Church remodel...
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They are supposed to be speaker screens but I messed up and made them too dark... they were supposed to be the color of the walls... whoooopsies! It's funny you say that about the door casing... as I made it extra thick so the chair rail would die right into to it... maybe its the perspective?
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It is a texture Pete, I also added a bump map to it... I know it is definitely my material settings but I just don't know what to do... anyone with experience in Kerky maybe can help! I will post it in the Kerky boards as well and see if I can get something outta them...
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Ahh... alright, bout to give it a shot...
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David, I think the thickness of the casing is fine, but for traditional doors such as those the casing should be wider.
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Ohhh... I'm trying to fix the 'pink' problem right now but I will fix that... client didn't catch that one...
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Well here is the updated render... still got some 'pink' issues but it's not as bad... anyone?
By bubbalove at 2008-10-23
Pete, I'm not all that good with PS. I changed the hue/saturation for the ceiling on this one... is it any better?
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Like Solo, I aint a KT user but colour bleeding is also an issue with Vray. The workaround is to precalculate the lighting solution with the floor being a white material and you simply switch textures back when it comes to final render and you load the precalculated solution. Not sure if you can do this with KT though
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That looks great Pete! But I would like to be able to do a render and not have to adjust it a whole bunch in photoshop... thanks for your help though...
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Looking better, David.
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