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    [Plugin] Scale and Rotate Multiple (UPDATED Dec 22, 09)

    Scheduled Pinned Locked Moved Plugins
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    • PixeroP Offline
      Pixero
      last edited by

      Good to hear. I was about to ask about your progress.
      What about rotation?

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      • D Offline
        dylan
        last edited by

        I missed this one, thanks Chris.

        I agree a random rotate in with it would be excellent, but it is easy to request these things when you are not the one creating them!

        http://dmdarchitecture.co.uk/

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          All right, wishes granted! I just updated this script and it now has the "Component Base" scale point option as suggested by Jan. Sorry it took so long to implement. I kept hitting little speedbumps along the road with that feature. I think it is working quite well now.

          I've also added rotation. It rotates on the same base point as the scaling.

          I also updated the video in the first post to explain the new features. Here's a full feature list for the version 2.0 update:

          • Fixed a bug where it didn't let you scale items more than once using Axis. Should work over and over now.
          • Added "Component Base" support for those of us who don't set our component axes. This uses the bottom center of the component.
          • Added much more reliable FaceMe component support (I hope).
          • Added Rotation capability. Uniform and random with user specified min/max values.

          I tried to test it thoroughly, but its possible there are still bugs. Let me know (as I'm sure you will) if you find something,

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            I forgot to mention that I changed the filename (sorry). It was clf_scale_multiple.rb. That should be deleted. And then install the new one which is clf_scale_rotate_multiple.rb

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • X Offline
              xrok1
              last edited by

              KUDOs, we are all very fortunate to have you here. ๐Ÿ‘

              โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

              http://www.Twilightrender.com try it!

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              • PixeroP Offline
                Pixero
                last edited by

                Thank you SOOO much!

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                • D Offline
                  dylan
                  last edited by

                  Thanks Chris, your hard work is appreciated ๐Ÿ‘

                  http://dmdarchitecture.co.uk/

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                  • pilouP Offline
                    pilou
                    last edited by

                    Multiple & rotate ๐Ÿ‘


                    scalemul.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • E Offline
                      Ecuadorian
                      last edited by

                      Thank you, Christopher!
                      You already have free scripts that are better than some commercial ones.

                      -Miguel Lescano
                      Subscribe to my house plans YouTube channel! (30K+ subs)

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                      • pilouP Offline
                        pilou
                        last edited by

                        Does it possible to have the scale and the rotation not randomized but "growing" one by one?

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • Chris FullmerC Offline
                          Chris Fullmer
                          last edited by

                          The problem with implementing that functionality is that SketchUp does not order the components you select the way you select them. So even if you select them one by one and hit the "grow" command, it might jump around in the process, and scale them out of order, rendering it useless.

                          Its possible to do for sure, but you have to make an assumption of growing them in the order they lie on the x axis or something. Then it would be possible to get them to grow in order. Or if the script placed them, it could keep track of them in order easily too. But I already know some of the math here starts getting me into trouble. I can see some of the shrinking spirals and sin waves you produce. That stuff just hurts my head ๐Ÿ˜„

                          Chris

                          Lately you've been tan, suspicious for the winter.
                          All my Plugins I've written

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                          • pilouP Offline
                            pilou
                            last edited by

                            When you have shown a video with a line of trees we are waiting the line of the tree growing in order! ๐Ÿ˜‰
                            But alas there was not ๐Ÿ’š

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • T Offline
                              troyhome
                              last edited by

                              amazing stuff! thanks so much!

                              IOviz.com
                              SU Pro 2024 PC

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                              • Chris FullmerC Offline
                                Chris Fullmer
                                last edited by

                                Thanks Troy, glad you like it!

                                Chris

                                Lately you've been tan, suspicious for the winter.
                                All my Plugins I've written

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                                • I Offline
                                  ideas_arte
                                  last edited by

                                  Thank you very much, in fact your plugin is very useful tools..!

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                                  • plot-parisP Offline
                                    plot-paris
                                    last edited by

                                    fantastic tool, Chris. I like it a lot! ๐Ÿ˜
                                    (how about an additional 'move' function? for offsetting each group/component...)

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                                    • N Offline
                                      numerobis
                                      last edited by

                                      WOW! Very cool! Thank You!

                                      3ds max feeling in sketchup...

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                                      • PixeroP Offline
                                        Pixero
                                        last edited by

                                        Great script, but may I suggest a few enhancements:

                                        I'd like to be able to rotate and/or scale randomly within a min to max value, a selection of components by a chooseable local axis. (I.E. each components axis.)
                                        This script only works on the global/world Z axis, right?
                                        Preferably the user should be able to choose X, Y or Z or any combination of them. And choose between Local or World axis.

                                        "Why would you want that?" you may ask.
                                        Well I've spent some time making trees and this would speed it up considerably.
                                        I can think of other uses as well... ๐Ÿ˜„
                                        Let me know if I need to explain better what I want.

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                                        • Chris FullmerC Offline
                                          Chris Fullmer
                                          last edited by

                                          I think it might exist already, so correct me if you are thinking something more. If you select "axis" it will scale and rotate on each component's local axis.

                                          Does that do the trick?

                                          Chris

                                          Lately you've been tan, suspicious for the winter.
                                          All my Plugins I've written

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                                          • PixeroP Offline
                                            Pixero
                                            last edited by

                                            @chris fullmer said:

                                            I think it might exist already, so correct me if you are thinking something more.

                                            Do you have the name of that plugin? Or do you mean you think its already in your script?

                                            @chris fullmer said:

                                            If you select "axis" it will scale and rotate on each component's local axis.
                                            Chris

                                            Thats right but your script only rotates around the Z axis?

                                            I would like to be able to select x, y, z axis or any combination of them. Like three checkboxes one for each axis. Or a drop down menu.
                                            (It should still have Z axis as default.)
                                            And a checkbox for scale and one for rotation so you can have the script do just one of them or both in a easy to use way.
                                            If you want I could make a image explaining what I want.

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