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    Loft questions

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    • soloS Offline
      solo
      last edited by

      That would be an awesome SU addition, you think it may be possible?

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • D Offline
        Daniel S
        last edited by

        @chris fullmer said:

        Ahh, that totally answers my question. Yes, those splines are not planar. Interesting.

        Can you do a loft with only 2 spline instead of three? Maybe if you could just loft everything in the attached model? That would be helpful! Thanks,

        Chris

        Here i attach the results.
        If you need more send me the .skp.

        Daniel S


        Loft tests1 results.zip

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        • pilouP Offline
          pilou
          last edited by

          Number can be any πŸ˜‰

          Ps Where is the plug for test your curves?


          any.jpg

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • R Offline
            remus
            last edited by

            Heres a few pics of how MoI treats the provided examples.


            cf_loft.zip

            http://remusrendering.wordpress.com/

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            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              @Solo, yes Its totally possible. I have a working protoype, but its incredibly stupid at this point. I've got a lot of coding to add to it to make it smart enough to work regularly. The biggest tasks ahead are re-ordering the points in the splines so that they are in order from start to end, then figuring out how place the handles.

              Other than that, the actual surface maker is working very well. Its just hard to feed it use-able points.

              Chris

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • soloS Offline
                solo
                last edited by

                um...all sounds Greek to me, a "yes it's possible 'cos I'm a great ruby geek" would have been sufficient.

                Very cool, this will add to my bunch'o fantabulous tools y'all code-jockeys have been so kind to make for us. πŸ‘

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • pilouP Offline
                  pilou
                  last edited by

                  here an example of 2 no planar curves
                  (it's nurbs curves but I believe that is the same for beziers curves πŸ˜‰
                  Generally "start/end" of the closed curve it the point were the curve is closed πŸ˜‰
                  here at 15 h 15 O'Clock πŸ˜„


                  nurbs.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    Goodness, and I thought the forums were a little slow today....I guess you just gotta ask the right question!

                    well, I've got an idea of how to proceed now. Thanks very much for the models and image everyone. I see now that some of what is going on is not as hard as I had thought. Of course, some of it is significantly harder....so I guess it all balances out.

                    Still working...

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      ok, I've got it working well as long as each spline has the same amount of segments. And it doesn't really smooth out the mesh over 3 splines. I'll see if I can get one or both of those figured out tonight and maybe post a test version of the script in the next 24 hours. Thanks for everyone's help!

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • EarthMoverE Offline
                        EarthMover
                        last edited by

                        Chris,

                        It might be worth also looking at how 3ds Max handles lofting. Although it only uses 2D splines, there are some parameter adjustments in the modifier panel that would be interesting to explore and possibly adapt into sketchup functionality, particularly the "fit" option. These two loft tutorials show pretty well how it works and they give a glimpse into the loft modifier rollout panel. Let me know if you want me to take some screen shots of all the Max lofting parameters.

                        http://www.hallofheads.com/tutorials/tut7.htm
                        http://tutorialscentral.com/index.php?option=com_content&task=view&id=33

                        I don't know that you could ever push sketchup to do the kind of lofting that a nurbs modeler like Moi can do, but then again, you ruby geniuses always seem to amaze me.

                        3D Artist at Clearstory 3D Imaging
                        Guide Tool at Winning With Sketchup
                        Content Creator at Skapeup

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                        • Chris FullmerC Offline
                          Chris Fullmer
                          last edited by

                          Thanks for the links Adam. I've tried to use the loft tool in 3dsmax and I've done basic lofting with it. But that what you showed is very advanced. Probably out of the scope of what I think I'll ever be able to implement. But perhaps simplified versions of that could sneak into scripts. But I suppose I would have to understand how that stuff works in order to implement it.....

                          Chris

                          Lately you've been tan, suspicious for the winter.
                          All my Plugins I've written

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                          • pilouP Offline
                            pilou
                            last edited by

                            What is the difference between your future Loft Plug and the Sandbox "From Scratch"?

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              From scratch essentially just draws straight lines between the curves (contours).

                              Curve stitcher is also similar to this loft script.

                              My loft will (theoretically) draw bezier curves between the curves. But with just 2 curves, there is realy no way to set up a bezier curve. But with 3 or more it should/will work great.

                              And on top of that, my script will adjust for curves with varying segment counts, hopefully work with closed and open curves, and it lets you control how many segments are created between each segment.

                              Here's a video. I was planning on releaseing something tonight, but I've gotta go to bed instead. I'll try to release this tomorrow. (it might take a long time to load, so just keep waiting for a bit....sorry)

                              This video is not for the faint of heart - 22mb and 3+ minutes of no sound. It sort of shows how "from contours", curve stitcher, and loft compare. But again, my loft tool has a few more key features to add.
                              [flash=793,643:27hg2omq]http://www.chrisfullmer.com/forums/loft_test.swf[/flash:27hg2omq]

                              Chris

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                Sweet! The curtain shape looks really nice.
                                No sleep for you!! Get some caffeine and get back to work! ...pleeeeease... πŸ˜‰

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Cool pedagogic demo! β˜€
                                  So your future plug is also a sort of subdivision tool πŸ˜‰

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • EarthMoverE Offline
                                    EarthMover
                                    last edited by

                                    Really cool stuff Chris! Would you ever see the script being able to be used in the same fashion as From Contours for creating landscape terrain? It would be great to have a tool that would act as From Contours does, but result in a tessellated mesh that could then be adjusted with the Smoove Tool.

                                    With the ability to tessellate lofted meshes, the next thought would be a tool that could sculpt the mesh. Acting similar to the Smoove tool in it's soft selection, but allowing for dragging the tool to raise each face along it's normal. The pressure of the sculpt tool could be adjusted based on the height each normal is moved. Do you think this would ever be possible?

                                    3D Artist at Clearstory 3D Imaging
                                    Guide Tool at Winning With Sketchup
                                    Content Creator at Skapeup

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                                    • G Offline
                                      GDJacobs
                                      last edited by

                                      The "Smoove Brush" tool would be a neat feature. I use Zbrush for alot of my soft modeling needs, but sketchup is starting to horn in on some of the easier stuff.

                                      http://www.metacafe.com/watch/813025/quick_sculpt_in_zbrush/

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                                      • Chris FullmerC Offline
                                        Chris Fullmer
                                        last edited by

                                        Thats a cool demo, I've seen their sculpting tools before, they are incredible!

                                        I think that the demo shown there, that level of sculpting, would be possible with SU. I could be wrong though. It might have to be done with all edges turned off. And it would never be able to do as much detail as zbrush. Just typing the phrase "billions of polys" on this computer just crashed my SketchUp I had running in the background.

                                        Chris

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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                                        • A Offline
                                          AcesHigh
                                          last edited by

                                          Pilou, in what program are you making those loft images?

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            @unknownuser said:

                                            in what program are you making those loft images?

                                            Moment of Inspiration πŸ˜‰ (Moi)
                                            (just image colorisation is made in 2D prog for fun & variety πŸ˜‰

                                            I don't believe that SU can actually makes the same than Zbrush!
                                            There are 8 000 000 polys in normal way at level 7 of subdivision !
                                            And it just one object! So when you will make many objects in the same time πŸ˜’
                                            SU will freeze before πŸ˜‰

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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