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Grand Marais, MN Lighthouse Point

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  • D Offline
    d.alexnine
    last edited by 6 Nov 2008, 21:47

    Still trying to find my way, the truth is I love SU.
    I need all the tips I can get.

    my renders end up like this

    http://i295.photobucket.com/albums/mm142/acumulusnine/house1strender.jpg

    my su's after pirenesi look like this

    http://i295.photobucket.com/albums/mm142/acumulusnine/houseone.png

    http://i295.photobucket.com/albums/mm142/acumulusnine/houseonep1copy.jpg

    http://i295.photobucket.com/albums/mm142/acumulusnine/houseonep2copy.jpg

    I need more photorealistic, I guess... What do I need to get better; all help is greatly appreciated.

    thank you in advance,
    dee

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    • D Offline
      Daniel
      last edited by 7 Nov 2008, 02:09

      Which rendering program(s) are you using? Can you post a raw SU image? A big part of the battle is good modeling and good texturing. Interesting looking building, btw.

      My avatar is an anachronism.

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      • D Offline
        d.alexnine
        last edited by 7 Nov 2008, 13:12

        @daniel said:

        Which rendering program(s) are you using? Can you post a raw SU image? A big part of the battle is good modeling and good texturing. Interesting looking building, btw.

        vray for the 1st rendered pic, the rest are just the su files exported to piranesi, im wondering if I should be a lot more detailed.

        http://i295.photobucket.com/albums/mm142/acumulusnine/houseonefront.jpg

        back view

        http://i295.photobucket.com/albums/mm142/acumulusnine/backview.jpg

        thanks for everything

        dee

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