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    Lighting Project

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    • FrederikF Offline
      Frederik
      last edited by

      BRAVO, Remus...
      http://www.kerkythea.net/users/Frederik/Anim-Icons/thumbup.gif

      Could fool me to believe this is a real photo... πŸ˜„
      Indigo - I presume...??

      Cheers
      Kim Frederik

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      • R Offline
        remus
        last edited by

        Indigo indeed, and it only took 18 hours πŸ˜„

        And and before I forget, thanks once more to fred06 for his bend script. Last time I tried this I had to use FFD and it was a bit of a nightmare, with bend it was plain sailing πŸ‘

        http://remusrendering.wordpress.com/

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        • T Offline
          teofas
          last edited by

          very nice remus, but render times are crazy!! πŸ‘Š , jeje...anyway well done my friend!!

          http://www.spazioarquitectura.com

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          • R Offline
            rcossoli
            last edited by

            good job!!! the new version of spider lamp ?
            those times are due to the emitter material on a surface of many polygons as is the area that focus.

            THREEDIMENSIONSWEB dot COM

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            • R Offline
              remus
              last edited by

              Thanks. I was wondering what caused those lines.

              http://remusrendering.wordpress.com/

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              • boofredlayB Offline
                boofredlay
                last edited by

                Very nice remus.

                http://www.coroflot.com/boofredlay

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                • T Offline
                  tomot
                  last edited by

                  @remus said:

                  Indigo indeed, and it only took 18 hours πŸ˜„

                  18 hours! that's like watching paint dry πŸ˜„ Seriously, though that's not a good carbon footprint. Look at all the electricity that was used just to make a 2d light bulb, look 3d.

                  Are we all going insane? πŸ˜„

                  [my plugins](http://thingsvirtual.blogspot.ca/)
                  tomot

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                  • R Offline
                    remus
                    last edited by

                    <twisted logic>

                    I dont own a car (or plan to), so that sort of cancels it out.

                    </twisted logic>

                    http://remusrendering.wordpress.com/

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                    • T Offline
                      tomot
                      last edited by

                      @remus said:

                      <twisted logic>

                      I dont own a car (or plan to), so that sort of cancels it out.

                      </twisted logic>

                      So why did it take that long? (even Maxwell does not take that long)

                      1. slow CPU?
                      2. slow rendering execution?
                      3. other?

                      [my plugins](http://thingsvirtual.blogspot.ca/)
                      tomot

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                      • R Offline
                        remus
                        last edited by

                        In this case I think it was a combination of slowish CPU, large output size and the single light source.

                        Could I ask what makes you think maxwell would be faster? I would have thought the render times would have been pretty similar really.

                        http://remusrendering.wordpress.com/

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                        • T Offline
                          tomot
                          last edited by

                          @remus said:

                          In this case I think it was a combination of slowish CPU, large output size and the single light source.

                          Could I ask what makes you think maxwell would be faster? I would have thought the render times would have been pretty similar really.

                          It used to be similar until I finally got a quad core machine.

                          [my plugins](http://thingsvirtual.blogspot.ca/)
                          tomot

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                          • R Offline
                            remus
                            last edited by

                            Alas i'm stuck with a mere dual core. I'm sure a render farm would fix that, though πŸ˜„

                            http://remusrendering.wordpress.com/

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                            • marked001M Offline
                              marked001
                              last edited by

                              nice job on the SSS... shade looks great.... i dont think maxwell would be any faster, personally.... depending on the settings for the SSS material on the shade..

                              http://www.revision21vis.com

                              instagram: revi21on

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                              • R Offline
                                remus
                                last edited by

                                I didnt bother with sss for the shade, kept it single face thickness and used a diffuse transmitter. Just me being too lazy to model the shade with thickness, really.

                                http://remusrendering.wordpress.com/

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                                • marked001M Offline
                                  marked001
                                  last edited by

                                  haha....even better πŸ˜„

                                  http://www.revision21vis.com

                                  instagram: revi21on

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                                  • T Offline
                                    tomot
                                    last edited by

                                    @remus said:

                                    Alas i'm stuck with a mere dual core. I'm sure a render farm would fix that, though πŸ˜„

                                    Its hard to compare resuslts, I'm just learning, and test driving V-ray for SU
                                    It did this simple rendering in 7 min.


                                    shop13.png

                                    [my plugins](http://thingsvirtual.blogspot.ca/)
                                    tomot

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                                    • R Offline
                                      remus
                                      last edited by

                                      Just a mini update, heres the real thing for comparison.


                                      lampSCF.jpg

                                      http://remusrendering.wordpress.com/

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                                      • tinanneT Offline
                                        tinanne
                                        last edited by

                                        Remus, Nice job. I like the warmth of the light. Make me want to take a nap....

                                        Executive Director : American Society of Architectural Illustrators
                                        AIP 30 Competition opens soon. ASAI.org

                                        Architectural Rendering

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                                        • Chris FullmerC Offline
                                          Chris Fullmer
                                          last edited by

                                          Is that a missing petal? or is it a design feature?

                                          Lately you've been tan, suspicious for the winter.
                                          All my Plugins I've written

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                                          • R Offline
                                            remus
                                            last edited by

                                            i suppose you could call it a 'feature' πŸ˜› Its more my dodgy workmanship really.

                                            http://remusrendering.wordpress.com/

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