sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    All known scripts

    Scheduled Pinned Locked Moved SketchyPhysics
    30 Posts 8 Posters 3.5k Views 8 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      BTM
      last edited by

      I thought It would be possible with a math.sin script! 😄 Thanks!
      ...Now anyone here want to explain how to use math.sin, or math.cos, or any other scripts of that type, so I can customize it?

      1 Reply Last reply Reply Quote 0
      • C Offline
        CPhillips
        last edited by

        That formula is going to have the same problem as the other ones. Its a little hard to understand, but because it is based on frame and nothing else if you change the slider the oscillating body is going to try to jump around.

        I think to make it work right it is going to require the ability to store values from one frame to the next and a bit more math. The first will be in next release.

        Then I can try to figure out the math. After I will update the oscillator script command to make it work correctly.

        Math.sin is just a trig sine function. You may or may not need it for any given script. It just depends on what you are trying to do.

        1 Reply Last reply Reply Quote 0
        • H Offline
          hobbnob
          last edited by

          please someone help me: I don't have any idea how any of these works, so I'm going to ask one simple question: I'm trying to make a dynamic oscillator, one that basicly goes haywire in parameters it has been given. is this possible with any of these scripts?

          My WIP Thread:Here

          1 Reply Last reply Reply Quote 0
          • C Offline
            CPhillips
            last edited by

            Not with the current version.

            1 Reply Last reply Reply Quote 0
            • H Offline
              hobbnob
              last edited by

              cheers i guess, thanks for trying

              My WIP Thread:Here

              1 Reply Last reply Reply Quote 0
              • B Offline
                BTM
                last edited by

                @hobbnob said:

                cheers i guess, thanks for trying

                You can get fairly random movement if you type in something like

                oscillator(60)+oscillator(379)*oscillator(-515)+oscillator(223)*oscillator(725)
                

                That's just an example, I don't know exactly how well it would work. The point is, if you type in random numbers, plus other random numbers, at speeds varied by other random numbers, the results will be nothing short of random. Well, almost. After a while it would loop.

                1 Reply Last reply Reply Quote 0
                • C Offline
                  CPhillips
                  last edited by

                  There is also a rand command.

                  This will give a random number from 0.0 to 1.0

                  rand()
                  

                  And this will give a random number from 0 to 100

                  rand(100)
                  
                  1 Reply Last reply Reply Quote 0
                  • P Offline
                    Physicsguy1
                    last edited by

                    The object seems to prefer a higher value, like 0.9. I haven't seen it go back to the original position yet.

                    1 Reply Last reply Reply Quote 0
                    • H Offline
                      hobbnob
                      last edited by

                      thanks the rand command worked perfectly, and also: BTM your walker is not the firstf i almost uploaded my scarab walking tank as my 150th remember? guess not...

                      My WIP Thread:Here

                      1 Reply Last reply Reply Quote 0
                      • P Offline
                        phy
                        last edited by

                        Anyone know if you can use the mouse buttons. It is in the virtualkeycodes.rb as rbutton and lbutton and since you can use pretty much all the other keys, I was wondering if you can use the mouse buttons.

                        Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          CPhillips
                          last edited by

                          Those values in the key table don't work. I think there is a conflict because Sketchup is using the mouse.

                          1 Reply Last reply Reply Quote 0
                          • 1
                          • 2
                          • 1 / 2
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement