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    Render #22 (animation test bottom page 8)

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    • K Offline
      kwistenbiebel
      last edited by

      Thank you Fred and Igor.

      @Igor: You are correct. I projected the image almost perpendicular to the 'corner' of the building (as in your scheme).
      I must admit the projecting is view dependant. Choose another viewpoint and the projecting needs to be redone.

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      • FrederikF Offline
        Frederik
        last edited by

        Thanks for the answer regarding the texturing, Chris..!! 😉

        It looks as 3D trees... Xfrog..?? 😎
        And the people in the scene... 😲

        These are for sure some really excellent reders..!! 👍

        Cheers
        Kim Frederik

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        • K Offline
          kwistenbiebel
          last edited by

          Gracias senor Frederico 😄
          The trees are Xfrog, the people Axyz as they look ok seen from a distance.
          When in close-up, the Axyz guys look a bit like melted E.T.'s though 😆

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          • F Offline
            fbartels
            last edited by

            Chris, Nice work. I like where these seem to be heading. Zaha watch out indeed. Fred

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            • K Offline
              kwistenbiebel
              last edited by

              Some more:
              Ouch....distorted texture alert 😄

              To view full size: (Firefox:right click- view image) (IExplorer:right click - image save as)

              http://i140.photobucket.com/albums/r3/kwistenbiebel1/render22view4.jpg

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              • pilouP Offline
                pilou
                last edited by

                Is it for the fun or for real or hypothetic project ❓
                Is it the new Noe's Arche? ☀

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • K Offline
                  kwistenbiebel
                  last edited by

                  Well this one is for sport ...
                  I was thinking that modeling something realistic (I know it is not though ) was a good way to get to know the new organic rubies and to practice them.
                  Besides, I consider it also a bit as portfolio filling ...Play becomes work becomes play 😉

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                  • tinanneT Offline
                    tinanne
                    last edited by

                    Wonderful work Chris, as usual. I really enjoyed "exploring" from you different views!

                    Executive Director : American Society of Architectural Illustrators
                    AIP 30 Competition opens soon. ASAI.org

                    Architectural Rendering

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                    • M Offline
                      mateo soletic
                      last edited by

                      Chris, Great work, thanks for sharing. 👍

                      [Concept Illustrations](http://concept-illustrations.com/)

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                      • R Offline
                        remus
                        last edited by

                        That last one looks like a giant 70s spaceship just landed in someones back garen during a bbq (and no one noticed.)

                        http://remusrendering.wordpress.com/

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                        • K Offline
                          kwistenbiebel
                          last edited by

                          Thank you Tinanne and Mateo,
                          Let me finish with the same view but different material use. Quite a different appeal:

                          To view full size: (Firefox:right click- view image) (IExplorer:right click - image save as)

                          http://i140.photobucket.com/albums/r3/kwistenbiebel1/metal-facade.jpg

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                          • I Offline
                            igor
                            last edited by

                            🤣

                            The genius switch has no "off" position
                            Intelegence is natrual, it takes real effort to be ignorant

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                            • K Offline
                              kwistenbiebel
                              last edited by

                              This is how the RAW Indigo output looked like as a reference, before I unleashed the postprocessing artillery...
                              It had a cooler tonality...maybe better than the post processed one?
                              What do you guys think? (some .jpeg artifacts because of web compression)

                              To view full size: (Firefox:right click- view image) (IExplorer:right click - image save as)

                              http://i140.photobucket.com/albums/r3/kwistenbiebel1/view3metal-RAW.jpg

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                              • StinkieS Offline
                                Stinkie
                                last edited by

                                I like the cooler one slightly better. Cool plants, btw. 👍

                                @remus said:

                                That last one looks like a giant 70s spaceship just landed in someones back garen during a bbq (and no one noticed.)

                                Look at the color of their skin, man. They're zombies! They don't care!

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                                • K Offline
                                  kwistenbiebel
                                  last edited by

                                  nitpickers! ☀

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                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    By the way....the animation is cooking 😄

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                                    • StinkieS Offline
                                      Stinkie
                                      last edited by

                                      Ah, cool. 👍 Don't forget to add some poor soul for the undead to chase!

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                                      • R Offline
                                        remus
                                        last edited by

                                        Ooooh, an animation, you do spoil us kwist!

                                        http://remusrendering.wordpress.com/

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                                        • F Offline
                                          fbartels
                                          last edited by

                                          Chris,

                                          The belly of the beast provides an example of how it's possible to make some interesting use of SketchUp's poor texture projecting. The distorted texture gives the bottom a weathered/patched gritty look that adds weight to the composition. If I had to provide a backstory for the image I'd say it's a 50 year old Zaha Hadid structure that has been down on its luck but is still loved and cared for by its owners of modest means. It reminds me of the sort of feeling that George Lucas was evoking with the battered Millenium Falcon.

                                          Fred

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                                          • R Offline
                                            remus
                                            last edited by

                                            How long did that take to cook? it looks very good btw, i look forward to the full thing.

                                            http://remusrendering.wordpress.com/

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