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    SketchUpBBS-Subdivide&Smooth piugins test

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    • K Offline
      kwistenbiebel
      last edited by

      Was the 'before' modeled in Sketchup?
      If yes, i would love to hear what techniques were used to model that.

      Thanks.
      Nice models by the way.

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      • soloS Offline
        solo
        last edited by

        I downloaded 4.skp and attempted to apply sub-smooth with 2 iriterations but my rig is just not powerful enougth as it is still working on the request for almost 30 minutes. What rig did you use for doing that and as Chris said, please let us know how it was modeled as this proxy is beyond anything I have ever seen or capable of.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • K Offline
          kwistenbiebel
          last edited by

          My thoughts as well.
          Clearly, it is strange one would model the cubic mesh like that and predict it would come out as nice after subsmoothing. For some reason, I also think this could be 'reversed engineered', like solo said.
          But I am not a modeling specialist, so I could be wrong.
          And what would be the point faking it after all?

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          • soloS Offline
            solo
            last edited by

            Well I decided to just sub half of it and it worked well actually.

            Damn good modeling!!


            http://img70.imageshack.us/img70/4678/32082788ja4.jpg

            Now I am really curious as to how it was modeled.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • RichardR Offline
              Richard
              last edited by

              Looks like maybe poly reduced then smoothed back out! Yes I would like to know how to model nude women!!!! Then 3D print them in bits and make myself an army! 😍

              [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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              • K Offline
                kwistenbiebel
                last edited by

                @richard said:

                Looks like maybe poly reduced then smoothed back out! Yes I would like to know how to model nude women!!!! Then 3D print them in bits and make myself an army! 😍

                Yeah...Richard is being his good old self. 😄
                We should have live nude modeling sessions like painters have. A webcam on the model etc...

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                • RichardR Offline
                  Richard
                  last edited by

                  @kwistenbiebel said:

                  @richard said:

                  Looks like maybe poly reduced then smoothed back out! Yes I would like to know how to model nude women!!!! Then 3D print them in bits and make myself an army! 😍

                  Yeah...Richard is being his good old self. 😄
                  We should have live nude modeling sessions like painters have. A webcam on the model etc...

                  I bags doing the filming and taking measurements!

                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    bianhai
                    last edited by

                    Head picture model tutorials


                    1.jpg


                    2.jpg


                    3.jpg


                    4.jpg


                    5.jpg


                    6.jpg

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                    • B Offline
                      bianhai
                      last edited by

                      Head picture model


                      7.jpg


                      8.jpg


                      9.jpg


                      10.jpg


                      11.jpg


                      12.jpg


                      13.jpg

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                      • soloS Offline
                        solo
                        last edited by

                        um, okay!

                        So let me try it too.

                        Attached is a .skp (very low poly) that if you explode it and apply 2 iriterations will produce a wonderfully smooth perfect face as shown in image below.


                        http://img112.imageshack.us/img112/5897/headtestqjg0.jpg


                        Solohead.skp

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • B Offline
                          bianhai
                          last edited by

                          GOOD!solo!

                          1 Reply Last reply Reply Quote 0
                          • soloS Offline
                            solo
                            last edited by

                            Thanks but I have to be honest and say it's reverse engineered, it is in fact a Poser head that I reduced then imported into SU and used the sub-smooth tool to recreate the mesh.
                            I wanted to reduce further and make a series of in progress screen grabs but decided against it.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • B Offline
                              bianhai
                              last edited by

                              Uses this plug-in
                              http://www.smustard.com/script/subdivideandsmooth
                              usage Installation
                              1.jpg
                              2.jpg
                              Unzip the file you downloaded.
                              You should now have a file named 'subsmooth_loader.rb' and a folder named 'Subsmooth'.
                              Copy both the file and folder to your SketchUp/Plugins directory.
                              Close SketchUp if you have it open.
                              Run SketchUp
                              If you do not see the Subdivide and Smooth toolbar, go to Window->Preferences->Extensions and make sure that 'Subdivide and Smooth' is checked.
                              A new menu item will be created under your 'Tools' menu and you will see a new toolbar.
                              Known Issues

                              Bug splats can occur when using other plugins such as SketchyFFD, JointPushPull, Offset On Surface, etc. while editing a subdivision proxy. It is recommended to only use the standard SketchUp tools (and the tools included with this plugin) while editing a subdivision proxy.
                              Bug splats can occur while using the 'Extrude' tool when multiple faces are selected on a proxy.
                              Bug splats can occur when using the 'Knife Tool'
                              Using the 'Subdivide Selection' tool may cause bugsplats or SketchUp to hang in rare situations.
                              If you 'Undo' an operation while editing a subdivision proxy, you will not be able to use the 'Redo' command.
                              If you cut and paste a proxy, it will no longer behave as a proxy. You must select it and then click the 'Subdivide and Smooth' icon to re-create the proxy.

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                              • plot-parisP Offline
                                plot-paris
                                last edited by

                                thanks a lot, bianhai.

                                I think most of us are already messing arround with Subdivide&Smooth.

                                but your modeling-tutorial looks really inspiring! has something of a sculptor.
                                I definitely have to try this sometime!

                                1 Reply Last reply Reply Quote 0
                                • B Offline
                                  batas senja
                                  last edited by

                                  wow....it so wonderful... 👍

                                  1 Reply Last reply Reply Quote 0
                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    You can use the free "Make Human" and make any anatomy and then introduce it in SU 😉

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

                                    1 Reply Last reply Reply Quote 0
                                    • K Offline
                                      kwistenbiebel
                                      last edited by

                                      I still can't understand why someone would want to present alien mesh as Sketchup geometry...

                                      1 Reply Last reply Reply Quote 0
                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        @unknownuser said:

                                        as Sketchup geometry

                                        Maybe for full compatibilty?

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

                                        1 Reply Last reply Reply Quote 0
                                        • plot-parisP Offline
                                          plot-paris
                                          last edited by

                                          @unknownuser said:

                                          @unknownuser said:

                                          as Sketchup geometry

                                          Maybe for full compatibilty?

                                          I think kwistenbiebel meant that it doesn't make sense, if someone imports a mesh and then tells everyone he has created it in SketchUp... 😉

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            bianhai
                                            last edited by

                                            Solohead render
                                            1.jpg

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