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Hommage to blade runner

Scheduled Pinned Locked Moved Gallery
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  • M Offline
    matteo
    last edited by 5 Jun 2009, 08:19

    modelling

    urban structure: sketchup + protrude plugin by jim foltz and random push pull plugin by tig

    cop car: sketchup (from the 3dwh, by katase)

    rendering

    vue d'esprit + sketchup for the edges

    postprocessing

    photoshop (color correction, edge overlay, and background texture) + sketcher plugin (by little ink pot) pen & ink crosshatch.


    bladeru-b_800.jpg

    hire me: http://www.nonsolo3d.it/ !

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    • P Offline
      pilou
      last edited by 5 Jun 2009, 08:28

      Design ☀
      Do Androids Dream of Electric Sheep? 😉

      Maybe mood must be more darkness?

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • M Offline
        matteo
        last edited by 5 Jun 2009, 09:06

        hi pilou!

        do you mean like this one?
        it was my first attempt and i don't like it very much. maybe i'm not in the mood for darkness 😉 : i let you decide.

        i don't know if androids dream of electric sheeps, glory to philip dick, but i'm quite sure that bender dreams of beer.


        bladeru_dark800.jpg

        hire me: http://www.nonsolo3d.it/ !

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        • P Offline
          pilou
          last edited by 5 Jun 2009, 09:12

          More in the mood 😄 Blue Grey Black
          Maybe the flying Tron Motor bike is too precise?

          http://www.wildbluffmedia.com/wp-content/uploads/2007/09/bladerunner_03.jpg

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • M Offline
            mirjman
            last edited by 5 Jun 2009, 16:34

            how did you manage to line up the vue export with the sketchup export so well?

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            • M Offline
              matteo
              last edited by 5 Jun 2009, 21:42

              mirjman,

              I did it several times by hand, it's a kind of reverse engineering exercise: first set up the scene in vue with your imported SU model (as .3ds, of course), then let vue make a simple rendering - even an opengl output is good. Now save the rendering as jpg image and use the match photo tool of sketchup to align your model to the rendered image. With some practice in panning and zooming it is not difficult as it seems.

              But ❗ some days ago, thomas thomassen wrote the camera2vue ruby plugin: it helps you to export the camera position and fov to vue. If you are not so luky to own a copy of vue infinite, like me, in the some thread you can read the workaround I've found.

              here the link:

              http://forums.sketchucation.com/viewtopic.php?f=180&t=19262

              hire me: http://www.nonsolo3d.it/ !

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              • M Offline
                mirjman
                last edited by 9 Jun 2009, 15:10

                matteo - thanks for the tip! clever use of photomatch and the effect is very nice

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                • C Offline
                  Calamity_Jones
                  last edited by 9 Jun 2009, 17:54

                  Wow, I really like that shot. The perspective messes with my head a little bit, but it's definitely dystopian future 😛

                  Second image >>> First image 😛

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