Divide Curves
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How about a script instead, which would estimate the "curviness" of any curve and redraw it with segments of equal length? Something like how Didier's ellipse ruby draws the ellipses (although I doubt that it uses a scaled circle as a starting shape).
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telepathy anyone?
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Well, I have ideas and I somehow can already "guess" (maybe by experience) how a scripter may approach a problem but of course I am no way able to make a script myself.
Anyway, It could be some kind of reversed polyline approach?
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yes, if i could only write scripts (would probably not set foot out of the house)
in one idea, the script recognises a 'curve' (curve, arc, polygon (+ polyline, bezier?)) - then finds the 'form' so that this can be recreated according to the divide value. of course this spells potential trouble for 3d shapes
another idea i increasingly like is to just split the curve but not changing its segmentation (basically into smaller curves) - really this is Didier's divide script adapted, you would get c-points where the new cuts have been done
even with this dodge approach i can think of many ways to use it - (copy along path for one)
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Yeah, or camera paths...
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Didieeeeeeeeeeer!
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Use the curve tools (Classic Bezier curve, Polyline, Uniform Bezier curve, Catmul Spline, Polyline etc)... by Fredo6
and Right Click / Convert to Polyline divider or Segmentor (Where you can input any equal interval you want)!
Et voilΓ !
PS And I believe the more funny is that you who have made the drawing of icons@unknownuser said:
Based on the sequence of control points and an Interval value, this
extension generates a Polyline where all segments have the same length
(except the last one). All points of the curves are on the original polygon of
control points. This may be used to simplify curves or balance the space
between points.So make your curve with one more segment and you will obtain that you want
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true, i knew of the great Fredo trick, so far that is the way to go but segmentor will also change the shape of the curve while all i want is to divide it - something like this:
that ensures the gaps are the same but the 3d geometry is respected (perhaps the arc is part of a cylinder)
- perhaps i'm being too fussy?
- perhaps i'm being too fussy?
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I would also like more control of the segment lenght of the Freehand tool, either beforehand or after drawing.
Anssi
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