Shortcuts and keys in rubys collide
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Is there a way of having your own set of keys while in a ruby, and having the same shortcuts keys "deactivated" while that ruby is active" so they don't collide? I hope I make myself clear. I'm running out of free keys!
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You are being clear, but I haven't found a way to suspend the shortcuts for any Tool I have written.
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Why don't you plug in another keyboard and double the number of keys.
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@adamb said:
Why don't you plug in another keyboard and double the number of keys.
Seriously, could it be done through the SDK with some sort of connection so that it could be used in rubys?
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no.
if you use too many keys than something is wrong with the design. try adding a UI (SU users are more visual), use multiple keyboard press (1st M press enter menu, 2nd M press move, ...)
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What I'm after is a way of moving the camera in a game like way with the w,a,s,d keys.
I could use the arrow keys but adding extra keys for elevation and such wouldnt be as easy. -
how about using Control as modifier ?
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@unknownuser said:
how about using Control as modifier ?
Would "Caps Lock" work as a modifier?
Or would the "standard" shortcut keys still be enabled?Or would it be possible using a keydown on Ctrl but no keyup in script?
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You could capture keystrokes in a modal webDialog - this will override any SU keyboard shortcuts - but beware irritating users who are used to using a shortcut for "select" that effectively cancels any active tool. Either query the shortcut list for the "select" shortcut and use it to cancel your modal webDialog, or create a really obvious "cancel" button or key.
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