Daniel V's Renders
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@dantheman said:
@remus said:
Nice, which renderer are you using?
IrenderNXT beta trail version, after the trail is up I will be using Indigo,
@pbacot said:Great,
Would like to see textures, wheels and tracks.Like this?
Wow yeah! Very cool.
Is there an internet game / place to run train cars like the boat people have a place to sail?
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The Simulator that I model for is the 8year old Microsoft Train Simulator
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The finished mesh
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Hello Daniel, great modelling. I'm a MSTS user too and have made 4 locomotives in SU that I would like to put in game, what's your procedure, do you export the model from SU to Gmax and texture it there? I need some help with my work and I would certainly appreciate if I get any, thanks.
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Thanks Raduteo, My method is outlined Here
As for the texturing, I use Gmax as it is better for texturing.
PS you might be interested in my site.
Daniel V.
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An Actuated Grain hopper . Rendered in PovRay.
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And a toothpick bridge, also in povray
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very nice tressel!
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some random trumpet from the WH
Rendered with indigo for 1hr
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Some random shiny ball...
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I must get you to render my Loco your work is very impressive the metal sphere is very mind blowing but the tank car texture really got me excited, i still have a lot to learn with rendering i am using Kerkythea and it is steching my limited ability to the limit, thanks for sharing
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Thanks buddy.
Fifteen hours later...
P4 2.8 Ghz
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Clay in SunFlow
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to dolphus: If you want me to render you Loco for you PM me and I will give you my email
Next render. Google Chrome in a field.
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A wood chip car
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that 15 hour render s quite heavy waiting time hey.
I love your trains, yo ushould do a cowboy scene in the mountains. good work -
For that I need my next project...
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