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    Rogue's W.I.P's!

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    • Roguer1R Offline
      Roguer1
      last edited by

      😠 ... Well, I managed to lose my copies of the Puma, K1600 and Fortissimo II I had been working on. Lost a couple of dozen hours of work! 😒

      Fortunately they weren't from scratch models, and I can just re-do what I had done before. I've started with the Puma, but decided to change things up a bit! I've gone for more of a Mk2 Escort RS2000 X-Pack mixed with an Opel Manta. I might still do the more 70's looking one too, I'm not sure yet.

      Rogue Puma 01.png

      Rogue Puma 02.png

      Rogue Puma 03.png

      Rogue Puma 04.png

      Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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      • Bryan KB Offline
        Bryan K
        last edited by

        Excellent work on both of those cars. πŸ‘

        See my portfolio at https://delphiscousin.blogspot.com/

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        • Roguer1R Offline
          Roguer1
          last edited by

          A little bit more work, mostly design refinements and improving mesh detail. Felt like posing it with my Milano Sedan. Still a long way off yet πŸ˜‰

          Rogue 01.png

          Rogue 02.png

          Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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          • Bryan KB Offline
            Bryan K
            last edited by

            Nice! Like your color choices as well.

            See my portfolio at https://delphiscousin.blogspot.com/

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            • ntxdaveN Offline
              ntxdave
              last edited by

              Good job πŸ‘

              Would be neat to see a rendered version. πŸ€“

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              • Roguer1R Offline
                Roguer1
                last edited by

                Thanks guys! I would like to do some renders, but came to the realisation a long time ago that setting up renders isn't my forte

                So, I just had to play with this idea, which actually works quite well! Rover SD1 anyone?

                Rogue Puma.png

                Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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                • ntxdaveN Offline
                  ntxdave
                  last edited by

                  While I am no expert (by any stretch of my imagination), I think Twilight Render is fairly easy to learn (and they have a hobby version) and they also have a couple of great support guys who give really good assistance/advice.

                  I think rendering is a skill set that really brings models to life. πŸ˜„

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                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    The motors are great, rendering is easier when you have a good 'studio' setup and Twilight v2 pretty neat tbh. An SD-1, not simple imho but a stylish motor. Better by far in the looks stakes would be a P5-B coupe 4 door as was used by Maggie Thatcher in the day.

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                    • Bryan KB Offline
                      Bryan K
                      last edited by

                      4 door eh? Looks very natural!

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        With Ben's permission, renders.

                        Raylectron.


                        2020+Rogue+Milano+Sedan render 1.jpg


                        2020+Rogue+Milano+Sedan render 2.jpg

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • Bryan KB Offline
                          Bryan K
                          last edited by

                          I thought I would try another of his models.


                          Ford+Falcon+XC+Hardtop render 2.jpg

                          See my portfolio at https://delphiscousin.blogspot.com/

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                          • Roguer1R Offline
                            Roguer1
                            last edited by

                            I particularly like the Falcon XC one, nice work! I've only ever done a few renders, but I can't remember the name of the software I used. I might try and find it again...

                            Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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                            • ntxdaveN Offline
                              ntxdave
                              last edited by

                              Bryan, I really like these model and think that the renders really bring the "alive". 😎

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                              • Bryan KB Offline
                                Bryan K
                                last edited by

                                @ntxdave said:

                                Bryan, I really like these model and think that the renders really bring the "alive". 😎

                                Thanks Dave.

                                Ben makes some great models so it was both inspiring and easy to do the renders for him.

                                Like I said, I wish I had a larger library of HDRIs.

                                See my portfolio at https://delphiscousin.blogspot.com/

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                                • Bryan KB Offline
                                  Bryan K
                                  last edited by

                                  @unknownuser said:

                                  I particularly like the Falcon XC one, nice work! I've only ever done a few renders, but I can't remember the name of the software I used. I might try and find it again...

                                  Thanks Ben.

                                  I was trying two different types of lighting. One in the shade and one in direct sunlight.

                                  The Falcon is more of a "glamour / studio set" shot and the Milano is more of natural, "from a phone cam" shot.

                                  See my portfolio at https://delphiscousin.blogspot.com/

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                                  • Roguer1R Offline
                                    Roguer1
                                    last edited by

                                    Well, I found my old licence for KeyShot and reinstalled to play with some renders. I've spent the best part of 6 hours playing with textures and lighting. It's not perfect, they're a little dark, but I'm happy enough with the results. It doesn't hurt that my new models are significantly more well optimised for rendering and that my PC is dozens of times more powerful than my old laptop. Renders at 1080p would have taken me an hour before, but these took me about 2-3 min each...

                                    First set is of some of the Milano Sedan set, I'll upload more as I play around a bit more

                                    01.jpg

                                    03.jpg

                                    04.jpg

                                    05.jpg

                                    07.jpg

                                    08.jpg

                                    09.jpg

                                    Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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                                    • Roguer1R Offline
                                      Roguer1
                                      last edited by

                                      Here is the Azione R-Spec. It sort of disappears into the background, but I liked the colour too much

                                      02.jpg

                                      03.jpg

                                      05.jpg

                                      08.jpg

                                      09.jpg

                                      10.jpg

                                      12.jpg

                                      13.jpg

                                      15.jpg

                                      Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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                                      • Bryan KB Offline
                                        Bryan K
                                        last edited by

                                        Very nice!

                                        See my portfolio at https://delphiscousin.blogspot.com/

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                                        • Bryan KB Offline
                                          Bryan K
                                          last edited by

                                          Ben, I noticed when I was rendering your models that you used some kind of subdivide on you models. Could you explain your work flow? The subdivide seems to be the key to making smooth curved surfaces, but when I try using Artisan I get very crude and unusable results.

                                          See my portfolio at https://delphiscousin.blogspot.com/

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                                          • Roguer1R Offline
                                            Roguer1
                                            last edited by

                                            I do occasionally use a tool called 'Subdivide and Smooth'. I've an older (paid?) version which isn't fully compatible with SU anymore but still subdivides fine. I only usually use it when I really can't be bothered adding detail to smooth out the poly lines on an edge, for example; a wheel arch curve.

                                            I typically group off only a section of mesh (a single surface of a panel or just around the area where the line is I want to smooth), use sub-smooth, copy the edge that's been subdivided, back up a few steps, delete the old mesh in that area, paste the line in place and then manually stitch it in. I do this because the resulting sub-smoothed can be quite messy and I really just want the clean/ smooth edge that would be more accurate than what I can create by eyeing it.

                                            A lot of subdivision I do manually, just by filling in extra lines into the mesh and moving them into place to smooth out a surface or edge. I'm rather envious of the tools in blender than can cleanly turn a fairly low detail mesh into a very clean subdivided one, but I really can't get my head around all the tools in Blender and find it much easier to do most of it manually.

                                            Also, felt like adding my latest render. This is my new desktop background

                                            Instigator + Azione + Milano.24.jpg

                                            Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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