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    Felix fabric design

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    • J Offline
      jol
      last edited by

      He got his first maiden launch today - daggy test bridling lines included. The big multicolour kite behind him is his lifter, Felix is hoisted up on its line.
      Here's a pic of his intitial design in sketchup which I guess is probably vastly different to typical sketchup 3d applications, he turned out pretty good tho I thought.

      http://www.oloughlin.id.au/mykites/images/felixHALF.jpg

      His feet and the hand stub were removed and created manually on a paper mockup. Nose and eyes were also changed using more simplified gore shaped designs.

      http://www.oloughlin.id.au/mykites/images/felix.jpg

      Overall, I'm really pleased that fully inflated and pretty well straight from the drawing board and under the sewing machine, fabric puckers are pretty minimal. Using curved designs like this, I will have to remember to build in curves where a typically cartoon ball 3d design can't flatten on 2d.
      By the way, his tail will be lengthened, cause it does look kinda uh, rude as it is.

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      • R Offline
        ridix
        last edited by

        Nice work.

        Face features as with the real kite, are just painted on to the fabric. So, there is no need to try to model it. Putting on the right texture will do. Fingers should be modeled though.

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        • J Offline
          jol
          last edited by

          Thanks Ridix
          I modelled them onto the the drawing as no features are painted. The mouth and all other flat coloured areas on the face are seperate fabric pieces. They're modelled merely for reference on what eventually becomes the template. (he's 6m in length)
          I did attempt drawing his fingers, but my skills are sorely lacking at present to be able to create a design that can be translated to an adequate 2d fabric pattern.
          But there is more experimentation on using basic curved sketchup shaped to see what happens to them when they're flattened out.
          It's all good.

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