The best
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Hi
i love Sketchup but only use it for 'mucking about' with 3d, can someone tell me which are the best plug-ins for general use? - there are so many now & it all seems to be getting quite technical (i'm a bit thick)
Also i've found that Bryce 3d seems to be good for rendering now i've discovered how to import from SU
& (i'm rambling now) Amorphium is great for creating meshes, i enc an early effort (it won't let me load jpg??) -
Hi Clarencecat
About your question i can say there's no best plugins because it all depends of what you want to model. Anyway, for me, you should have a look at:
Subdivide and smoth (priceless for turning low poly models into high poly with more smother meshs and better details)
Joint push and pull (basicly it alows to do difirente types of extrudes and with alot of faces at same time)
Tools on surface (drawing any shape on non planar surfaces like terrains)
Bezier (spline for drawing curves)
SkethyFFD (amazing for editing any thype of shape)
Weld (converts any number of conected lines into a single polyline curve wich it's great either by saving a lot a time just having to select a single line instead of many or for modeling because if you move one point of the polyline curve every line conected will move proporcionally)
Indigo or Kerkythea (for doing renders, if you're just starting on this field start with indigo because it works inside sketchup and it's simpler to understand and when you get more advanced and need more options try kerkythea- both are free and great)
And there's a lot more but i think this is the ones i can't really survive without and can be used for general modeling. Now just see what you intend to model and do a quick search for finding the ones that help your needs (there's specifics architectural,design, render, physics and so on).
Hope it helps
David
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Thanks David
that was very helpful
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