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    Silvershadow's eye candy 1: The river runs thru it

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    • S Offline
      silver_shadow
      last edited by

      [color=#BF0000]here you go guys. Hope you like it
      The only photoshop work that went into it was a colour correction and a bit of burning and lighting..

      ๐Ÿ˜„

      http://i185.photobucket.com/albums/x165/hondsekont/alldone.jpg

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      • StinkieS Offline
        Stinkie
        last edited by

        Very, very nice. ๐Ÿ‘

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        • plot-parisP Offline
          plot-paris
          last edited by

          this is truely amazing, silver_shadow ๐Ÿ‘

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          • K Offline
            Koosie van Tutte
            last edited by

            fabulous!

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            • H Offline
              HFM
              last edited by

              Gobsmacked ๐Ÿ˜„ very nice! great eye for detail ๐Ÿ‘

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              • S Offline
                silver_shadow
                last edited by

                hee hee i have textured this just for you HFM hee hee

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                • D Offline
                  dylan
                  last edited by

                  Jacques, that render is fantastic. What a great demonstration of what can be achieved with SketchUp and some good skills.

                  Which program did you use to render this?

                  I would love to know how you manage to texture parts of this like the building to the right with the green algae just above the water line. Also the left of the image, the damage stucco on the building. Do you find these textures then manipulate them in PS to fit?

                  http://dmdarchitecture.co.uk/

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                  • S Offline
                    silver_shadow
                    last edited by

                    thanx, how can one make a file that show a range of images moving from one side to the other kinda like flash like little thumbnails. If anyone knows, i really want to know because i really want to make something like this

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                    • S Offline
                      silver_shadow
                      last edited by

                      Thanx guys for the comments so far.
                      Ok here are the nitty gritty stuff you requested and how things were done
                      (Rendered in Vray for sketchup)
                      I broke up the rendering process into 3 parts, the right side & water as one, the stone posts and its base as a second render, and the third is the cobbles and the left buildings
                      Called it part 1,2 and 3. So. Part one rendered quite fast25 to 30 min, part 2 rendered also in about 25 to 30 minutes...and part 3 rendered in about 80 hours. yea. It has to do with the displacement map and somehow it gave me uphill in the rendering time, so i just let it finished. Got all 3 parts, i photoshopped it together as if it was one complete render. Un textured, the file size was about 17mb, textured was around 82.1mb. Waaay more than i thought it would turn out to be.

                      Texturing this thing was also a head scratcher, i know i am really good in photoshop and post process my models normally to death, so this time i wanted to build something that i can proudly say HEY, this is all textured and not photoshopped. It took longer but this is how i did it. It was kinda like other applications work doing UV mapping, so i made my own plates. I took a face, rotated faces so that all of that specific face is flat, and use that as a guide to put textures on via photoshop.So a lot of baking and textures are overlayed ect to create one single texture. Once im happy, i took them into sketchup, scaled it till the face match exactly, and then projected it onto it.
                      ( and i think i will texture all my future models like this )

                      Below is what I used mainly to build this model.
                      Note that all of them are resized so if you guys want a specific texture you like (which is very unlikely lol) i will post that one for you in a bigger resolution.

                      favicon

                      (www.box.net)

                      http://img359.imageshack.us/img359/2682/alltexturesusedmqrz2.jpg

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                      • plot-parisP Offline
                        plot-paris
                        last edited by

                        @silver_shadow said:

                        ...a lot of baking and textures are overlayed ect to create one single texture. Once im happy, i took them into sketchup, scaled it till the face match exactly, and then projected it onto it.
                        ( and i think i will texture all my future models like this )

                        but only until Whaat finds an amazingly easy way to use his texture mapping with multiple UVs, with a workflow as easy as SketchUps push/pull tool ๐Ÿ˜„

                        (of course you have to go back to indigo then (with a bit more than 80 hours of rendertime) - or wait for v-ray to copy indigo ๐Ÿ˜‰ )

                        Jakob

                        ps: let me say again, how impressed I am with your model, and especially your render! it is truely amazing and makes me proud of SketchUp (even if I could never have done this...)

                        pps: the only thing that wasn't entirely convincing to me in your render was the water. but you can change that in 25 minutes... ๐Ÿ˜‰

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                        • S Offline
                          silver_shadow
                          last edited by

                          yea i kinda thought hey this is stupid till the day i came to do it. Everyone is doing uv mapping these days and since sketchup does not have it...is this the best way to create your own uv mapping. Just takes a bit of time, but sure is worth it 100%.

                          Now that this has come to an end, im kinda looking at more challenging things to build with su, but im still searching for something nice. ๐Ÿ˜‰

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                          • R Offline
                            Roger
                            last edited by

                            What is the name of the bezier round edge plug in or is that the name?

                            Why would you use sketchy physics for the square cobbles. The could be done in basic sketchup like 1,2,3.

                            http://www.azcreative.com

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                            • S Offline
                              silver_shadow
                              last edited by

                              This is wehre the plugin is

                              301 Moved Permanently

                              favicon

                              (www.sketchucation.com)

                              The cobbles thing, well theres is prob a 100 ways to do this, i just thought this is an interresting way to show how to quickly put the cobbles onto a surface and not having them perfect.
                              I placed mine manually, one by one, but surely there are other ways to do it, i just wanted to share this way with you guys too ๐Ÿ˜„

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                              • dazzaD Offline
                                dazza
                                last edited by

                                Hey Jacques, brilliant work - truly inspirational.
                                Hey, also glad to see a Capetonian doing some work for a change! ๐Ÿ˜‰ ๐Ÿ˜†

                                All people have the right to stupidity but some abuse the privilege.

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                                • S Offline
                                  silver_shadow
                                  last edited by

                                  hee hee yea its a real rare thing. This side of the word everyone thinks skp can only do blocks and is not a gr8 program to use for nicely rendered models.. i dont think so...
                                  ๐Ÿ’š

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                                  • J Offline
                                    JGA
                                    last edited by

                                    Fantastic!
                                    Thanks for sharinf some of the trade secrets

                                    Regards,
                                    JGA

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                                    • J Offline
                                      justry
                                      last edited by

                                      ๐Ÿ˜ฎ

                                      Like...WOW!!

                                      No, seriously, WOW man, I can't believe that's sketchup! And the render, aw man!!

                                      You know I originally came to the gallery to post an image of a vase I just made, but now that I've seen this, I just can't stop laughing whenever I look at my vase!! ๐Ÿ˜†

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                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        @silver_shadow said:

                                        hee hee yea its a real rare thing. This side of the word everyone thinks skp can only do blocks and is not a gr8 program to use for nicely rendered models.. i dont think so...
                                        ๐Ÿ’š

                                        Hey silver,
                                        You should print that render on a big banner, travel to Boulder and parade in front of Googles office while shouting: "Look what I can do with sketchup, we want development NOW" ๐Ÿ˜„

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                                        • RichardR Offline
                                          Richard
                                          last edited by

                                          My god man you have leveraged every app used in the creation of this scene well beyond I'm sure what even the developers would have thought possible!

                                          This truly has to be one of the most amazing scene's ever undertaken with SU!!!

                                          I'm freakin amazed to no end!!!!

                                          ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

                                          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                                          • S Offline
                                            silver_shadow
                                            last edited by

                                            i feel the world trembling at my feet hee hee. Thanx a lot guys โ˜€

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