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    Hommage to blade runner

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    • M Offline
      matteo
      last edited by

      modelling

      urban structure: sketchup + protrude plugin by jim foltz and random push pull plugin by tig

      cop car: sketchup (from the 3dwh, by katase)

      rendering

      vue d'esprit + sketchup for the edges

      postprocessing

      photoshop (color correction, edge overlay, and background texture) + sketcher plugin (by little ink pot) pen & ink crosshatch.


      bladeru-b_800.jpg

      hire me: http://www.nonsolo3d.it/ !

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      • pilouP Offline
        pilou
        last edited by

        Design ☀
        Do Androids Dream of Electric Sheep? 😉

        Maybe mood must be more darkness?

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • M Offline
          matteo
          last edited by

          hi pilou!

          do you mean like this one?
          it was my first attempt and i don't like it very much. maybe i'm not in the mood for darkness 😉 : i let you decide.

          i don't know if androids dream of electric sheeps, glory to philip dick, but i'm quite sure that bender dreams of beer.


          bladeru_dark800.jpg

          hire me: http://www.nonsolo3d.it/ !

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          • pilouP Offline
            pilou
            last edited by

            More in the mood 😄 Blue Grey Black
            Maybe the flying Tron Motor bike is too precise?

            http://www.wildbluffmedia.com/wp-content/uploads/2007/09/bladerunner_03.jpg

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • M Offline
              mirjman
              last edited by

              how did you manage to line up the vue export with the sketchup export so well?

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              • M Offline
                matteo
                last edited by

                mirjman,

                I did it several times by hand, it's a kind of reverse engineering exercise: first set up the scene in vue with your imported SU model (as .3ds, of course), then let vue make a simple rendering - even an opengl output is good. Now save the rendering as jpg image and use the match photo tool of sketchup to align your model to the rendered image. With some practice in panning and zooming it is not difficult as it seems.

                But ❗ some days ago, thomas thomassen wrote the camera2vue ruby plugin: it helps you to export the camera position and fov to vue. If you are not so luky to own a copy of vue infinite, like me, in the some thread you can read the workaround I've found.

                here the link:

                http://forums.sketchucation.com/viewtopic.php?f=180&t=19262

                hire me: http://www.nonsolo3d.it/ !

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                • M Offline
                  mirjman
                  last edited by

                  matteo - thanks for the tip! clever use of photomatch and the effect is very nice

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                  • C Offline
                    Calamity_Jones
                    last edited by

                    Wow, I really like that shot. The perspective messes with my head a little bit, but it's definitely dystopian future 😛

                    Second image >>> First image 😛

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