Weird Cylinders!
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Weird cylinders. Well I made a wheel by creating a circle and then using push/pull to extrude it. But when I make it a cylinder in the Sketchy Physics settings, it always seems to make the cylinder the wrong way! Eg. My wheel = O the cylinder looks like []
What am I doing wrong :S
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It just depends on the axis of the object. play around with the axis until you get it right.
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What do ya mean?
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if you created a cylinder lying flat then it should work. explode and then rotate and move until flat on ground, then make component: |
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