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    Grand Marais, MN Lighthouse Point

    Scheduled Pinned Locked Moved Gallery
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    • D Offline
      d.alexnine
      last edited by

      Still trying to find my way, the truth is I love SU.
      I need all the tips I can get.

      my renders end up like this

      http://i295.photobucket.com/albums/mm142/acumulusnine/house1strender.jpg

      my su's after pirenesi look like this

      http://i295.photobucket.com/albums/mm142/acumulusnine/houseone.png

      http://i295.photobucket.com/albums/mm142/acumulusnine/houseonep1copy.jpg

      http://i295.photobucket.com/albums/mm142/acumulusnine/houseonep2copy.jpg

      I need more photorealistic, I guess... What do I need to get better; all help is greatly appreciated.

      thank you in advance,
      dee

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      • DanielD Offline
        Daniel
        last edited by

        Which rendering program(s) are you using? Can you post a raw SU image? A big part of the battle is good modeling and good texturing. Interesting looking building, btw.

        My avatar is an anachronism.

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        • D Offline
          d.alexnine
          last edited by

          @daniel said:

          Which rendering program(s) are you using? Can you post a raw SU image? A big part of the battle is good modeling and good texturing. Interesting looking building, btw.

          vray for the 1st rendered pic, the rest are just the su files exported to piranesi, im wondering if I should be a lot more detailed.

          http://i295.photobucket.com/albums/mm142/acumulusnine/houseonefront.jpg

          back view

          http://i295.photobucket.com/albums/mm142/acumulusnine/backview.jpg

          thanks for everything

          dee

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