Script for quicker intersect?
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Hi all
Just wondering if there is a script out there which will allow me to intersect an object with the model, and will automatically delete all the intersection lines and make faces. In other words so I could draw a cube, intersect a cylinder with it, run the script, and end up instantly with a cube with a hole, rather than having to manually delete all the lines and tidy it up. This would save me hours.....
Thanks
Marcus
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@unknownuser said:
How would the script know what to delete?
By the order of the clicks + Nature of the transformation (Difference Union Intersection ...
It's Boolean Operations
A - B = C
B - A = D
A + B = E
etc...
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wow, just imagine the boolean operations would work with nested components!
you could create a complicated model, lets say of a sky scraper or a space ship, with grouping and all - and the "bite" chunks out of it
what happens, when several components are being cut though? will it affect all components the same, so the most possible ammount is cut off?
ore will all cut components be made unique?
or is it even possible to check if several components are cut the same way and only make a component unique when the cutting shape differes from the majority? -
I never said that will be easy
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not easy - but deadly useful!
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