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    Hypershot Again

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    • G Offline
      Glenn at home
      last edited by

      Great renders! Can you share one of the green mustang in full view? It would make a great wallpaper. Good job again πŸ˜„

      SketchUp Pro 2024/2025 Dell XPS 8950 i9-12900K 64GB Ram RTX 3080

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      • B Offline
        bubbalove
        last edited by

        If you right click on the image and click "open in new tab" you will then see the whole view...

        "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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        • stefanqS Offline
          stefanq
          last edited by

          @unknownuser said:

          Thanks man... have you tried to render any architectural scenes with this program yet?

          Not yet. But I believe it will look ok, if I can make perfect materials, but I doubt it. I'll try that, when I'll have some time.

          @steelers05 said:

          Look great...vray? Some of the best rendered cars ive seen

          Hi there! " I wish" can be the answer! It is a dream for me to achieve this rendering quality with vray...but I don't give up!

          @unknownuser said:

          Great renders! Can you share one of the green mustang in full view? It would make a great wallpaper. Good job again πŸ˜„

          Thanks for clarification about the hood pins Glenn! I just modified the images, for full viewing.

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          • N Offline
            nomeradona
            last edited by

            i went to hypershot site. and i must say im impress so far. stefan since you aree using vray how s the renderign time compare with vray.

            visit my blog: http://www.nomeradona.blogspot.com

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            • stefanqS Offline
              stefanq
              last edited by

              Hi Nomer! Well, it's hard to say, because I really don't know if the render was finished( I guess no, because the processor was 100% charged when I save the shot). First one @ 1 hour, and the second, with DOF applied, @4 hours. But again, I was save the shot when I consider that was good enough. I made these shots on a very low machine(1,7 processor and 768 Ram). You decide.
              Cheers

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              • stefanqS Offline
                stefanq
                last edited by

                Another shot,@1 hour, I just tweak a little materials, I'm not very happy, but that's my issue. I didn't know how to make materials to look perfect.

                http://img228.imageshack.us/img228/5826/80377896ge0.th.jpg

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                • P Offline
                  princedragoncok
                  last edited by

                  Great work Stefanq, the interiors are very difficult to set up, but nevertheless a very decent effort! Keep it up! and btw thank you so much for the hdr link 😍

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                  • stefanqS Offline
                    stefanq
                    last edited by

                    Thanks prince, it's decent but not perfect like the mustang...I'll try this weekend to understand how materials works. I think that's the difference between good and decent, when we talk about Hypershot.
                    No problem with the link, glad I could help!
                    Regards,
                    Stefan

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                    • stefanqS Offline
                      stefanq
                      last edited by

                      Another one, with glass material...looks like a candy with wheels πŸ˜†


                      http://img84.imageshack.us/img84/7185/bunkspeedmustang51xs1.th.jpg

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                      • G Offline
                        geh4evr
                        last edited by

                        @unknownuser said:

                        candy with wheels
                        Mmmmm... Wheeled Candy...

                        Very nice Renders, I'm still trying to figure out how to do interiors with Hypershot.

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                        • AdamBA Offline
                          AdamB
                          last edited by

                          @stefanq said:

                          Another shot,@1 hour, I just tweak a little materials, I'm not very happy, but that's my issue. I didn't know how to make materials to look perfect.

                          http://img228.imageshack.us/img228/5826/80377896ge0.th.jpg

                          Whats up with the reflection? Its completely wrong.

                          Developer of LightUp Click for website

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                          • RayOchoaR Offline
                            RayOchoa
                            last edited by

                            i know this is kinda off topic and all but i use kerkythea and i would like to know if ther is a way to get the shadow effect on the ground. im using that same parking lot image

                            CaR DeSiGnS bY mE
                            http://ray-ochoa.com

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                            • R Offline
                              rcossoli
                              last edited by

                              stefanq very good jobs. πŸ‘
                              This rendering engine seems excellent, I'm going to start testing the truth because the quality and the times left me surprised

                              THREEDIMENSIONSWEB dot COM

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                              • EarthMoverE Offline
                                EarthMover
                                last edited by

                                Stefan, nice job with the Mustang! You inspired me to give it a try. I finally found it for download and had a go myself. Notice the detail on the tires.


                                http://img216.imageshack.us/img216/3273/bunkspeedmustangtest2wr9.th.jpg

                                http://img216.imageshack.us/images/thpix.gif

                                http://img232.imageshack.us/img232/8973/bunkspeedmustangtest3lk4.th.jpg

                                http://img232.imageshack.us/images/thpix.gif

                                As far as the kitchen goes, I found that you can really get some great bump effects in Hypershot, but you must use Normal maps and not your regular grayscale bump maps. Play with the bump height and you'll get good results. For the kitchen scene, adding specular maps will really make it pop. Good job though.

                                3D Artist at Clearstory 3D Imaging
                                Guide Tool at Winning With Sketchup
                                Content Creator at Skapeup

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                                • stefanqS Offline
                                  stefanq
                                  last edited by

                                  Thanks for comment, guys! The reflections of the kitchen materials are wrong in deed 😳 . I just used my textures, and apply some reflections( wrong).
                                  Adam, glad to see your renders! The amount of details it's outstanding, when you have the right model and materials! I just 'study' now the materials that we have in hypershot, and I think that should give me a good start in understanding how this materials works! I just wish to find much more.

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                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    @Adam, you're right, those reflections don't match the perspective.
                                    Anyone else noticed these artefacts in Hypershot?

                                    It looks like a distorted field of view.

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                                    • stefanqS Offline
                                      stefanq
                                      last edited by

                                      YOU must agree with me that it's a great tool for product rendering πŸ‘

                                      http://img218.imageshack.us/img218/8661/67944287nq5.th.jpg

                                      http://img218.imageshack.us/images/thpix.gif

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                                      • N Offline
                                        nomeradona
                                        last edited by

                                        oh la la stefan your rocking with hyper... πŸ‘

                                        visit my blog: http://www.nomeradona.blogspot.com

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                                        • stefanqS Offline
                                          stefanq
                                          last edited by

                                          😳 Ooh ..no no no! I'm not! those are the default hypershot materials!

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                                          • G Offline
                                            geh4evr
                                            last edited by

                                            @stefanq said:

                                            YOU must agree with me that it's a great tool for product rendering πŸ‘

                                            http://img218.imageshack.us/img218/8661/67944287nq5.th.jpg

                                            http://img218.imageshack.us/images/thpix.gif

                                            Stefan, I was hoping you were going to say that was real, then I saw the strange little shadows at the bottom that indicate it's Hypershot. So I have to say, Great Job with the Dragon!

                                            Where did you find that model(Or did you do it yourself?)?

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