CAD v Modeling
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Hi all
i work as an interior designer and mainly we focus on cabinet design
but we use sketchup for all owe modelingwe take cad floor plans and extrude all walls put in ceilings & bulkheads then add any interior objects like cabinets plumbing fixtuers ect...
once this has been done and approved or changes made we do sections and export these to autocad the add dimensions & text and lay them out on pages so the cad drawings we create are only as accurate as the sketchup modelbut i have always thought CAD was computer aided design
so theres my thoughts
ps sorry bout the spelling
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When the SketchUp developers have repeatedly said "SketchUp is not CAD" it was always in the context that SketchUp is not intended to be a replacement for AutoCad (and the like). They have also stated that it never will be as they have no intention of ever taking its development in that direction.
They do intend for it to be a good team player so it can be used as part of a workflow that includes production tools like AutoCad, Revit, etc.
With regards to the architectural school critic saying SketchUp isn't sophisticated enough, he or she obviously hasn't seen what SU is capable of. If the students using SU are making crude models while those using other software are achieving better results then the critics observation is somewhat understandable. Rather than switch to another modeller I'd suggest stepping up to the challenge of producing SketchUp models that are more 'impressive'. (What that means is hard to say). All modeling software are just tools and its up to us on how we use them. SketchUp can be used effectively or not-so-effectively in a basic way or you could take it to the extreme like Tim Danaher does. If the critic is approachable (I know some aren't) perhaps you could have a discussion about modellers and what was meant. It sounds like the remark was a reaction to what was being presented rather than a well-considered arguement. Show the critic work like Tim does and I'm sure there will be a greater appreciation of SketchUp as a tool. The problem is you might then be expected to achieve far more in your sketchup modelling!
Regards, Ross
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Do I detect some resentment towards Architects? Modeling, and visualization only account for a portion of the schematic design process. This phase represents about 10-15% of the effort that goes into the Architect's effort to build a building. If 3D could replace 2D drawings in construction documents, it would have been done a long time ago. Architects have the ability to draw in 3D (perspective and axonometric views) without computers, and are not in love with the effort it takes to ornithologically project a building's views. When 3D illustrations aid in the construction of a building, it is included as part of the construction documents, along with photographs, written building specifications, and instructions as to other contract requirements that make up the set of documents. Printed paper will someday be replaced as an inexpensive, compact means to distribute a indexed form of interrelated construction instruction, probably because we will have destroyed the source of producing it.
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@honoluludesktop said:
Do I detect some resentment towards Architects?
Where are you detecting resentment? In this thread? -
I'm a UK based teacher and have been searching for almost a decade for some effective way of introducing CAD to our students. Over the years we have tried numerous CAD packages from pro-desktop (supposedly designed for school use), through Autocad and onto Solidworks (hey we even dabbled in Maya for a few terms ).
In every case it was the learning curve that defeated me/us.While the older students could persevere, practice and end up with a reasonable skills set. The younger ones couldn't even get started and became frustrated and bored with the software.
Then along came Sketchup. I'm afraid I must admit that on my first encounter I was in the same camp as your lecturer friend . Yes its all very good, but it is a bit limited and it is not proper CAD'. So I put it away along with a pile of other software and set about the Solidworks video tutorials - yet again.
This summer while mooching around the net, two sites opened my eyes - Podium and this forum. I suddenly realised that my initial impressions of sketchup were mistaken, that that simple interface belies a very sophisticated and capable CAD package. What is more I soon realised that if I a science based teacher with no formal art/design training and limited graphical skills could produce some reasonable models within a few days. Then I could teach all of my students to do so.
Since then, unfortunately I've become a bit of a Sketchup evangelist and I'm sure the art/design staff and students are becoming a bit tired of my ' have you thought about using sketchup for this', gambit Still they're very tolerant and almost always do take up my offer of training.
Interestingly, the comments I always hear are 'I never knew that you could do so much with it'; 'I never knew that you could make such accurate drawings' and renders from Podium and latterly Hypershot really do seal the deal
So O.K. Sketchup doesn't have some of the whistles and bangs of solidworks et. al. but from my point of view I can think of no better package which not only provides an easy introduction to the world of design and 3D CAD but also has enough depth to allow students to produced design and studies all the way to Advanced level and beyond.
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Did cathedrals using CAD?
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@unknownuser said:
Did cathedrals using CAD?
Didn't they use models there too?
I say it was originally computer-aided "drafting". The early systems were very expensive and used by only a few firms. Then AutoCAD and some other personal computer CAD's came along. I saw a term "CADD" in the late 80's: This was "computer-aided drafting and design", but that term is not often used. I believe that early developers were seeking a way to draft on computers and were not focused on analysis and visualization aids that came later, especially when 3d came along.
If you are not yourself experienced in making production drawings for construction or manufacture, please understand that the statement that "SU is not CAD" is not snobbery. CAD is so much more than the scale image of the object. Just efficient tools for line types, text, dimensions, and symbols are a great part of CAD. Then there is layout and organization of documents, overlay of images, import of survey data etc. Following that are more advanced design aids such as parametric building elements, structural analysis, BIM, and CAD/CAM functions.
I have seen architects over the years looking for the all-in-one package. It really hasn't happened yet. They look to Revit, ArchiCAD or programs like ChiefArchitect. But there's always room for a better modeler, rendering programs, presentation tools, or a simpler 2d program for details and so on.
I am interested in learning about the export of SU 2d to CAD for construction drawings. I know that some architects actually do this with success. I certainly can see the use of SU elevations. Construction floor plans are more difficult because they are really more about symbols than pictographic representation.
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In Film/Tv design it was Computer Assisted Drafting and started to come into it's own in the early 90's. The table drafters resisted but were eventually forced to move to CAD because of the speed factor. Some of the die-hards were never able to make the switch. In my Art Departments Vectorworks has become the prog of choice by set designers who either switched from table or came up through the biz. Architects moving to set design seem to use AutoCad but the interface with Vectorworks is problematic.
As far as SU goes I use it as a modelling tool during initial concepting, either by extrapolating ground plans or just spitballing ideas. I would never use it for issued building plans.
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I am currently trying to develop a workflow link from SU to CAD drawings for architectural work (small scale stuff - houses).
So far I have worked out that the plans and sections can be exported from SU with a thickness applied to the section cut, thus eliminating the need for linetype adjustment later. I am currently using CAD to add dims and some shading to the SU import. That just leaves the actual detailed drawings and as I import these as 'standard' details (to be adjusted per project) this is quite simple.
With discipline in the creation of SU model, so far this is working quite well.David
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@dcauldwell said:
I am currently trying to develop a workflow link from SU to CAD drawings for architectural work (small scale stuff - houses).
David
David,
I would like to see the your results. Although I see the thicker section cut line weight in SU. I don't see how that is differentiated in a dwg. Another person who's work is interesting in this respect is Greg LaVardera (he's online) who uses sketchup quite a lot in his plans. We had "process" thread here a while ago. Don't mean to derail this one, if that's what I am doing.
Peter
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I'd like to share three cents. First, C-A-D, whatever you choose "D" to mean, has not been the same for every one. In my opinion actually, CAD or CADD has always been about "Design Documentation".
Second, at the heart of it computers actually do not yet Assist design. The act of design (the verb) as well as the product (design as a noun), again IMO, still happens and is mostly produced between the ears.
Third and last, there is no 'versus', there is no this OR that. The central issue around A versus B lies in that the prevailing software, whatever that is, has had a different focus, approach and implementation across the lands and through time. "D" has not always been about "drafting" nor has it always been about actually "designing". These are non-exclusive terms. In effect, there are these software applications such as AllPlan, ArchiCAD, Arc+, Architrion, DesignCAD, PointCAD, SilverScreen... some still around since the early days (80s and 90's) with a deep Architectural flavor (as in CAAD) which did do "D" AND also had a rather robust set of modeling features - albeit by today's standards, not as user-friendly a UI and not as organic or free-form. All of these afforded users the ability to create geometric or architectural forms, possessing 2-and-3D drafting-modeling features almost since day/version one; allowing Design Documentation in some way shape, or form, for sure some better or more suitable than others.
Just my 3 cents...
Cheers,
- Diego -
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Just to wade in, i dont think you need to worry too much about which category to put your software in, as long as it gets the job done in a timely manner all is well.
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always the voice of reason remus.
you should change your name to reasonmus.
Pav
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Very interesting topic indeed - and certainly there is something with architecture / architects in it (without any resentment - and also without resentment because of mentioning it).
I understand that most architects use it in the early phase of their workflow; design, quick and effective way of communication with clients etc. THEN - after they exploited all the strength of SU and need to step forward to produce construction documentation and such - with the more proper applications.
For me, SU is mainly the last phase - which is a kind of "luxury phase" at the moment actually - replacing hand drawn visual reconstructions of archaeological finds.
What we do during an excavation is generally (and compulsorily - if such a word exists) accurate and of course scale hand drawings of what we find. Then these drawings (often hundreds or even thousands of them) are manually digitized for final excavation documentation which we have to produce (along with the written excavation reports, photos what-not) to hand in to the National Heritage Authorities. This documentation is somewhat similar to architects' construction documentation; with all the (specific) symbols and such - obviously we need not make structural analysis and things like that however.
At this stage we are (legally) done; can go for a beer or to sleep. But there comes Gaieus and from a floor plan (and obviously using similar examples elsewhere) tries to find out how a certain building may have looked like. And this is where SU becomes handy. Exactly what it is meant for; a quick design tool, an easy to modify reconstruction to communicate with other archaeologists (still using only paper and pencil) and eventually the lay people who visit an archaeological site and would like to know how those generally just one foot high remains looked like.
Very interesting job and so far there is not much competition in it.
And LayOut is something that is even enough for creating my own excavation documentation for instance so I am pretty contented with these two tools.If my two, major wishes for LO would once come true, I would be the happiest user of it:
- embedded 3D PDF of the SU model and
- embedded flash video
on PDF export (both are officially filed at Google and I got the answer "ah yes, these would bee cool..." - hm... whatever this means ). I think this would blow away those officers at the Heritage Authorities.
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@dmatho said:
I'd like to share three cents. First, C-A-D, whatever you choose "D" to mean, has not been the same for every one. In my opinion actually, CAD or CADD has always been about "Design Documentation".
Second, at the heart of it computers actually do not yet Assist design. The act of design (the verb) as well as the product (design as a noun), again IMO, still happens and is mostly produced between the ears.
You are right. Whether it is a paintbrush, pencil, musical instrument or a computer program the essence begins and evolves in the mind of the creator. That said, and sequing back to 'CAD', what I have found invaluable is the 'freedom to explore' a CAD program or any of the other progs I use, provides. Where a table drafting designer cringed when he/she was asked to make changes on the board, or to a hand built model, thoses changes and explorations are now far less daunting. (I love the sound of electric erasers in the morning) Of course the downside is, the more opportunity there is to make change the more chance there is of procrastination.
DE -
Gaieus,
I wonder if you have seen this:
http://pompeiji.evtek.fi/flash.html
I think it was done in 3DSMAX (not sure) but of course most of it could have been done in SU except the final visualization.
Anssi
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@unknownuser said:
I'm a UK based teacher and have been searching for almost a decade for some effective way of introducing CAD to our students. Over the years we have tried numerous CAD packages from pro-desktop (supposedly designed for school use)
A few years ago I did some Design & Technology supply teaching so I have had "experiences" with Pro-desktop. It is bloody awful software. I never thought I'd hear myself say "It would be easier to teach kids AutoCAD" but it would. I heard so many teachers assert "Pro-desktop is what the pros use!". I've been a CAD technician for over ten years and have yet to come across any firm that uses Pro-Desktop. No offence to teachers but I got the impression that most teachers only had the word "Pro" as evidence that the pros must use it. I know it's supposed to be similar to Pro-Engineer, but Design and Technology in School is not engineering. I met the same resistance to Sketchup but then surprise when people saw what it could achieve.
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Great subject, look at all the discussion it has inspired. Perhaps "resentment" is too strong, and if I "miffed" anyone, please accept my apology.
Su entities are primarily poly-lines and (to my knowledge) the ports can not include non-entity properties between CAD programs. Thus if you change a window location, or material in a Su model (or or in a CAD file), it will not correctly revise the other drawing. I am not sure how Su components are exported, if they remain blocks (or other CAD equivalents), then other then properties, portion of CAD file can be updated from Su. If not, then each component must be separately exported then inserted into the CAD database. Any entity added to the drawing after is ported will not be related to the replaced component.
Still, beats drafting by pencil on paper. By the time a production drawing is sent to the printers for distribution (especially in the construction phase), the sheet was almost worn trough by an eraser. Often, at this point the accuracy of the drawing was also in question. Today when I change a detail in CAD the system attempts to keep track of its occurrence and links to other drawings through out the set. It wasn't long ago that sepia reproduction was the only practical means to produce a set of "as-builts".
Don't get me wrong, since the demise of Trispective, without Su, I would still be plodding through client visualization and presentation, but to hope that it can replace a production system remains a dream. Look at what years of programing accomplished with the improvements from ver. 6 to 7. I suspect that because of Ruby, much of what is requested is difficult to accomplish. If the programmers switched languages, Su would lose all of the plugins that have been developed. As for the non-visual design process, I am still waiting on a tool that will create functional diagrams that can be easily edited then converted into a floor plan that remains parametrically connected to the diagram.
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That's a nice one, Anssi, thanks!
What we made a while ago (it it was an EU supported co-operation where I contributed to the Hungarian stuff - my city) is this one.
I wasn't using SU then yet so we worked with a guy who used Achicad and was then rendered in Max.This one however was already made by me in SU (and only rendered in Max by someone else). Although I had only been using SU for about half a year back then, the speed of modeling was already way faster (on more complex structures) than back then when we were struggling to communicate what I want and how the Archicad guy thought to implement it.
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I have produced a simple video using SU, without narration, of a residential design that morphed from a plan into a 3d view that zoomed, and circled the building, but the Pompeii presentation sets a much higher standard for me to work to. Thanks.
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