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    Office building

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    • StinkieS Offline
      Stinkie
      last edited by

      Thanks, herr W. The final image is rendering as we speak - and it will be for the next couple of days, I suspect. πŸ˜„

      There is in fact a cinematographic reference in the image - but it's not to 'Equilibrium'. Guesses, anyone? πŸ’š

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      • StinkieS Offline
        Stinkie
        last edited by

        Time's up. "Play Time", by Tati.

        Bridge based on drawing for "Play Time".


        http://img516.imageshack.us/img516/3919/brugskeniu3.th.jpg

        http://img516.imageshack.us/images/thpix.gif

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        • StinkieS Offline
          Stinkie
          last edited by


          http://img87.imageshack.us/img87/1993/korreliguq8.th.jpg

          http://img87.imageshack.us/images/thpix.gif

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          • StinkieS Offline
            Stinkie
            last edited by

            Abstraction is easy.


            http://img524.imageshack.us/img524/7259/99116850pn5.th.jpg

            http://img524.imageshack.us/images/thpix.gif

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            • StinkieS Offline
              Stinkie
              last edited by

              Vray is fun.


              http://img296.imageshack.us/img296/3144/kkkkkkdf3.th.jpg

              http://img296.imageshack.us/images/thpix.gif

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              • StinkieS Offline
                Stinkie
                last edited by

                Fast, too. πŸ˜„


                http://img296.imageshack.us/img296/6623/uuuvw5.th.jpg

                http://img296.imageshack.us/images/thpix.gif

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                • R Offline
                  rufy
                  last edited by

                  nice rendering πŸ‘ πŸ‘

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                  • StinkieS Offline
                    Stinkie
                    last edited by

                    Thanks.

                    Still WIPing away. Just noticed the table's stuck in the wall. πŸ˜„


                    http://img155.imageshack.us/img155/1588/jvm3ew9.th.jpg

                    http://img155.imageshack.us/images/thpix.gif

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                    • soloS Offline
                      solo
                      last edited by

                      Lol, how did that happen?

                      great rendering however.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • StinkieS Offline
                        Stinkie
                        last edited by

                        I blame it on morning fuzzyness.

                        I'm very pleased with Vray. While it seems expensive, I feel it's worth every penny. Not gonna be doing a lot of Maxwell interiors anymore, I think.

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                        • StinkieS Offline
                          Stinkie
                          last edited by

                          Still a wip. Of all the members of this site, I must be the slowest at modeling.


                          http://img361.imageshack.us/img361/1928/2copyhf0.th.jpg

                          http://img361.imageshack.us/images/thpix.gif


                          http://img83.imageshack.us/img83/9278/3copyra4.th.jpg

                          http://img83.imageshack.us/images/thpix.gif

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                          • F Offline
                            FoXar
                            last edited by

                            Nice detail and renders, they're very simple but interesting at the same time IMO.
                            And well.. just take your time, that you would be "slower" doesn't mean you're badder..
                            But can I ask your specs? As you have so many details in your office building.. πŸ˜›

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                            • StinkieS Offline
                              Stinkie
                              last edited by

                              Thanks. I use an 8-core Mac with 16 gb of ram.

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                              • B Offline
                                bellwells
                                last edited by

                                Wow, stinkie, aka Tom. I just stumbled onto this thread. I've always been partial to these gray (grey) clay-like images. You've done a great job here. These look wonderful; it;s hard to pick a favorite.

                                Ron

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                                • StinkieS Offline
                                  Stinkie
                                  last edited by

                                  Thanks, Ron. Yeah, monochrome renders work well. The last set (the interior) will be fully textured in the end though. Want those to look as realistic as I can possibly make 'em. Should be an interesting challenge.

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                                  • H Offline
                                    HFM
                                    last edited by

                                    @unknownuser said:

                                    Thanks. I use an 8-core Mac with 16 gb of ram.

                                    Is V-ray using all 8-cores when rendering?

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                                    • D Offline
                                      DzineTech
                                      last edited by

                                      I actually think it does as I have rendered on a vanilla Pentium 4 and a hyperthreading pentium 4 (pseudo-dual core) and there was only 1 render bucket shown in the VFB on the former PC and 2 in the latter. I have also seen on quad core machines 4 buckets so I can only assume it does make use of all cores.

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                                      • stefanqS Offline
                                        stefanq
                                        last edited by

                                        Great stinkie! Can wait to see the final version of those interior images! I think it's a smart thing that you played first with the clay materials, creating the lightning as you wish, and then apply the final materials! I think that's the way professionals do they work too!

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                                        • S Offline
                                          ScottPara
                                          last edited by

                                          Great work stinkie! Really nice! the model on the table is a fantastic idea and I may have to borrow that concept at some time.

                                          As far as Vray....I have a dual proc quad core and I still only have 2 buckets. So I would have to say it is 1 bucket per processor. I think you see 2 buckets on a Hyperthreaded P4 because vray see those as a proc but I could be completely wrong. I only know that I only see 2 buckets when rendering. Now if I use the DRSpawner and use the rest of the computers in the office then things really move. You can install DRSpawner on 10 other machines legally and it is extremely easy to set up and get running. It took me, at most 10 minutes, and that was walking from machine to machine. My renders times were cut by 60-70%!. Well worth the 10 minutes of set up time.

                                          Love the fact that some HATE my avatar.....

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                                          • stefanqS Offline
                                            stefanq
                                            last edited by

                                            I have core2 quad, and I have 4 buckets. As far as I know, v-ray assign 1 bucket per processor(core). I have home one hyper-threaded P4, and I have 2 buckets! Maybe someone more experienced could bring some light in this problem.

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