sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    The City Of Ankh-Morpork W.I.P.

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    68 Posts 18 Posters 8.8k Views 18 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Huggkruka
      last edited by

      The names in the link you provided looks slavic or balcan, while the original is in English.

      1 Reply Last reply Reply Quote 0
      • GaieusG Offline
        Gaieus
        last edited by

        @unknownuser said:

        @ Gaius :Question about component
        A file "big city" is saved with a component named "little house"
        Open a new file, and modify the component "little house", and saved the component "little house" as component
        When I reload the file "big city", the component "little house" is not actualized inside!
        Is that normal?

        Pilou, the way it works is to right click on the component either in the browser or in the model and from there choose "reload". Then an "Open" window opens where you can navigate to the modified file.

        Be careful to always keep the original world origin however because that's the insertion point.

        Gai...

        1 Reply Last reply Reply Quote 0
        • G Offline
          geh4evr
          last edited by

          @huggkruka said:

          The names in the link you provided looks slavic or balcan, while the original is in English.

          Ah Yes... You see the reason they're not in English is that it's the only map of that type(and resolution) I could find on the web. So in the case of no map, or slavic/balcan map, I'll take the slavic/balcan map.

          As for progress, None. I might work on it later tonight.

          1 Reply Last reply Reply Quote 0
          • GaieusG Offline
            Gaieus
            last edited by

            It's Czech I believe.

            Gai...

            1 Reply Last reply Reply Quote 0
            • P Offline
              pichuneke
              last edited by

              Fantastic Work! I will subscribe to this thread (I am reading now a book of Terry Prattchet, the spanish name is "Rechicero"). It's a pity, I don't have enough level of english to read it in english, I know that I lose some of the jokes 😆

              Forgive my spanglish...

              1 Reply Last reply Reply Quote 0
              • pilouP Offline
                pilou
                last edited by

                @ Gaieus :Question about component
                A file "big city" is saved with a component named "little house"
                Open a new file, and modify the component "little house", and saved the component "little house" as component
                When I reload the file "big city", the component "little house" is not actualized inside!
                Is that normal?

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

                1 Reply Last reply Reply Quote 0
                • GaieusG Offline
                  Gaieus
                  last edited by

                  Sure, that as well. Mine was the "native" solution.

                  Gai...

                  1 Reply Last reply Reply Quote 0
                  • pilouP Offline
                    pilou
                    last edited by

                    @Gaieus
                    Seems the Xreftools by Tig makes that I want 😉

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

                    1 Reply Last reply Reply Quote 0
                    • A Offline
                      angusog
                      last edited by

                      G'Day Jacob

                      I have always wanted to try and do this since i found SU, seeing your model and now i have a wee bit more experience with SU i,m gonna give it a go too. don't know about low poly tho as each part is individualand very few of the buildings are the same gonna be huge.....as you will see it's my third attempt.... using normal SU tools with the sandbox being the main one used...

                      I have ordered the Terry Pratchet books "streets of ankh morpork" and "Mapp of Ankh Morpork", any interesting photos or drawings i can get from them i am more than willing to share with you if you need further references to the city

                      have attached a jpeg of my start on it, Model is 2,346' on a side

                      6115.112KB
                      edges 31649
                      faces 11832


                      city of ankh Morpork

                      1 Reply Last reply Reply Quote 0
                      • G Offline
                        geh4evr
                        last edited by

                        That's looking pretty good so far Robert! It would be great if you could scan some images from those books, I've PM'd my email to you.

                        Might I ask why there are so many lines on the East side of the city wall?

                        And Sorry I haven't been able to get any more pics of the project, I've been doing a lot of traveling, and haven't set up my SketchUp PC yet.

                        1 Reply Last reply Reply Quote 0
                        • A Offline
                          angusog
                          last edited by

                          @unknownuser said:

                          Might I ask why there are so many lines on the East side of the city wall?

                          those are the lines from the drape tool in the sandbox haven't had time to clean them up yet

                          because i have set the city up on terrain from the sandbox (push/pull tool won't extrude on curved surface), i used the stamp tool from the sandbox tools to project from the map down onto the terrain, to get the streets i used the drape tool, then i will build the buildings and stuff on the map and position them on the terrain.edges are heavy because i used the freehand tool to copy from the map, not sure if using straight lines and half circles will reduce it much, I do intend to clean it up as i go along (if this is possible and won't complicate model too much)might require remodel we'll see as I add stuff to it

                          just got email from book shop "streets of ankh morpork" on its way to me, map is out of stock till 14 nov

                          1 Reply Last reply Reply Quote 0
                          • F Offline
                            flyashy
                            last edited by

                            You know what, this is a very noble project!
                            I've always loved all the books in the discworld series and always always wanted to build it as a model.
                            And wasn't at all happy with what they did in the films.
                            But yes it is a tall order for one person. might I suggest that you invite interested people to participate in this project and individuals can develop sectors. I, for one would be definitely interested in doing a small part of the city. That way you can actually get the different characterizations that are supposed to exist in Ankh-Morpork and it'd also be a lot faster.
                            What do you say?
                            ta,
                            ashy

                            1 Reply Last reply Reply Quote 0
                            • A Offline
                              angusog
                              last edited by

                              G'day Ashy

                              I would welcome more involvement from people interested in this project, and it would be great if we could get the level of detail into it that Pilou links in his post.

                              But as this is Jacobs thread i will leave the decision to him.

                              maybe we could incorporate the new google feature on the warehouse by sharing the model, no idea how it works, as i have only put 2 or 3 models up there and downloaded even less.. be worth looking into, i believe Gaieus (could be wrong here) has a post on it in SU discussions (I think).

                              Rob.


                              updated screenshot

                              1 Reply Last reply Reply Quote 0
                              • pilouP Offline
                                pilou
                                last edited by

                                You want a same level of detail than that?
                                Ps Explore the "Archive de Blog" on the bottom left page for the making of 😉
                                Bon courage! ☀

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

                                1 Reply Last reply Reply Quote 0
                                • G Offline
                                  geh4evr
                                  last edited by

                                  Rob, If you'd be willing to use the Collabaration feature of the 3DWarehouse, Then I could put my model in my archives, and give you a hand with yours.

                                  1 Reply Last reply Reply Quote 0
                                  • A Offline
                                    angusog
                                    last edited by

                                    G'day Jacob

                                    OK what i would suggest is that we use your modelor start a new one, maybe with the base of the city or the map and any interested party's pm for permission to collaborate on it using 2 models would be a bit confusing and as my model is only 1/2 mile across i think it is to small to use. (book hasn't arrived yet) when i get the book, hope fully we can get an idea what size ankh morpork really is.

                                    but i will certainly upload my model to 3dwh anyway, had a look last night and couldn't see any way to get the collaboration going , maybe you can only access it through a model, will have a look.

                                    OK uploaded model to 3dwh, http://sketchup.google.com/3dwarehouse/details?mid=7c99baebbff3d148d7bda17c9108eba9

                                    EDIT:
                                    If you want to collaborate on this model please pm me, and I'll add you to collaborators, please bare in mind that this is only a prototype model and is not an efficiently modeled model..it does have layers but these were created after the basic terrain was modeled, i will be trying other ways of doing it before the final model. so in short if you collaborate please group your additions so if I change or start again additions can be saved separately.

                                    Robert

                                    1 Reply Last reply Reply Quote 0
                                    • D Offline
                                      decipher
                                      last edited by

                                      Your a madman.

                                      And i like it. Definitely subscribing to this thread.

                                      http://www.3dfilter.com
                                      The 3D Model and texture search engine

                                      1 Reply Last reply Reply Quote 0
                                      • A Offline
                                        angusog
                                        last edited by

                                        Screen shot of update added Ankh Bridge


                                        ScreenShot ahnk bridge.jpg

                                        1 Reply Last reply Reply Quote 0
                                        • F Offline
                                          flyashy
                                          last edited by

                                          I wonder if we can make the model selectable in terms of detail.
                                          I'm not sure how to put this across, but what I mean is within the model or the map, there may be click-able sectors,within which more click-able bits, so that the entire model is not loaded at once and as you 'zoom' in or out the level of detail changes.
                                          Sort of like a game or even Google earth.
                                          It'd be a case of making different models with changing components I suppose. That way whoever wants can get really detailed with a little part of the model, but the overall viewing of the model does not suffer.

                                          1 Reply Last reply Reply Quote 0
                                          • A Offline
                                            angusog
                                            last edited by

                                            Ash,
                                            what I have done is build each part I'm playing with on a different SU Panel and copying to main model. If we loaded each part to 3dwh then you could go to town on detail, and copy to a plain terrain model with just the street pattern loaded, i will upload the bridge and art tower to 3dwh, but these are just prototype models to see what i need to do to get an idea where this model is going....to do what you are suggesting would probably need a game engine to load parts as you zoom in ....no idea where to even look for that kind of stuff 😕

                                            Rob

                                            ps some edits to the bridge house fixing some stuff and adding more detail


                                            bridge house.skp


                                            ScreenShot bridge house.jpg

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 2 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement