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    • honoluludesktopH Offline
      honoluludesktop
      last edited by

      Su2pov3 produced great renders (especially interior renders) with very reasonable set up time for me. The PC plugin interface is easy to use, and provides diffuse, brilliance, specular, reflection, roughness, graininess, and bump sliders. It provides point, and spot lights with controls for spread, power, and other features I do not recall off hand.

      My installation had some problems, but I was able to find workarounds for everything (Search this forum for my comments if you need to). One problem I had was with the path names of Cad blocks that were imported via dxf. Blocks become components in SU. Su2Pov3 uses the path name in the identification of components, and pov would hang when it found "" in the name. If you stick to models built in SU, there should be no problem. In addition, pov dosn't work well with textures on a back face.

      No software has it all, this is a good one.

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      • C Offline
        caddict
        last edited by

        thanks for that hd. Also another good thing about POV is that, being (more or less) open source, it continues to develop and grow in an independent way.

        and of course it runs on windows linux and mac

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        • L Offline
          l.frisken
          last edited by

          can I adjust the reflectivity for individual materialswith su2pov? I've never seen any sliders before. Please let me in on this!

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          • IdahoJI Offline
            IdahoJ
            last edited by

            I've been using POVray for 10+ years and consider it a very capable renderer.
            I'd like to see the developers of the su2pov3 plugin release the source (the current version appears to be compiled). I would like to see if I can add support for the POVray SDL (Scene Description Language) and possibly a texture creation dialog to be called from inside of SU...

            "For a moment, nothing happened. Then, after a second or so, nothing continued to happen."

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            • honoluludesktopH Offline
              honoluludesktop
              last edited by

              The ruby is encrypted. Its author is a active, very busy member on this forum. Perhaps you can work with him.

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              • IdahoJI Offline
                IdahoJ
                last edited by

                Thx for the info... I'll see what can be done.

                Cheers.

                "For a moment, nothing happened. Then, after a second or so, nothing continued to happen."

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                • honoluludesktopH Offline
                  honoluludesktop
                  last edited by

                  Yes you can. Right click a surface and typically all instances of that textures can be affected, but if you make a unique texture, you can affect a single surface. However if you have a Mac, I am not sure if su2pov3 has been ported to it.

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                  • L Offline
                    l.frisken
                    last edited by

                    i'm still not sure what to do. I right click on a face with a material applied but there is no sign of pov-ray in the context menu. Even with a clean version of sketchup!

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                    • honoluludesktopH Offline
                      honoluludesktop
                      last edited by

                      If you have installed Su2Pov3, and pov-ray properly, then you need to follow this.

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                      • L Offline
                        l.frisken
                        last edited by

                        I'd be interested in what kind of quality is possible in pov-ray with sketchup. I'm hiving trouble getting good results and am wondering if it is worth continuing. does anyone have any good pov/sketchup renders they want to show off?

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                        • C Offline
                          caddict
                          last edited by

                          just look at the povray hall of fame to see what can be done

                          Link Preview Image
                          POV-Ray Hall of Fame

                          favicon

                          (hof.povray.org)

                          su2pov creates a povray file which can then be easily edited without going back to SU.
                          for example the material qualities are all declared/described in the file (and can be changed but not usually necessary)

                          mwsnap012.jpg

                          then the matrial quality assigned to each material can also be edited:

                          mwsnap013.jpg

                          so if you wanted your glass to be more reflective, just change the setting from shiny to mirror for example.

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