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    Hanoi Project

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    • N
      nomeradona
      last edited by

      @mateo soletic said:

      Nice image nomeradona, congratulations. 👍
      Only suggestion would be to replace those 3d people with photo
      realistic cutouts. They look far too unrealistic for scene.

      i will take note of your suggestion mateo. thank you.

      visit my blog: http://www.nomeradona.blogspot.com

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      • EdsonE
        Edson
        last edited by

        very good, nomer. where did you get those trees from? it is always a problem to find 3D trees that look good from above.

        edson mahfuz, architect| porto alegre • brasil
        http://www.mahfuz.arq.br

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        • M
          mateo soletic
          last edited by

          Edson,
          He did a postprocess in Photoshop. I dont know where he got
          those exact ones but here are some usefull links here:

          http://envirographic.com/Sketchup.htm

          Link Preview Image
          404 Not Found

          favicon

          (www.ozbreed.com.au)

          403 Forbidden

          favicon

          (www.vbvisual.com)

          http://archiforge.com/

          404 Not Found

          favicon

          (vyonyx.com)

          http://www.got3d.com/

          Concept Illustrations

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          • DanielD
            Daniel
            last edited by

            impressive.

            My avatar is an anachronism.

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            • EdsonE
              Edson
              last edited by

              thanks, mateo.

              edson mahfuz, architect| porto alegre • brasil
              http://www.mahfuz.arq.br

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              • MALAISEM
                MALAISE
                last edited by

                What kind of camera did you use for that close to reality picture?? 😆

                👍 👍
                MALAISE

                La Connaissance n'a de valeur que partagée

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                • N
                  nomeradona
                  last edited by

                  @edson said:

                  very good, nomer. where did you get those trees from? it is always a problem to find 3D trees that look good from above.

                  mmm. good question, i think forum here, forum there (dont know exactly) and mostly warehouse. but the bamboo on the second floor was one of kwisten biebels collection. thats the one i remember.

                  visit my blog: http://www.nomeradona.blogspot.com

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                  • N
                    nomeradona
                    last edited by

                    @unknownuser said:

                    Great building...great model...great render, thanks for the peek!!

                    thanks also for your kind reply.... ☀

                    visit my blog: http://www.nomeradona.blogspot.com

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                    • N
                      nomeradona
                      last edited by

                      [quote="mateo soletic"]Edson,
                      He did a postprocess in Photoshop. I dont know where he got
                      those exact ones but here are some usefull links here:

                      http://envirographic.com/Sketchup.htm

                      yes i think the above one too.

                      visit my blog: http://www.nomeradona.blogspot.com

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                      • N
                        nomeradona
                        last edited by

                        @daniel said:

                        impressive.

                        thanks daniel..

                        visit my blog: http://www.nomeradona.blogspot.com

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                        • N
                          nomeradona
                          last edited by

                          @malaise said:

                          What kind of camera did you use for that close to reality picture?? 😆

                          👍 👍
                          MALAISE

                          😄 ... photomatch camera 😄

                          visit my blog: http://www.nomeradona.blogspot.com

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                          • B
                            batas senja
                            last edited by

                            wow...cool.very complicated design and good render...
                            nice work

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                            • N
                              nomeradona
                              last edited by

                              @batas senja said:

                              wow...cool.very complicated design and good render...
                              nice work

                              thanks batas senja for your appreciation.

                              visit my blog: http://www.nomeradona.blogspot.com

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                              • K
                                kwistenbiebel
                                last edited by

                                Nice render there nomer 👍
                                Great looking vegetables too . The 3D people don't bother me.
                                The whole scene makes me want to spend my holiday there 😉

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                                • H
                                  howardhong
                                  last edited by

                                  after tens of thousands times of trying, i got this images using both of vfsu.

                                  http://i241.photobucket.com/albums/ff294/howardhong/bl01y.jpg

                                  we can find very nice trees in xfrog trees.

                                  ....

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                                  • N
                                    nomeradona
                                    last edited by

                                    @howardhong said:

                                    after tens of thousands times of trying, i got this images using both of vfsu.

                                    http://i241.photobucket.com/albums/ff294/howardhong/bl01y.jpg

                                    we can find very nice trees in xfrog trees.

                                    ....

                                    howardhong,

                                    at the moment i am still thinking to get xfrog trees. after seeing all you guys using it and now your attach example too, i am sold now by this idea. it any case, i will knowck your door if i have problem. but it will be very expensive because there is no direct workflow to Sketchup. Freeagen said you need to remap either with max or cinema4d. what's the point of buying cinema4d or max to remap the whole thing then. i know that i still have to depend at the moment with other trees.

                                    kwisten,

                                    pleasure to welcome you here in vietnam, though im not vietnamese, but i have seen a lot of this country and i will say to you its really agood place to have your holiday.
                                    im now trying to explore

                                    visit my blog: http://www.nomeradona.blogspot.com

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                                    • H
                                      howardhong
                                      last edited by

                                      nomeradona,
                                      partially youre right.
                                      freeagents method is very difficult, but works very nice with low polygon.
                                      Xfrog can export .3ds, so su import it without any process.
                                      all of xfrog trees are very nice for vfsu and it can be modified.

                                      anyway, ill go to DaNang as construction manager.

                                      thanks for your concern.

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                                      • N
                                        nomeradona
                                        last edited by

                                        cool!!! wow your going to danang.. cool. im based at saigon. i love danang particularly the old town of hoi an. it has character like hanoi. i love the old city of hue too. good luck!!!

                                        so what is your workflow with xfrog then, do you export them in 3ds and import them back to su in 3ds too. how about the texturing them. i was told that the texturing is the problem. can you explain your workflow.

                                        visit my blog: http://www.nomeradona.blogspot.com

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                                        • H
                                          howardhong
                                          last edited by

                                          heres my process of SR1.

                                          1.copy tif and shorten that name. sometimes truncated when export.
                                          2.copy tif to jpeg and prepare B/W alpha.
                                          3.change tif file name applyed to trunk and leaf in Xfrog.
                                          4.export 3ds and check scale option.
                                          5.import 3ds in SU and explode one time.

                                          http://i241.photobucket.com/albums/ff294/howardhong/p1.png

                                          6.check the size of tif file in material tab of SU (25.4 x 25.4).

                                          http://i241.photobucket.com/albums/ff294/howardhong/p2.png

                                          7.apply jpeg to diffuse of VFSU material tab and apply alpha too.

                                          http://i241.photobucket.com/albums/ff294/howardhong/p4.png

                                          8.change the size of JPEG (254 x 254) in materialtab of SU to 25.4 x 25.4.

                                          http://i241.photobucket.com/albums/ff294/howardhong/p3.png

                                          9.apply VFSU material to model. dont be scared with the appearance of su model.
                                          10.render.

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                                          • N
                                            nomeradona
                                            last edited by

                                            thanks howard. i hope you will send this tutorial to asgvis. i will try this workaround. thansk again.

                                            visit my blog: http://www.nomeradona.blogspot.com

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