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    Models in realistic Terrains and creation of roads

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    • GaieusG Offline
      Gaieus
      last edited by

      If you thought of shape bender, the "unrolled" profile should be as long (only) as the winding profile's projection and only a straight piece as well. The ruby would take care of the rest.

      Gai...

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      • charly2008C Offline
        charly2008
        last edited by

        Hi Scaba,

        i didn't think about shape bender. But now i tried it. Im not shure if it is still working.

        Karlheinz


        Bild1.jpg

        He who makes no mistakes, makes nothing

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        • GaieusG Offline
          Gaieus
          last edited by

          What is not working?

          Gai...

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          • charly2008C Offline
            charly2008
            last edited by

            after about 10 minutes i saw in the taskbar three options, one of them i choosed (pressing Enter to finalize Bending). But there was no result.

            He who makes no mistakes, makes nothing

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            • charly2008C Offline
              charly2008
              last edited by

              sorry i mad a mistake.
              Karlheinz

              He who makes no mistakes, makes nothing

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              • charly2008C Offline
                charly2008
                last edited by

                Hi Csaba,

                have found the solution. I did it with the unfold tool. See the result below.

                Karlheinz


                Untitled.jpg

                He who makes no mistakes, makes nothing

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Yeah, and I also read the other topic with shape bender.
                  I now only have problems with the stamp tool (more exactly to stamp the road into the terrain in a varying way) but I think I should spare that part and see how it can be done "generally" instead.

                  Gai...

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                  • charly2008C Offline
                    charly2008
                    last edited by

                    Hi to All who are interested in the design of roads in Sketchup,

                    attached the result of the first trials. The result is not as optimal as it should be. Because the road course at the first step was not exactly planned also the height profile of the road i did only for a quick demonstration.

                    As well as the whole steps are neither perfect nor simple. But i think this way could lead to a Method for designing more realistic roads. There is much potential for improvement. Your knowledge is in demand here.

                    The next Questions are how to reintegrate the road into the terrain, how to create embankments for example. Or how to create breakthroughs and so on. It is like the real life, Good planning, good result.

                    My thanks to all who gave me help.

                    Karlheinz

                    "There are no problems, only questions"


                    Alpen41.skp


                    Alpen41.jpg

                    He who makes no mistakes, makes nothing

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                    • M Offline
                      mirjman
                      last edited by

                      Karl-

                      to create embankments and reintegrate the road, simply lift it above the terrain and use the stamp tool, here is an example with your file

                      1. put the road in a separate group from the terrain
                      2. select the road
                      3. click the stamp tool
                      4. set the offset distance from the road (width of the embankment)
                      5. click on the terrain
                      6. click again to set the relative height of the road to the terrain

                      Alpen41.jpg


                      withstamp.skp

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                      • charly2008C Offline
                        charly2008
                        last edited by

                        Hi Mirjam,

                        that's an excellent advice. But Sketchup is very slow now.

                        Karlheinz

                        He who makes no mistakes, makes nothing

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Ehm-ehm...
                          I've been trying to suggest the stamp tool for posts now... 😒

                          Anyway, as I wrote above, it has its limitations I just want to collect so that all glitches can be avoided.

                          Gai...

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                          • charly2008C Offline
                            charly2008
                            last edited by

                            Now it looks more realistic

                            Karlheinz


                            Alpen41-2.skp


                            Alpen41-2.jpg

                            He who makes no mistakes, makes nothing

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