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    Models in realistic Terrains and creation of roads

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    • charly2008C Offline
      charly2008
      last edited by

      Hi Csaba,

      i thought about the method to unroll the height profile. The method in german is called "Blechabwicklung" i didn't find the correct english expression. It could be done in this example manually but it would be a boring work and on a high detailed profil it would be impossible. If this method could be done automatically then we would come closer to the solution. I had a look at the projecting tools from Didier Bur but there is also no tool which fits. May be i will contact Didier Bur.

      Karlheinz


      Alpen2.jpg

      He who makes no mistakes, makes nothing

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      • GaieusG Offline
        Gaieus
        last edited by

        If you thought of shape bender, the "unrolled" profile should be as long (only) as the winding profile's projection and only a straight piece as well. The ruby would take care of the rest.

        Gai...

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        • charly2008C Offline
          charly2008
          last edited by

          Hi Scaba,

          i didn't think about shape bender. But now i tried it. Im not shure if it is still working.

          Karlheinz


          Bild1.jpg

          He who makes no mistakes, makes nothing

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          • GaieusG Offline
            Gaieus
            last edited by

            What is not working?

            Gai...

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            • charly2008C Offline
              charly2008
              last edited by

              after about 10 minutes i saw in the taskbar three options, one of them i choosed (pressing Enter to finalize Bending). But there was no result.

              He who makes no mistakes, makes nothing

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              • charly2008C Offline
                charly2008
                last edited by

                sorry i mad a mistake.
                Karlheinz

                He who makes no mistakes, makes nothing

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                • charly2008C Offline
                  charly2008
                  last edited by

                  Hi Csaba,

                  have found the solution. I did it with the unfold tool. See the result below.

                  Karlheinz


                  Untitled.jpg

                  He who makes no mistakes, makes nothing

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Yeah, and I also read the other topic with shape bender.
                    I now only have problems with the stamp tool (more exactly to stamp the road into the terrain in a varying way) but I think I should spare that part and see how it can be done "generally" instead.

                    Gai...

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                    • charly2008C Offline
                      charly2008
                      last edited by

                      Hi to All who are interested in the design of roads in Sketchup,

                      attached the result of the first trials. The result is not as optimal as it should be. Because the road course at the first step was not exactly planned also the height profile of the road i did only for a quick demonstration.

                      As well as the whole steps are neither perfect nor simple. But i think this way could lead to a Method for designing more realistic roads. There is much potential for improvement. Your knowledge is in demand here.

                      The next Questions are how to reintegrate the road into the terrain, how to create embankments for example. Or how to create breakthroughs and so on. It is like the real life, Good planning, good result.

                      My thanks to all who gave me help.

                      Karlheinz

                      "There are no problems, only questions"


                      Alpen41.skp


                      Alpen41.jpg

                      He who makes no mistakes, makes nothing

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                      • M Offline
                        mirjman
                        last edited by

                        Karl-

                        to create embankments and reintegrate the road, simply lift it above the terrain and use the stamp tool, here is an example with your file

                        1. put the road in a separate group from the terrain
                        2. select the road
                        3. click the stamp tool
                        4. set the offset distance from the road (width of the embankment)
                        5. click on the terrain
                        6. click again to set the relative height of the road to the terrain

                        Alpen41.jpg


                        withstamp.skp

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                        • charly2008C Offline
                          charly2008
                          last edited by

                          Hi Mirjam,

                          that's an excellent advice. But Sketchup is very slow now.

                          Karlheinz

                          He who makes no mistakes, makes nothing

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Ehm-ehm...
                            I've been trying to suggest the stamp tool for posts now... 😒

                            Anyway, as I wrote above, it has its limitations I just want to collect so that all glitches can be avoided.

                            Gai...

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                            • charly2008C Offline
                              charly2008
                              last edited by

                              Now it looks more realistic

                              Karlheinz


                              Alpen41-2.skp


                              Alpen41-2.jpg

                              He who makes no mistakes, makes nothing

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