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    • D Offline
      dolphus
      last edited by

      Call me biased but this is not as impressive as your locomotives, but i can understand wanting to change....maybe ? ๐Ÿ˜’

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      • J Offline
        Jackson
        last edited by

        @raduteo said:

        I had no idea there was such a problem/speculation, it works fine for me. However, remember not to go over 2048x2048.

        V-Ray can read any size of diffuse bitmap, so there's no reason you can't load a huge bitmap into SU and although it will be downsampled to 2048 x 2048 in the SU viewport, V-Ray will render it at full resolution.

        I'm intrigued about the UV mapping, it may only be SU's in-built UV mapping tool which doesn't work properly with render plugins.

        @dolphus said:

        Call me biased but this is not as impressive as your locomotives, but i can understand wanting to change....maybe ?

        However much you prefer locomotives, how you could find anything negative to say about such incredible modelling and texturing is beyond me. ๐Ÿ˜’

        Jackson

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        • R Offline
          raduteo
          last edited by

          @unknownuser said:

          V-Ray can read any size of diffuse bitmap, so there's no reason you can't load a huge bitmap into SU and although it will be downsampled to 2048 x 2048 in the SU viewport, V-Ray will render it at full resolution.

          I'm intrigued about the UV mapping, it may only be SU's in-built UV mapping tool which doesn't work properly with render plugins.

          I have no idea, I'm probably the least experienced guy when it comes to those things, so far I'm pleased I didn't run into any problems.

          @unknownuser said:

          Call me biased but this is not as impressive as your locomotives, but i can understand wanting to change....maybe

          From a modelling standpoint any organic form is much harder to do than a locomotive for example, nevermind studying theropod anatomy and all the recent papers to have in the end a correct model, I'm sorry if I failed to deliver in your eyes. I don't quite understand the last part of your sentence.

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          • david_hD Offline
            david_h
            last edited by

            I think they are all awesome. Just imagine how good you will be when you combine your gifts and start modeling Romanian theropods. ๐Ÿ’š

            If I make it look easy...It is probably easy

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            • McGyverM Offline
              McGyver
              last edited by

              Well, that did it... ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜ฒ Thank you for the inspiration!!! I'm gonna go dig out my NYC R-34 subway and have another go at it.... I guess this shows what a truly talented person can do with SU!!! Great Model!!

              [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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              • michaliszissiouM Offline
                michaliszissiou
                last edited by

                Great work. Great modeling!

                About this work flow, blender's UV mapping just rocks. My favorite.

                http://forums.sketchucation.com/viewtopic.php?f=81&t=20553
                http://forums.sketchucation.com/viewtopic.php?f=81&t=19867

                Just a question. This is modeled in SU? Or blender, or even better zbrush+blender? Or mudbox?
                This model came from decimation. See wire frame.
                SU is a fine modeler for buildings but not for this kind of organic forms, doesn't have a UV editor, doesn't support huge polys (or it does after all?)

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                • michaliszissiouM Offline
                  michaliszissiou
                  last edited by

                  A second thought. This last model is baked in another app. And that's OK. A talented person you are. ๐Ÿ‘
                  Anyway baking is my favorite work flow.
                  http://forums.sketchucation.com/viewtopic.php?f=81&t=21549
                  http://forums.sketchucation.com/viewtopic.php?f=81&t=21352

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                  • R Offline
                    raduteo
                    last edited by

                    First one textured, it was an absolute pain, took me about 15-18 hours just to texture and I'm glad it's done. :]

                    http://img264.imageshack.us/img264/729/841340031.jpg

                    http://img264.imageshack.us/img264/6954/324237450.jpg

                    And in a more "realistic" setting, the station is from GW, as always critics/comments are always welcome, ejoy!

                    http://img264.imageshack.us/img264/1081/322746940.jpg

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                    • R Offline
                      raduteo
                      last edited by

                      Thread renamed to something more appropriate.

                      http://xadu.proqstudios.net/tempimg/722_11.jpg

                      http://xadu.proqstudios.net/tempimg/722_22.jpg

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                      • olisheaO Offline
                        olishea
                        last edited by

                        awesome. i dont even like this car but you make it look sweeeeeet!!

                        oli

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                        • R Offline
                          raduteo
                          last edited by

                          It's probably the most tasteful looking supercar currently out.
                          Will post a sketch of this car as soon as I scan it.

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                          • david_hD Offline
                            david_h
                            last edited by

                            (Buzzer Sounds)

                            Okay . .. I am going to have to ask from a ruling from our panel of judges. That has to be a photo of the real car.. . . ๐Ÿ’š

                            If I make it look easy...It is probably easy

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                            • michaliszissiouM Offline
                              michaliszissiou
                              last edited by

                              Glorious! ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

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                              • MarianM Offline
                                Marian
                                last edited by

                                WOW ๐Ÿ˜ฎ ๐Ÿ˜ฒ , are you sure that's a sketchup model??
                                It looks AMAZING!!!!!!!

                                http://marian87.deviantart.com/

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                                • S Offline
                                  sepo
                                  last edited by

                                  This is amazing modeling and very fine rendering man.

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                                  • R Offline
                                    raduteo
                                    last edited by

                                    Thank you all very much, the model was made in SU and rendered in Hypershot, but the magic is in the post processing.

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                                    • olisheaO Offline
                                      olishea
                                      last edited by

                                      @raduteo said:

                                      It's probably the most tasteful looking supercar currently out.

                                      Tasteful? its the most obnoxious and in-your-face supercar out! with a six inch merc badge ๐Ÿคข but I guess its all opinion, anyway glorious render!

                                      oli

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                                      • R Offline
                                        raduteo
                                        last edited by

                                        Thanks. It's actually funny when posting on "professional" CG forums that in the "software used" list where you select the programs, SU or Hypershot are not present.

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                                        • MarianM Offline
                                          Marian
                                          last edited by

                                          That's an outrage, OUTRAGE, I say. Autodesk has bribed them ALL!. The horror, the horror!!!

                                          Seriously, SU is not very well regarded in the pro 3d business, it's like the original Volkswagen Beetle, small, nimble, quirky in design and so simple that many could say it's not a "real" car, but it does everything the rest do.
                                          Hypershot is pretty good as renders go, maybe the simplicity of its use is again branded as something for a niche and not for the pros.
                                          In the 3d business world, simplicity is not viewed well, but who cares, continuing the Beetle analogy, which was the longest lived and produced in the biggest number of any car, SU is doing well, who cares about the elites, just have fun.

                                          http://marian87.deviantart.com/

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                                          • michaliszissiouM Offline
                                            michaliszissiou
                                            last edited by

                                            I copy this Marian, about autodesk. There is blender too anyway.

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