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    Office building

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    • S Offline
      ScottPara
      last edited by

      Great work stinkie! Really nice! the model on the table is a fantastic idea and I may have to borrow that concept at some time.

      As far as Vray....I have a dual proc quad core and I still only have 2 buckets. So I would have to say it is 1 bucket per processor. I think you see 2 buckets on a Hyperthreaded P4 because vray see those as a proc but I could be completely wrong. I only know that I only see 2 buckets when rendering. Now if I use the DRSpawner and use the rest of the computers in the office then things really move. You can install DRSpawner on 10 other machines legally and it is extremely easy to set up and get running. It took me, at most 10 minutes, and that was walking from machine to machine. My renders times were cut by 60-70%!. Well worth the 10 minutes of set up time.

      Love the fact that some HATE my avatar.....

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      • stefanqS Offline
        stefanq
        last edited by

        I have core2 quad, and I have 4 buckets. As far as I know, v-ray assign 1 bucket per processor(core). I have home one hyper-threaded P4, and I have 2 buckets! Maybe someone more experienced could bring some light in this problem.

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        • R Offline
          remus
          last edited by

          I dont think so, if i remember correctly vray runs within the SU process so it can only run on one core.

          edit: people more knowledgeable then myself say otherwise though, so probably better to listen to them πŸ‘

          http://remusrendering.wordpress.com/

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          • D Offline
            DzineTech
            last edited by

            There is no problem Stefan, its behaving exactly as it should. A processor with Hyper-Threading enabled is treated by the operating system as two processors instead of one (even though its not actually a dual core chip!)

            ScottPara: I'd check out your task manager (or however you manage the multiple cores and see if the process has been limited to 2 instead of 4 for some reason.

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            • S Offline
              ScottPara
              last edited by

              I am wondering if it has to do with running Vray on a virtual machine using VMware fusion. I know VM's are usually seen as a very basic build and do not always take into account the native machine build. Do you think that could be it?

              Scott

              Love the fact that some HATE my avatar.....

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              • R Offline
                remus
                last edited by

                Scott, i think thats it. I remember doing a bit of research in to VMware virtual machines for rendering, and being a bit put off by them only being able to use 2 cores. A bit disheartening when theres another 6 cores sitting in the background just waiting to be used πŸ˜›

                http://remusrendering.wordpress.com/

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                • S Offline
                  ScottPara
                  last edited by

                  Remus,

                  That is the conclusion we have come to here as well. We are going to look at VMware ESX and see if that might free up the remaining resources. If we find anything out I will let you know.

                  Love the fact that some HATE my avatar.....

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                  • R Offline
                    remus
                    last edited by

                    Cheers, itd be cool to unleash the beast (as it were) on indigo.

                    http://remusrendering.wordpress.com/

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                    • C Offline
                      chango70
                      last edited by

                      Vray should be able to scale to as many CPU as you can throw at it.

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                      • free agentF Offline
                        free agent
                        last edited by

                        yup... vray uses all available processors, i think it goes up to 10

                        http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                        • R Offline
                          remus
                          last edited by

                          @chango70 said:

                          Vray should be able to scale to as many CPU as you can throw at it.

                          Thats the problem with running it in a VMware virtual machine, the VM is limited to 2 cores, so vray/any app can only use 2 cores.

                          http://remusrendering.wordpress.com/

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                          • C Offline
                            chango70
                            last edited by

                            Whats that?

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                            • F Offline
                              FoXar
                              last edited by

                              @chango70 said:

                              Whats that?

                              That's somekind of "pc simulator".
                              While you're working in windows you can start up the
                              simulator and work in any other OS (for example Linux or Mac OS X).
                              So you can work in different OS's simultaneously.

                              ;]

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                              • R Offline
                                remus
                                last edited by

                                Link Preview Image
                                VMware - Wikipedia

                                favicon

                                (en.wikipedia.org)

                                Stinkie, give us a shout if you want to get back on topic πŸ˜„

                                http://remusrendering.wordpress.com/

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                                • StinkieS Offline
                                  Stinkie
                                  last edited by

                                  @unknownuser said:

                                  Great work stinkie! Really nice! the model on the table is a fantastic idea and I may have to borrow that concept at some time.

                                  Thanks. "Borrow"? lol. Just flat out steal it - good advice from Picasso. πŸ˜„

                                  As for all the tech talk - I just can't turn my back for a week, can I? Tsk. πŸ˜‰

                                  More renders to come when my jet lag wears off. (First one ever!)

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                                  • StinkieS Offline
                                    Stinkie
                                    last edited by

                                    Progress is painfully slow.


                                    http://img384.imageshack.us/img384/1007/kkkkkmxw7.th.jpg

                                    http://img384.imageshack.us/images/thpix.gif

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                                    • F Offline
                                      FoXar
                                      last edited by

                                      Even if it would take two years, the detail is fantastic!
                                      Really nice :]

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                                      • plot-parisP Offline
                                        plot-paris
                                        last edited by

                                        absolutely fantastic indeed. great detail of lamp, radiator and glazed door. the (absolutely convincing) half transparent, half translucent window reminds me of a dentist's practice. frighteningly real!

                                        mind, that your model on the table gets less important. may of course be an intended effect.

                                        anyhow, great work, stinkie πŸ‘

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                                        • D Offline
                                          Durant Hapke
                                          last edited by

                                          Sizzling S T I N K,

                                          Jack bird action on stuff.

                                          You running V-ray in Booty Camp?

                                          A bit on you action, what you imputing, and I have a small bug bite on the top of my arm that just showed up.

                                          It scratches, rather it itches, I scratch.

                                          The little details are killer cool.

                                          Durant "hand me a file" Hapke

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                                          • M Offline
                                            mirjman
                                            last edited by

                                            why does the table seem to float in that last shot? the legs don't really seem attached to the floor. I like the presentation of the building on the table though

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