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    Proposed Childrens Centre (w.i.p)

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    • S Offline
      Sir
      last edited by

      really nice! very realistic, shame its a bit graney tho

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      • jim smithJ Offline
        jim smith
        last edited by

        Nice exterior rendering. Have you done any plan renderings flat or 3D that you could share?

        "Out of clutter find simplicity,
        from discord find harmony,
        In the middle of difficulty lies opportunity"
        Albert Einstein

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        • DanielD Offline
          Daniel
          last edited by

          Very nice, Macker. Especially like the weathered stucco finish. I would want to see some children at a children's center, though.

          My avatar is an anachronism.

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          • M Offline
            Macker
            last edited by

            Slight update (mostly landscaping - decided to re-model the grass & add some daisies!)...Initial Render 02 copysmall.jpg

            Re-modelling the grass has bumped up the poly count a little though!

            @unknownuser said:

            Octree Analysis (194184480 triangles, 4154128 nodes, 2781412 leaves, 0 unmeshed objects, 25585 instances, 593Mb memory)

            As for other renderings, I've not done any yet (seems pointless as the design isn't finished), and the 2D plans are currently only sketches.

            @Daniel - I'd love to add some human life to the image, but I don't have any high resolution people that would work in the scene, and find that people that are photoshopped in after tend to look out of place.

            Just thought i'd add a closeup of the grass:
            grass.jpg

            Check out my blog @ http://macviz.blogspot.co.uk

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            • olisheaO Offline
              olishea
              last edited by

              how come u modeled all that grass? surely you could use clipmaps and textures to a more convincing effect? The close up looks v good, but i cant see why you modeled it all when its not the focus of the image.......

              oli

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              • M Offline
                Macker
                last edited by

                I could use clipmaps and textures, certainly; and I have done many times in the past...

                But to give a more convincing effect? Definately not.

                As for modelling all the grass, I modelled 3 blades, and scattered them over a 250mm plane in sketchup using the "component spray" ruby, creating a circular pattern of a hundred or so blades of grass. I then instanced this a few thousand times in Kerkythea - a very simple process really.

                Check out my blog @ http://macviz.blogspot.co.uk

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                • olisheaO Offline
                  olishea
                  last edited by

                  fair does, I mean the close up is v convincing but not the images with the building in, i think it may just be the edge where the grass hits the asphalt.....but maybe im wrong!

                  oli

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                  • M Offline
                    Macker
                    last edited by

                    Yeah, that's down to laziness on my part - I do have a method that I usually use when it comes to that, but didn't this time round.

                    Check out my blog @ http://macviz.blogspot.co.uk

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                    • M Offline
                      Macker
                      last edited by

                      Just me buggering around... Absolutely no relevance to the project at all, just thought it'd look cool!

                      ivysmall.jpg

                      Check out my blog @ http://macviz.blogspot.co.uk

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                      • ely862meE Offline
                        ely862me
                        last edited by

                        oahh..cute ..GJ

                        Elisei (sketchupper)


                        Before no life was done on Earth it was THE LIFE ITSELF...GOD
                        Come and See EliseiDesign

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