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    New API doc - typos and questions

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    • thomthomT Offline
      thomthom
      last edited by

      I'm looking at the new API docs and I noted an inconsistency in the documentation. I thought we might collect them here as they're discovered and hopefully we'll see them addressed.

      The example for Set.include? http://code.google.com/apis/sketchup/docs/ourdoc/set.html#include? uses a different method name:

      status = set.contains? object
      

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • thomthomT Offline
        thomthom
        last edited by

        Vector3d.linear_combination
        http://code.google.com/apis/sketchup/docs/ourdoc/vector3d.html#linear_combination

        @unknownuser said:

        In addition to the 4-argument form detailed here, you may also call this method with 6 parameters in the form of:

        Arguments:
        weight1 - A weight or percentage.
        vector1 - The first vector.
        weight2 - A weight or percentage.
        vector2 - The end point of the line.

        What's the two extra arguments?

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • A Offline
          avariant
          last edited by

          I'm pretty certain the material observer is completely wrong. The base class defines all but two methods incorrectly, and doesn't appear to use them all that correctly either.

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          • scottliningerS Offline
            scottlininger
            last edited by

            Hello everyone,

            Yes, we just launched some new docs for the Ruby API on the code site. These are the most accurate and up to date documentation we have ever had, and we hope that they are useful. (That being said, there is obviously still room for improvement.)

            Your help in finding typos/missing details are very welcome! What isn't evident just from glancing at the site is that we have a new process internally for maintaining and updating the docs that will help us be more responsive to changes from here on out. (ThomThom, I've already pulled in your questions/corrections and will be pushing them out soon.)

            By the way, HUGE thanks must be given to the people who worked on the wiki-enabled docs over the last couple of years. We integrated those community changes, and I'm currently doing a review to make sure that any changes from the last couple months are reflected in the new docs. Thank you! (The wiki docs are still up for now, and I will continue to monitor them for fixes.)

            http://code.google.com/apis/sketchup/

            Keep the corrections coming!

            • Scott Lininger
              SketchUp Software Engineer
              Have you visited the Ruby API Docs?
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            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              Jim just pointed out this method and I noticed its missing:

              Face.get_glued_instances
              

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • scottliningerS Offline
                scottlininger
                last edited by

                @chris fullmer said:

                Jim just pointed out this method and I noticed its missing:

                Face.get_glued_instances
                

                Hey Chris (or Jim),

                I don't think that's a standard method... (am I wrong?) I went to go add it to the docs, but I can't find it. Maybe it's part of some script out there?

                Let me know, πŸ˜„

                • Scott Lininger
                  SketchUp Software Engineer
                  Have you visited the Ruby API Docs?
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                • R Offline
                  remus
                  last edited by

                  i thought the face.get_glued_instances method was added with the latest M1 release?

                  http://remusrendering.wordpress.com/

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                  • scottliningerS Offline
                    scottlininger
                    last edited by

                    @chris fullmer said:

                    But is the SU Ruby code documented in a similar way to rDoc or something? Is it set up so that you guys can change the documentation, then run some rDoc like command on it and it automatically updates the website?

                    Yes.

                    We now generate the docs directly from source code comments, using something like rdoc. So we make a change to the source. It gets code reviewed and checked in. Then we push a button and it all goes onto the new site.

                    So... there are likely some "autogeneration" bugs that we will all discover over the coming weeks. Not to mention plain old human error. Which, by the way, is why the get_glued_instances method isn't up there. Remus is right, that was added with M1 and I am a bonehead. Fix coming! πŸ˜‰

                    Thx,

                    • Scott Lininger
                      SketchUp Software Engineer
                      Have you visited the Ruby API Docs?
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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      Scott, I have question. This is coming from me, and I have little understanding of this documentation stuff. But is the SU Ruby code documented in a similar way to rDoc or something? Is it set up so that you guys can change the documentation, then run some rDoc like command on it and it automatically updates the website? Does that make sense?

                      Also, I like the tag that shows what version of SU each method is compatible with πŸ˜„

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • scottliningerS Offline
                        scottlininger
                        last edited by

                        @avariant said:

                        I'm pretty certain the material observer is completely wrong. The base class defines all but two methods incorrectly, and doesn't appear to use them all that correctly either.

                        Attached script demonstrates using the MaterialsObserver as documented. The base class may not have all of the methods correctly implemented, but SketchUp will call them.

                        As the docs say, the onMaterialRemoveAll does not fire in a particularly useful way.

                        Let me know if you find anything else! Thanks!


                        materialsObserverTest.rb

                        • Scott Lininger
                          SketchUp Software Engineer
                          Have you visited the Ruby API Docs?
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                        • A Offline
                          avariant
                          last edited by

                          I guess my blanket comments about the MaterialObserver were not entirely accurate πŸ˜‰ I was under the impression that unless some of the methods weren't explicitly implemented in the observer, SU would crash when it attempted to call the method since it's not implemented on the base. However, I seem to be wrong. 😳
                          The documentation on onMaterialChange is a little inadequate. It says it is called whenever a material is altered, but it doesn't get called when you change size or color, just texture.

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                          • J Offline
                            Jim
                            last edited by

                            @unknownuser said:

                            @chris fullmer said:

                            Jim just pointed out this method and I noticed its missing:

                            Face.get_glued_instances
                            

                            Hey Chris (or Jim),

                            I don't think that's a standard method... (am I wrong?) I went to go add it to the docs, but I can't find it. Maybe it's part of some script out there?

                            Let me know, πŸ˜„

                            Scott, I got the information from the Release Notes page.

                            Hi

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Noticed in another thread that there seem to be some deviation related to send_action. http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=16751&start=15#p135201

                              @unknownuser said:

                              "selectCameraOrbitTool:" doesnt work.
                              It's action name is simply OrbitTool.

                              Seems to be a couple more as well.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • T Offline
                                todd burch
                                last edited by

                                @unknownuser said:

                                Hello everyone,

                                Yes, we just launched some new docs for the Ruby API on the code site. These are the most accurate and up to date documentation we have ever had, and we hope that they are useful. (That being said, there is obviously still room for improvement.)

                                Thanks Scott!

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Under the UI Classes section:
                                  Tool, Toolbar and Webdialog all links to the Array class: http://code.google.com/apis/sketchup/docs/ourdoc/array.html

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • scottliningerS Offline
                                    scottlininger
                                    last edited by

                                    A bunch of fixes got pushed on Friday. Thanks again to folks who found typos, both from this thread and from the wiki documentation. Keep 'em coming!

                                    I'm on vacation for the next week, so don't think I'm ignoring anyone if I don't reply for a few days. Thanks, guys!

                                    • Scott Lininger
                                      SketchUp Software Engineer
                                      Have you visited the Ruby API Docs?
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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      Thanks Scott.

                                      I'm still puzzled about the six arguments for Vector3d.linear_combination.

                                      vec = Geom;;Vector3d.linear_combination(x, xaxis, y, yaxis, z, zaxis)
                                      

                                      How does this really work?

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • Chris FullmerC Offline
                                        Chris Fullmer
                                        last edited by

                                        Not to mention that the example at the bottom of the method does not actually include the method of linear combination. It only shows:

                                         vector1 = Geom;;Vector3d.new 1,0,0
                                         vector2 = Geom;;Vector3d.new 0,1,0
                                        

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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                                        • Chris FullmerC Offline
                                          Chris Fullmer
                                          last edited by

                                          PolygonMesh.add_polygon

                                          The example shows how to use the add_point method.

                                          Lately you've been tan, suspicious for the winter.
                                          All my Plugins I've written

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            Wish we had red pens to scribble on the docs. πŸ˜„

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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