Unbelievable technology
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OMG....
There is completely new world waiting to be explored...
It is a bit scary though... -
Wow definitely cool but kinda scary at the same time.
Edit:glad to see I'm not the only one who thought its a little scary too.
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Imagine such a character as your tour guide in a virtual version of a museum however. You can ask questions, "it" is yours for as long as you want and there's no crowd at all.
You could charge fine money for tour guiding in the Vatican Museum like this.
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That's pretty amazing, but I still hate microsoft
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Yo..great technology.
Already planning the looks and personality of my future virtual 'friend'. she will be quite something. -
One thing though... this could prove quite dangerous. Is interacting with a virtual person healthy, no matter how realistic? People are getting addicted to games that are decidedly un-realistic, so do you think this'll help people develop social skills, or diminish them?
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Crap... but still can't wait for the "feelie" suit to go with it!
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Claire in place of Mylo would be much better
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wow. this is incredible. i feel like this is an april fool's day trick. of course, this will be used by the only three industries with money: gaming, military, pornography. the medical and creative fields will have to wait for the trickle-down
cynical much? maybe a bit. -
I saw something similar at Disney World a few years ago. Took the grandkids to this theater where they interact real time with a CGI "critter" on a large screen. They talk back and forth, the virtual creature recognizing and holding a conversation with the kids sitting on the floor in front of the screen. I assumed there was some control from the "man behind the curtain" but it was a very convincing effect. I wonder how much of this AI is actually being manipulated by a bank of operators off screen? Sorry for the skepticism.
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there's a lot of interesting things here, like the motion interaction. As for Milo himself the real-time animation is impressive, but how much of the interaction is (presently) scripted routines to key words? The presenter implies too much anthropomorphism to the process. After all where does Milo get his motivation to walk, draw, and bring up subjects, outside of reacting to the input? It's mostly a pre-set animation and the person is only providing "input" at appropriate places. More to come, I'm sure.
I want Milo to grow up and go to school so I can "hand" him a sketch and come back later for the Solo(TM) rendering. I think a lot of people would relate to having a virtual employee. As a game interface, I think it'll be irresistible, and open up more game concepts.
Remember Max Headroom?
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This is kinda cool. If you haven't been keeping up with the E3, they're using the 'Project Natal' camera for the Xbox360 to track her movements. This is Microsoft's answer to the Wii. Sony also just announced their own version that looks like the WiiMote with a glowing orb on the end of it and it uses a camera to track the movements of the wand.
Like Troyhome said, I can certainly see it being used for military and the porn industry (although that would be kinda disturbing).
Think of waking up in the morning and interacting with this little dude... getting the weather, traffic, and news. There are soo many possibilities with this kind of technology. A kid is having trouble in school, he has his own personal tutor, etc. It's gonna be exciting to see what they come up with.
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While I'm sceptical of how 'true' the prerecorded video clip is to the actual systems responses, though the body/face tracking part of it is pretty clever - I'm not sure how much the sytem would be used outside of fitness games (and I've grown out of talking to imaginary people)
For gaming the PS3 wand would be more useful - and as opposed to the wii, the PS3 has the power to do more interesting things with it. (3:00 & 5:00 in the video are pretty good)
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We've all seen the lighter side of what happens when tech like this is misunderstood, like the commercial where the a guy's buddy throws his controller through his flat screen TV. The Wii has warnings all over it about whacking stuff around you with the controller. So what happens when the controller is your whole body? Get people running all over their living room looking at the TV instead of where they're going and watch the hilarity ensue!
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Wow really amazing stuff, but i doubt sci fi hasn't written about artificial intelligence and adpative virtual environment, i can remember that Orson Scott Card in Ender's Game wrote about a game that could adapt to the players actions, maybe not excatly like this, but no idea is a new idea...
Anyway awesome stuff, wouldn't have thought this tech would even begin to appear in my life time, i'm still hoping that i get a lift on the Enterprise before i die, at this rate i may get my wish -
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Wish that I could communicate with real people as well:-)
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That looked really cool... but I'm a cynic.
I don't believe we just watched a free interactive exchange but a carefully timed and well scripted performance.
Its still cool and is a good indicator of what lies in the future.
But, considering how even the best voice recognition software available today still struggles to work smoothly I think you have to ignore the hype.Regards
Mr S -
i too can not believe this is true.
But I will be one of the first to buy it if it is
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Extremely impressive, but probably at least a little scripted. The idea that this goes beyond what Sci-Fi writers have imagined is just hooey. Arthur C Clarke took virtual people much further than this in one of his very first novels, The City and The Stars.
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