sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    ๐Ÿซ› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

    Sketchup, podium and photomatix

    Scheduled Pinned Locked Moved Gallery
    26 Posts 7 Posters 8.4k Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • FrederikF Offline
      Frederik
      last edited by

      @solo said:

      ...can I enquire where you got it? as I am in need of some good wood and tile floor mats.

      Not sure where Normer got his floor material from, but I can certainly recommend that you visit Arroway Textures...
      They have a very nice range of wooden floor materials with diffuse-, bump- and reflectivity-maps... ๐Ÿ˜‰

      Cheers
      Kim Frederik

      1 Reply Last reply Reply Quote 0
      • soloS Offline
        solo
        last edited by

        I have seen those, even downloaded some low rez ones, but yikes!! they are pricey.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

        1 Reply Last reply Reply Quote 0
        • FrederikF Offline
          Frederik
          last edited by

          You're welcome... ๐Ÿ˜

          Perhaps you can then find some from CG Textures...
          They don't come along with bump- and relection-maps, but you should be able to make these yourself from the diffuse-map image...

          Cheers
          Kim Frederik

          1 Reply Last reply Reply Quote 0
          • soloS Offline
            solo
            last edited by

            @unknownuser said:

            You're welcome...

            Sorry mate, I do appreciate the reply ๐Ÿ˜„ .

            Maybe I'm a little grouchy (sp) today, as yesterday I killed my main work rig, I believe it had something to do with static so I'm down to dual cores at moment and that really sucks in the rendering department, but faster with SU.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

            1 Reply Last reply Reply Quote 0
            • N Offline
              nomeradona
              last edited by

              @unknownuser said:

              it looks real! ๐Ÿ˜ฎ
              thanks ๐Ÿ˜„

              visit my blog: http://www.nomeradona.blogspot.com

              1 Reply Last reply Reply Quote 0
              • FrederikF Offline
                Frederik
                last edited by

                @solo said:

                Sorry mate, I do appreciate the reply ๐Ÿ˜„

                No need to apologize... I just couldn't resist teasing you a bit... ๐Ÿ˜„

                I'm sorry to hear about your quad system... Hopefully you'll find a new rig soon...?!

                Cheers
                Kim Frederik

                1 Reply Last reply Reply Quote 0
                • soloS Offline
                  solo
                  last edited by

                  @unknownuser said:

                  Nomeradona wrote:

                  my apology. i just want to put the same model in one thread.

                  No need for an opology mate, I was just remarking that the vray render is so good that any render would look bland against it. ๐Ÿ‘

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    nomeradona
                    last edited by

                    oh ok.. ๐Ÿ˜„

                    visit my blog: http://www.nomeradona.blogspot.com

                    1 Reply Last reply Reply Quote 0
                    • N Offline
                      nomeradona
                      last edited by

                      HYPERSHOT render

                      http://i334.photobucket.com/albums/m421/nomeradona_1234/hypershotrender.jpg

                      visit my blog: http://www.nomeradona.blogspot.com

                      1 Reply Last reply Reply Quote 0
                      • K Offline
                        kwistenbiebel
                        last edited by

                        Very nice Nomer ๐Ÿ‘

                        Let us hope Bunkspeed will add a physical sky in a next version...

                        1 Reply Last reply Reply Quote 0
                        • N Offline
                          nomeradona
                          last edited by

                          1.9 texture is absolutely amazing now. and i think hdri can now be moved along the y axis so the contol of the hdri light is easier.an it seems alot of plans are on the line which include caustics. bunkspeed's hypermove have its own physical lighting but i hope they just integrate it with hypershot. still struggling to output that i want in this soft. and i guess its still behind vray in architectural visualization. but with the enthusiasm in upgrading their soft who knows. those bunkspeed people work really hard.

                          visit my blog: http://www.nomeradona.blogspot.com

                          1 Reply Last reply Reply Quote 0
                          • N Offline
                            nomeradona
                            last edited by

                            @solo said:

                            Whoa!!! Nomer that Vray render rocks!!!

                            I kinda feel bad for Podium on this one.

                            Excellent render, and nice floor mat, can I enquire where you got it? as I am in need of some good wood and tile floor mats.
                            oops Pete, i dont have the intention to compare the two here. my apology. i just want to put the same model in one thread. i am also doing one more podium stuff and hypershot. the floor is arroway i think, lookin on thoi kens model. i have told you my secret recipe pete, it is not about the diffuse map, but rather its the vray material. you know what i have told you about the subdivision of blurry reflection, this one instead of 8 i raised it to 32.

                            visit my blog: http://www.nomeradona.blogspot.com

                            1 Reply Last reply Reply Quote 0
                            • N Offline
                              nomeradona
                              last edited by

                              dont want to create another thread.. here is the vray version

                              http://i334.photobucket.com/albums/m421/nomeradona_1234/finaltest.png

                              http://farm4.static.flickr.com/3349/3487379627_da30f1895d_b.jpg

                              visit my blog: http://www.nomeradona.blogspot.com

                              1 Reply Last reply Reply Quote 0
                              • 1
                              • 2
                              • 1 / 2
                              • First post
                                Last post
                              Buy SketchPlus
                              Buy SUbD
                              Buy WrapR
                              Buy eBook
                              Buy Modelur
                              Buy Vertex Tools
                              Buy SketchCuisine
                              Buy FormFonts

                              Advertisement