-
Hi guys as promised, some goodies for download.
You will notice that the textures on the water and hull is blurred and really low resolution. This was only done to kill file size. When you do render re link the texture in the material tab with the higher resolution texture.
Candy 1 2 were not made to be shared and i just built it with a lot of mistakes in it. Candy 3 was also not made to be shared, but eventually in the end of the course, i decided to give this whole package away.Elements on these models could have been simplified by using textures (where i actually built it) and in some cases lower poly could have been used on some curved areas. I did purposely put some unnecessary poly into the model to see if it will crash and after all of it, it still worked. These models are not for sale, these models may not be used to make money from it by selling it. Those who need it for study purposes, or people actually need some info building plastic models on these models, feel free to study them, i tried to be as accurate as i could source from the web. For those who want Candy 1, i would recommend that they download the untextured one first. Its a scene model, so only what you see is modeled. Behind there is nothing. I am also including the building plates ( the ribs and profile pictures ) for those who want to model their own ones, and the original output images, unsized for those who also want to download it.
Please do not abuse this. Its a gift to SCF.
-
An amazing amount of work there....so much detail its ridiculous!!
Maybe it's just me....but I don't think the renders really reflect the amount of detail you have put in.
I know the images are about the sea too, but I was kinda disappointed with the final images after seeing all the work you put into the modeling.
I may be wrong....but I just feel there's so much more potential.....a lot of the model seems wasted on a distant render.
this is constructive btw...im not being bitchy.
-
yea i know. The ocean was a last minute thought. I modeled it, but actually had second thoughts of putting it with my boat in the final renders. After doing 244 renders, i decided to do 3 more, but i had so many of them already. I did test all the sides on a small scale and decided to do only these 3. But you're absolutely right.
-
That is an incredible amount of work mate! Thank you for sharing this with the SU community!! You really have taken SU to the next five levels!
I will definitely be taking a look at your model! (Then probably cry afterwards)
Also, probably the best topic for me to be making my first post on these forums!
-
Well, I went away for a couple of days, and came back to find the most amazing, incomparable modeling work I have ever seen.
I really thank you also for the amount of effort you put in to posting this.
I have learned a lot from studying your work and process.
Thanks for sharing. -
Jacques, I can't believe you shared all your models with us. Amazingly generous of you. I will be studying these in depth and hope understand your process. Again, thank you sincerely my friend!!!!
-
Man, your dad would be proud, I'm speechless right now. Superb.
-
Bugger me I am in disppear... I was due to start on my 1st SU model & guess who steps up to steal my thunder but the Master.
Question: I suspect it weighed in at 25+megs what was the poly count? [How on earth did SU not crash!!!]
Very good work mate.
-
it's so weird orbiting around the models and seeing they're made of edges and faces, and not some other magic object
I have a question though; I've read you use vray for rendering, but noticed you have plenty of components within components (and within components and within components...), when I do this vray simply ignores the objects more than one group "deep" and they dissapear. Is this only me, or am I missing something?
Thanks!!
-
Silver_shadow... it's really hard to know how to write something that does reflect the true effect of your work on someone passionate by the beauty of modelisation...
....so I guess THANKS will cover the wide range of sensation created by you're wonderful work... -
Sharing this model is that we name "the great class"
In this case why not put it in 3Dwarehouse? You will have more glory!
And will have the top one!
and save your bandwidthPs It's me or there is no engine house?
-
-
Thank you
-
Shadow is your wife happy to have her husband back
-
As Solo already mentioned earlier that it would be amazing, I can only fully agree it is a m a z i n g !
greetings, erikB
-
Beautiful, Refreshing, a Guide to learn
Congratulations
and many thanks for sharing, Silver ยกยกยก -
You're not a man. You SkyNet
-
impressive work
with that type of machine work to move such as complex geometry and models? -
Again, brilliant work and thanks for sharing so much of it.
Something I have always been curious about Jacques, did you model your avatar? If so, was it in SU or another app?
-
amazing.....inspirational work.
Advertisement