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Tests with VRay

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  • A Offline
    Alan Fraser
    last edited by Alan Fraser 16 Dec 2008, 12:45

    I'm working on some new banner ads for FF. I thought it was about time we had some photoreal stuff instead of the usual flattish SU renders.
    I'm slowly getting the hang of the various lighting options.

    They're not all my models, of course...just about half of them. I'm more concerned about the technicalities behind the render. Minus the 3 palm trees outside, this entire scene (including the 5 piece patio set) has only 18,000 faces, so rendering times are pretty speedy.


    interior.jpg

    3D Figures
    Were you required to walk 500 miles? Were you advised to walk 500 more?
    You could be entitled to compensation. Call the Pro Claimers now!

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    • A Offline
      Alan Fraser
      last edited by 16 Dec 2008, 12:47

      A closer view, just to show that you don't need to sacrifice quality along with the polygons.


      interiorzoom copy.jpg

      3D Figures
      Were you required to walk 500 miles? Were you advised to walk 500 more?
      You could be entitled to compensation. Call the Pro Claimers now!

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      • E Offline
        ELYSIUM
        last edited by 16 Dec 2008, 12:57

        The renders look great Alan, but they have a little noise no? what's the renderer??

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        • J Offline
          johnsenior1973
          last edited by 16 Dec 2008, 13:08

          @elysium said:

          The renders look great Alan, but they have a little noise no? what's the renderer??

          Podium. He just put VRay in the title for a laugh.

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          • G Offline
            Gaieus
            last edited by 16 Dec 2008, 13:14

            @johnsenior1973 said:

            Podium. He just put VRay in the title for a laugh.

            🀣

            Looks okay to me Alan (but don't ever trust my eyes and taste - why do you think I rarely post in this department?)

            Anyway, one (practical) crit if you allow; to me it seems to be a bit unnatural to turn on the light on such a nice, sunny day. I know more lights can add to the scene (and I guess there are some behind the camera) but at least turn the one visible off.

            Gai...

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            • A Offline
              Alan Fraser
              last edited by 16 Dec 2008, 13:24

              Yes, I will Gai. I'm setting it up to do both a day time and night time view. The biggest problem seems to be not turning the artificial lights off, but turning the sun and daylight off. Last resort will be to stick it all in a very big box.
              It really is VRay. It works straight out of the SU view...just like Podium πŸ˜„

              3D Figures
              Were you required to walk 500 miles? Were you advised to walk 500 more?
              You could be entitled to compensation. Call the Pro Claimers now!

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              • G Offline
                Gaieus
                last edited by 16 Dec 2008, 13:29

                @alan fraser said:

                Last resort will be to stick it all in a very big box.

                While reading your previous sentence,exactly this came to mymind. πŸ˜„
                You could even add some nice background image (with a HUGE Moon or something) to it.

                Gai...

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                • M Offline
                  marked001
                  last edited by 16 Dec 2008, 17:57

                  will defintley look better once you get some more textures applied πŸ˜‰ nice little scene..

                  http://www.revision21vis.com

                  instagram: revi21on

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