Bush Lodge - Vray - updated
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Great renders Free Agent. Your stuff is just brilliant. Btw gabion wall texture look good. Care to share.
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just excellent work
you do a query, the heavens that you typically use? like doing? are made in photoshop or images? -
Very impressive. They belong to the best shown here ever. These would have stood well in the recent "Photo or render?" thread.
Anssi
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@arail1 said:
Question - what are the metal structures filled with rocks?
I believe they are Gabion Walls, ala the Dominus Winery by Herzog and DeMeuron. They really have some fantastic light qualities, and I would image around such a large fire pit create quite the cozy, warm atmosphere.
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These Vray for sketchup images just seem to get better and better.. congrats!
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congrats freeagent love your renders
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WOW!! This it's perfect, simply the best I've seen so far!
Congratulations! -
Hey thanks for the kind words, i'll try answere all comments:
Thomthom: i belong to the school of "close 'nuff" so i leave fine detail like that out, i'll update though
Earth mover: Raw renders attached, and this was a big job, with about 30 houses of different styles and settings, really helped hone my skills due to a tight deadline i had to build and render 2 a week (some models were partially built... not this one) but i took my time on this one cos most of the textures here i made myself from pics at cgtextures.
arail1: Gabion Walls as dpimpc said
tom2: sorry for ruining your day
sepo: i'll upload the whole wall when i get home
rcossoli: the raw renders should answere that question
the grass is just overlays from various photos and ornamental grasses from photoshop plant libraries, i'll an image of the photoshop file without the render in it u can see the amount of overlays.
thanx again
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@unknownuser said:
Thomthom: i belong to the school of "close 'nuff" so i leave fine detail like that out, i'll update though
You must be more at peace in your mind, as I obsess about stuff like that.
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I think Free Agent has doen a great job on this model. I really like it. Hi 5 Free, keep it up!! -
really straightforward rendering. but man your post processing skill is really amazing. good job FA
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fixed texture problem, added client changes, added a touch more contrast and added a person now im happy with the image
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this is amazing, welldone the water looks great from this angle too
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Mate this really is stunning stuff! The chop in of the photo is great! I'm not a lover of thatched roofs but really do like the style of the arch too!
The gabion mesh looks a bit tight, though may well be what they aim to use though would prefer a bit less metal.
Mate these are the first of your renders I've seen - so I will be looking at your other stuff for sure!
I seen a lot of renders myself and mate trust when I say these are some of the best!
I've just recently been using photo environmenats and forgrounds but nowhere near to the level you have here, I just don't have either the PS knowhow or more so lazy relying to heavily on what comes out of the render!
I know we all like to learn from others and I'm looking to learn from you! So i'll throw in a comment to repay early - your level of realism and detail is outstanding, would love to see now just a little bit more touch of mood! Something I know myself I need to improve too!!! I've been looking more and more at arch photography and how well a mood or liveability can be captured.
Again stunning stuff!!!!
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Very, very interesting design. Asian / Polynesian / maybe primitive Japanese in feeling. I love the design concept.
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Fabulous Sean! Even pleased my detailed obsessed mind.
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great work......
and a nice house of course. .... -
the stone texture in the front is simply unbelievably beautiful.. Maybe I'm asking too much, but care to share the UV settings for that map? It would teach me so much, I am sure!!
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thanx, i could share practically everything in this image, as everything is self made from samples on cgtextures, except the back wall stone, now all i need to do is remember to upload once i get home
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Very nice as always Free Agent. Are you using the same camera & colour mapping settings in all your renders as their seems to be a consistent style to your raw renders? If you dont mind me asking what do you generally use?
I may be wrong but there seems to be some geometry differences between the 2 raw images; in the bottom there is a white cylinder at the rear end of the ridge and a concrete chimney at the front end, yet they dont appear in the top image, or have I misread the building?
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